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Patch Notes - 1.4.315.0 - 9 - December - 2025


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#41 Rhaelcan

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Posted 09 December 2025 - 12:35 PM

View PostGreyNovember, on 07 December 2025 - 08:56 AM, said:


I am very curious as to what this "Certain way" is.

Apache wins by virtue of having sheer stream of damage and ability to lock someone down from accurately firing back.

Spectre can't do that, and relies on light mech tactics without having the speed, agility, size, or alpha damage of a typical light mech.

None of these ways I have observed from effective Partial wing mech players involve "Hoverjetting around and signposting "Shoot me please", unless it was done from either absurdly high up that nobody would think to look, or it was 1v1 time at the end of the match, and they would have won vs stripped enemies regardless of what semi-competent build they had.


Finding angles where the enemy least expects it. I've pulled high damage games in the spectre

#42 simon1812

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Posted 09 December 2025 - 12:45 PM

I thought the patch would go live today?

#43 Meep Meep

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Posted 09 December 2025 - 01:03 PM

Delayed due to technical reasons. No details yet.

#44 Hawk819

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Posted 09 December 2025 - 01:22 PM

View PostMeep Meep, on 09 December 2025 - 01:03 PM, said:

Delayed due to technical reasons. No details yet.


To me, it looks like it'll be delayed until the gremlins are fed after midnight, and they get the gerbils and hamsters to start running on one of those wheels. In either case, both are bad. I told Russ to get rid of those pesky Gremlins. . . but would he listen to me. . . . no.

Edited by Hawk819, 09 December 2025 - 01:22 PM.


#45 simon1812

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Posted 09 December 2025 - 01:28 PM

all I hear is "we seem to be experimenting some technological differences..."

#46 Bronze Dragon

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Posted 09 December 2025 - 03:51 PM

View PostMayhem Lewis, on 09 December 2025 - 09:17 AM, said:



Hmmm...

See I have no problems with changing the Rockets, I don't care.

I am curious and a bit concerned that this change is because they were deemed "polarizing" To who? I ask because a search of these official forums run by PGI has exactly 3 rocket based complaint threads since 2020. And none recently, but at the same time several weapons systems are called out here on the Official forums again and again and again and are always ignored by staff.

So to who and where do we complain about a weapon to get this special treatment?


I've spent the last 2 years collecting salt from oblivious noobs who cry 'hax' when they die to the javelin and telling them to have PGI change the game if they're so butthurt. So I've got a couple TB of game captures showing some reaheeheeheallly angry oblivious pilots with Main Character Syndrome.

I think its just this forum isn't worth it for some when you can have a more generalized server for all your interests like reddit.

#47 simon1812

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Posted 09 December 2025 - 09:35 PM

enjoying the rockets so far, a good option for some mechs with extra missile hardpoint but not enough free tonnage, it complements certain loadouts well.

#48 sinba1ew

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Posted 09 December 2025 - 10:31 PM

Were previous rockets polarizing?
I do think they were... most times I brought them or seen them deployed they either deleted someone at a cost of lengthy overheat... in many cases mech carrying them was a light that had nothing else and was meant to just trade for an assault and go back to lobby.
It felt amazing to score this backshot.
it felt *** to die to this kind of backshot.

They certainly seemed to polarize people both on discords, reddits, and alike... and have in mind - cauldron uses discord to gather data for patches.

As much as we could try to ponder how much skill was required to kill or avoid being killed this way the weapon had very high highs and very low lows... furthermore it was promoting way of playing where one had barely any regard to one's mech cause You could just press one button and in fraction of a second do all the damage You were ever gonna do.


Yeah, new launchers are a little odd and very different... but frankly... I'll take this over previous iteration any day.
I seen people ragequit throwing headseats over previous ones... especially when killer was equipped only with RL... it felt like "screw-you-in-particullar" button... and since the economy doesn't punish pilot for throwing mech away after one-shot thing there was nothing to calm pilot's nerves about it.

I personally gotta admit that as much as I did regard mechs equipped with only RL as mostly meme that went against the feel of the game I still brought one out every now and then.

I will not miss old RL being gone and would not want them back unless there'd be more incentive to not just throw a light mech away with 1-shot button.

Edited by sinba1ew, 09 December 2025 - 10:32 PM.


#49 Tommy Atkins

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Posted Yesterday, 05:20 AM

Question - how does "Small Cockpit" work? It doesn't seem to be an option to apply in the mechlab. Or is it more of a new quirk that will be applied to certain chassis? An extra ton of weight to play with would be very useful in a lot of light mechs.

#50 Ekson Valdez

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Posted Yesterday, 05:25 AM

View PostTommy Atkins, on 10 December 2025 - 05:20 AM, said:

Question - how does "Small Cockpit" work? It doesn't seem to be an option to apply in the mechlab. Or is it more of a new quirk that will be applied to certain chassis? An extra ton of weight to play with would be very useful in a lot of light mechs.


It's a locked equipment part that is/will be used in certain chassis, like the new Zero, the Blight and the Warlord.

#51 w0qj

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Posted Yesterday, 06:03 AM

https://mwomercs.com...auldron-changes

Currently there are only four (4) mechs with "Small Cockpit":
AS7-W(LGD), MAD-B(LGD), INC-Z0(LGD), COM-D03(H)

The Commando COM-D03 is currently the only "Small Cockpit" mech that you can buy with CBills.
You might want to check it out in the ingame store:

While inside MechLab:
[Store]>>[BattleMechs]>>[Light]>>[Commando]

Select [COM-D03], and either [View_in_MechLab] or [Enter_Testing_Grounds]

Small Cockpit mechs are fun! Posted Image Posted Image Posted Image


View PostTommy Atkins, on 10 December 2025 - 05:20 AM, said:

Question - how does "Small Cockpit" work? It doesn't seem to be an option to apply in the mechlab. Or is it more of a new quirk that will be applied to certain chassis? An extra ton of weight to play with would be very useful in a lot of light mechs.

View PostEkson Valdez, on 10 December 2025 - 05:25 AM, said:

It's a locked equipment part that is/will be used in certain chassis, like the new Zero, the Blight and the Warlord.

Edited by w0qj, Yesterday, 06:13 AM.


#52 Tommy Atkins

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Posted Yesterday, 07:16 AM

View Postw0qj, on 10 December 2025 - 06:03 AM, said:


Currently there are only four (4) mechs with "Small Cockpit":
AS7-W(LGD), MAD-B(LGD), INC-Z0(LGD), COM-D03(H)



Thanks for the explanation - the official patch notes were less than clear.

I have both the Blight and the COM-D03 and I can confirm they're showing a Small Cockpit, a ton of unused weight, and an extra slot in the head.

#53 Bronze Dragon

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Posted Yesterday, 03:04 PM

View Postsinba1ew, on 09 December 2025 - 10:31 PM, said:

I seen people ragequit throwing headseats over previous ones... especially when killer was equipped only with RL... it felt like "screw-you-in-particullar" button


It was more like a 'screw you in particular for being oblivious and not noticing an un-stealthed/no-ECM mech circle around the map and *sneak* up on you'.

#54 Alstren

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Posted Yesterday, 04:16 PM

Sale when?

#55 DAEDALOS513

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Posted Yesterday, 07:35 PM

Can you please add more mechs to shoot at in training grounds? Also, why do LRM's fire all wonky in T.G.? Thx

#56 Strelok7

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Posted Yesterday, 08:51 PM

View PostInnerSphereNews, on 05 December 2025 - 01:56 PM, said:

"primary use serving as a griefing one shot weapon and are relatively useless beyond that"

That is a highly subjective assumption!!!
.
"griefing one shot" - I saw that maYBe 0.3% of the time. And even then, during some unlimited ammo event...

"useless"? - have you ever seen cored mechs simply evaporate at the end of the round? Just poof, gone.

See, no-no-no,
NOW it BECAME "kind of useless"...
With that hit spread? What real rocket launcher has such a hit spread?! It feels like a drunkard gunner is having an alcoholic withdrawal.

Damage of 1 :-O. WOW. ONE ?? It is like we are lovingly caressing the enemy. Awkward ... ew.

_

Omitting trolling and griefing scenarios; there is a whole game-style and strategy that goes with a smart use of a rocket launcher.

You hardly ever see anyone run a rocket launcher in their toolkit (in my personal observation). Cause it is just too tempting to add extra armor, ammo, bigger weapon, beagle, ams ... anything but a rocket launcher.

So NO, I vote Ctrl-Z on that one.

Just make a new weapon that has a more realistic hit spread. It is a good concept, just needs mods.





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