battletech fights with mech WITHOUT support a hell a lot... ESPECIALLY infantries which are THE BEST unit for urban scenario... not mech, not tank, not aircraft, given that their tech for sensors and weapon targeting are apparently incredibly poor it makes even less sense that one sends battlemech straight into an urban location without infantry screen and scouts. Infantries have always been the ONLY unit that can fight to the utmost in an urban setting for the most obvious reason being that urban setting is DESIGNED for human use in the first place and how exactly one hide a battlemech in an urban setting without being discovered by infantry screen is... well anyone's guess.
"Don't worry guys, that giant standing in between the building is TOTALLY not a battlemech, it's just part of the city landscape and we totally shouldn't report that back"
And lorewise? mech don't fight in cities? they totally didn't really care of the ares convention or what not, even in lorewise as they've fought enough times within cities, in fact in every mechwarrior games we have one heavy city fights at least. And in most of the novel, there's at least one battle where battlemech just blow the crap out of each other within a city zone (and blasting a good chunk of the city itself in the process).
Gameplay wise, we fight in the city a lot within battletech games because the area do make for excellent gameplay material (that and they are easier to construct by map maker). And for the most part we fight with just battlemech because:
A. in video games it's too much trouble to include the others or to give them proper design and focus, VTOL? tanks? they r totally just decoration in battletech video games of the past if they existed at all within that specific game, they were placed here and there to provide the player with some target to shoot at that isn't a battlemech for the sake of diversity.
B. this is battletech and battlemech are supposed to reign supreme.
never mind of course if the course of action makes ZERO SENSE whatsoever
PS: ironically, in MWLL (Mechwarrior Living Legend) which has the inclusion of Aerospace fighter and Elemental suits and Tanks using mostly battletech rules, the absurdity of mech becomes dead obvious in urban setting or anywhere for that matter.
Bulldogs in city or building street MAULS mech to pieces, aerospace BUTCHERS mech in open ground with their bombs and LBX, and elemental squads are effectively impossible to dislodge from areas with heavy concentration of buildings without the use of elementals of your own.
and this is with mostly battletech stats which are already heavily skewed in favor of battlemechs, if we applied sensible stat that doesn't favor them single handedly the result is going to be a massacre of battlemechs.
For that matter, a similar situation arose in every video game involving big walking mech and other vehicles and infantries put in the same game.
Edited by Melcyna, 01 October 2012 - 06:35 PM.