

WE NEED TO EXPAND
#21
Posted 06 January 2012 - 12:13 AM
When there are new video clips and a release date to show ppl, it will become alot easier to gather thier interest as well.
Kinda hard to show ppl this webstite who've never played Mechwarrior and make em want to play. But that is only my personal opinion.
I as well am trying to get the word out to my friends from other gaming platforms but am meeting resistance because of the inability to do more than tell them about the previous games and not showoff the new one.
#22
Posted 06 January 2012 - 12:14 AM
#23
Posted 06 January 2012 - 12:35 AM
Gattling Fenn, on 06 January 2012 - 12:14 AM, said:
Remember what mom always said? If you don't have anything nice to say................
#24
Posted 06 January 2012 - 12:47 AM
Gattling Fenn, on 06 January 2012 - 12:14 AM, said:
nope english is my 4th. language so im still not very used to write or speak it
#25
Posted 06 January 2012 - 12:48 AM
MechWarrior is about the long haul. It's not a $60 for 60 hours of gaming affair. So ultimately it's competition is not games like Mass Effect. It's other F2P games and in some cases MMO's. But that's not really what this thread is about. Once the game gets going, and player stories about the battles and everything going on in the game which is driven by the player gets out there in the media. It will attract people. And we, the players here now, who for the most part are the loyal fan base who have been punching F5 for so many years now, waiting for a new MechWarrior game. Some of the success of this game does lie with us. We must push PGI to give us the best gaming experience for this franchise and game type that they can. Help them refine it into a game people will want to come and play. A game is only as good as its maker, but the games legacy is only as good as its community!
Edited by John Clavell, 06 January 2012 - 01:36 AM.
#26
Posted 06 January 2012 - 12:54 AM
Gattling Fenn, on 06 January 2012 - 12:14 AM, said:
i dont know u but i can assume thet when u start understanding or speaking more the 3 diferent languages u can start critisizing others about how well or bad they speak english

oh and u can always dream

cuz it hasnt to be perfect at start but playable and as the time passes u can always patch it up
Edited by Wullf, 06 January 2012 - 01:00 AM.
#27
Posted 06 January 2012 - 01:19 AM
Gattling Fenn, on 06 January 2012 - 12:14 AM, said:
Wow... You know I was going to comment of the social economic principles applied to F2P games and how "Super Casual" is anything but LoL. That the wide range of spectators and gamers: hardcore, professionals, extremists, and casuals alike, are what make a game succeed. That the reason battle-tech still exists is that the close mended sensibilities that make up most of the xbox FPS genre are nowhere to be seen in the core player base of battletech.
But really, you just made me ashamed of joining this topic. I hope you find your answer to whatever it is you seek here. I want nothing of it. Good day sir.
Edited by Blackfire1, 06 January 2012 - 01:40 AM.
#28
Posted 06 January 2012 - 01:50 AM
Have to agree with John Clavell. It's already got a huge fan base.
I'm sure the games sites & magazines will run with it big-time later this year. So everyone will know then.
My opinion is the games in good hands "Gattling".
#29
Posted 06 January 2012 - 03:48 AM
The main issue is just attracting the player base. Yes a few diehard mechwarrior and battletech fans know about this game well as with some other games from sources like IGN, and gaming websites, magazines and such. Unfortunately these sources only cater to those specifically looking for things like this. You have to basically just spread the word of this game as much as humanly possible.
If you play EVE drop cans with the game name or MWO websites, you play WoT? spam their forum with "MWO exists" threads, (wargaming has received a retarded amount of requests to add a "Giant walking robot" F2P game for their cloud) tell your friends, post links in your clan/guild/corp websites, post it in your IRC.... all that needs to be done is word of mouth. "Its free" usually convinces most people to ATLEAST try it. From there its all up to PGI.
#30
Posted 06 January 2012 - 04:22 AM
I mean, you are talking about a game that has had nearly nine years of constant growth and another universe, warhammer, that is the single biggest wargame in the history of wargames, complete with teenagers whose parents don't have enough sense to tell them that 30 bucks for five miniatures is way to much.
Whilst BT is and was popular, it never reached the heights of warhammer or 40k.
And it is still early yet; once demos and screen shots are released, I'm certain we'll see another bump. and then again when the reviews are released. and then again when the game is released. Assuming the game is any good. which I think it will be.
Yet, as I said, word of mouth is vitally important.
#31
Posted 06 January 2012 - 05:04 AM

#32
Posted 06 January 2012 - 05:48 AM
Thorn Hallis, on 06 January 2012 - 05:04 AM, said:

I have three younger sisters and a younger brother, two are already better MW4 pilots than I am. XD
#33
Posted 06 January 2012 - 06:06 AM
Gattling Fenn, on 06 January 2012 - 05:48 AM, said:
I have three younger sisters and a younger brother, two are already better MW4 pilots than I am. XD
I am the youngest, with four older sisters, so no dice here. They didn't listen to me when we were younger.
They listen less now.
#34
Posted 06 January 2012 - 06:14 AM
Just so you know sir, I have successfully converted twelve people into regularly playing BT nerds in my lifetime, not to mention the casuals that like to tool around every once and a while. I call myself, and my friends agree that I am, the "Battletech Missionary" spreading the words of Kerensky, far and wide. My years of service to the cause have been from 2008 through present, my conversion was in 1996 and my birth was in 1989, I have spent my entire life preparing for this righteous work. Just remember, No Guts, No Galaxy!
#35
Posted 06 January 2012 - 06:27 AM
Aegis Kleais™, on 06 January 2012 - 06:11 AM, said:
I understand the game will be designed so that you're never required to pay any money, but remember that the developers can't live off good intentions, so if you can afford to do so, utilize the market they put in place.
Suffice it to say, MechWarrior is the kind of game I would GLADLY pay lots of money for (content-wise) if it's done well, and so far, the vast majority of information that PGI has come out with this game sounds fantastic. Easily the most anticipated game I've ever known. EASILY.
A legitimate point, and I too will gladly pay for content if it is worth the money. Though I would say, simply from how the mechs appeared to handle in the trailer, and the apparent dedication and community interaction displayed by the fellows at Piranha Studios we seem to have very little cause for concern. Just like I trust Valve will make Half Life 3 jaw dropping, I'm sure this latest installment will be a boon rather than a bane to the franchise, and as such, I think a little preemptive "shouting from the rooftops" is justified.
Edited by Gattling Fenn, 06 January 2012 - 06:28 AM.
#36
Posted 06 January 2012 - 06:55 AM
Once there is concrete information on the why and how this game plays, you will see a large influx of individuals who want to know more.
Just give it time, we will grow.
#37
Posted 06 January 2012 - 07:33 AM
A lot of folks are hearing about the game, they come here, read the forums, and get a "vague" idea about what's going on, but really don't know. There really needs to be a pinned post in the "General Discussions Section" called "Battletech/Mechwarrior Resources" that can point these potential new community members in the right direction.
There's still time for them to get up to speed before release.....
#38
Posted 06 January 2012 - 08:18 AM
Yeah I hear it's "The Giant Robots". but you have to think about mecha fans that might be intrested from that stand point. There's not many to begin with. The ones that are newer are the ones that come from anime based mecha, where they're more armored ninja's than walking tanks.
#39
Posted 06 January 2012 - 02:27 PM
#40
Posted 06 January 2012 - 02:43 PM
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