

#61
Posted 10 February 2012 - 11:58 PM
#62
Posted 11 February 2012 - 12:42 AM
#63
Posted 11 February 2012 - 01:04 AM
#64
Posted 11 February 2012 - 01:56 AM
Also means if you're piloting a captured mech you're stuck with whatever it had until an engineer can change it for you.
If the phrases are triggered from a local database kept with the mech there shouldn't be any added game overhead.
#65
Posted 11 February 2012 - 04:44 AM
Clans (eventually) I sort of imagine having a more generic voice, more synthasised.
Perhaps one of the options for merc units could be that the commander gets to designate the unit's voice choice from a set of choices.
I'm with Pink Thunder on the matter of celebrity voices. If you're trying to sell a game then it can be a selling point. If a notable actor has a specific sound that you want then that's also fine but generally there's plenty of 'affordable' voice actors out there who can do a perfectly good Samuel L Jackson, etc.
#66
Posted 11 February 2012 - 06:23 AM
... your own computer trying to tell you to quit and kill your self every time you do friendly fire would be great

#67
Posted 11 February 2012 - 09:41 AM
#68
Posted 11 February 2012 - 06:55 PM
Giving a male and female basic voice would be recommended, and then variations in the cash shop to let your computer sound different ways. My suggestions for the free basic and 2 cash shop variants are listed below.
Voices could include Free Basic Starters
-Female Computerized (Default)
-Male Computerized
Cash Shop
-Female Natural | More natural voice with less of a computerized feel to it.
-Male Natural | More natural voice with less of a computerized feel to it.
-Female Cold (Clan) | A harsher, more militaristic sounding voice.
-Male Cold (Clan) | A harsher, more militaristic sounding voice.
#69
Posted 11 February 2012 - 07:03 PM
In essence, when it's time to tell *******' Betty to shut up, he damn well better shut up!
#70
Posted 11 February 2012 - 07:38 PM

#71
Posted 12 February 2012 - 03:19 AM
#72
Posted 12 February 2012 - 05:07 AM

#73
Posted 12 February 2012 - 08:22 AM
#74
Posted 12 February 2012 - 08:43 AM
Mautty the Bobcat, on 12 February 2012 - 03:19 AM, said:
You mean something like Airplane captains?

- Core startup inicialized. Please make sure your seatbelts are fasten up and stop using any devices that could interfere with onboard electronics, if you have any questions ask the steward assistant console to your right. Your Mech startup procedure and console commands can be found on console to your left. Please do not touch the joysticks until you are allowed to do so.
- All systems nominal, we have a sunny weather with temperatures around 26 degrees of Celsia.
- You are allowed to take the control now of your mech...
Ps. Missiles are incomming, have a nice day.

#75
Posted 13 February 2012 - 03:23 AM
My opinion about the computer chick is I need to hear more detail about alerting of enemy mechs or even strategic points on the map. They should really allow different variants of computer voices of male & female. Maybe including sexy to affirmative voices or even laid back.
they should have option to disable computer dialogue or increase the data explained to you..
for example "enemy mech detected at 700metres"
Then if you get a visaul sighting of the mech. The mech design & tonnage will be voiced.
what are your opinions besides having Arnold Scwarzenegger voice screaming at you ?
#76
Posted 13 February 2012 - 03:29 AM
#77
Posted 13 February 2012 - 04:19 AM
#78
Posted 13 February 2012 - 04:39 AM
#79
Posted 13 February 2012 - 04:52 AM

Edited by Dlardrageth, 13 February 2012 - 05:09 AM.
#80
Posted 13 February 2012 - 05:02 AM
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