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Your favorite light mech?


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#81 Sigma Achilles

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Posted 15 March 2012 - 07:53 AM

I love the ryoken in my oppion it is the best by far. I also like the vulture, kit fox, and the lynx. I am not sure if the vulture is the light mech version but oh well.

#82 Vertous

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Posted 15 March 2012 - 08:04 AM

R-A-V-E-N!

Edited by Vertous, 15 March 2012 - 08:05 AM.


#83 Whytehaart

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Posted 15 March 2012 - 08:09 AM

View PostLovegeometry, on 06 January 2012 - 05:21 PM, said:

Well in the beginning when there was only about 10 mechs the Locust was my bread winner (tons to damage it was the perfered), but when I was introduced to the Jenner, and took away that SRM4 for more heatsinks, that was a beautiful mech. witha Walk of 7 and a run of 11, firing medium lasers into the firefight with good heat management and no ammo to worry about. Liked that I coudl always makeit move far enough were I woudl get the +3 to hit modifier vs my +1 for walking or +2 for running. and then there was a few token jump jets to get you out of trouble. By far supper nice. But if I had to pilot one into combat then the Marauder or the Awesome could not just give it out at range but also take some hits to boot.


I agree with you about the Jenner variant my friends loved it for sneaking round back and blowwing my back panels away...So I hate it!! no arms and looks like a wrung out turkey no self respecting mech pilot would be proud to pilotone and the shame of being killed by one......shudder doesn't bear thinking about! I like the wolfhound or panther....real mechs!

#84 LordDeathStrike

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Posted 15 March 2012 - 08:16 AM

View PostWhytehaart, on 15 March 2012 - 08:09 AM, said:


I agree with you about the Jenner variant my friends loved it for sneaking round back and blowwing my back panels away...So I hate it!! no arms and looks like a wrung out turkey no self respecting mech pilot would be proud to pilotone and the shame of being killed by one......shudder doesn't bear thinking about! I like the wolfhound or panther....real mechs!


noob, a lance of 4 jenners is cheaper then a single wolfhound or 2 panthers! and in 4 on 1, the jenners will win with minimal casualties every time, its a war of attrition and cheap disposable IS units will rock your uber expensive clan junk every time.

the clans use ultra razor bleeding edge mechs that cost more money then a planet makes in a year.

our inner sphere battle units are cheap and mass produced, we are the hammer.

ever see what happens when a hammer hits a razors edge? the hammer wins every time.

#85 Whytehaart

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Posted 15 March 2012 - 08:23 AM

Well light mechs need to be fast and I had a soft spot for a couple out there and used them well....

The Vulcan in Battletech it was apparently hard to hit because of it's thin shape...

The locust also I called it the road runner used it to torment my opponents by running circle round them,

and of course the stinger as a LAM wouldn't they be a good headache for the opposition. :P

Never seen LAM's in any of the games and probably rightly so as they were very powerful mech which I'm

amazed the clans never used since the modular tech would have made it easier.

I just like to tinker with my mechs and seeing how things worked. :P B)

#86 Whytehaart

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Posted 15 March 2012 - 08:27 AM

View PostLordDeathStrike, on 15 March 2012 - 08:16 AM, said:


noob, a lance of 4 jenners is cheaper then a single wolfhound or 2 panthers! and in 4 on 1, the jenners will win with minimal casualties every time, its a war of attrition and cheap disposable IS units will rock your uber expensive clan junk every time.

the clans use ultra razor bleeding edge mechs that cost more money then a planet makes in a year.

our inner sphere battle units are cheap and mass produced, we are the hammer.

ever see what happens when a hammer hits a razors edge? the hammer wins every time.

unless you miss the razor and get a bloody hand.....

#87 Storm McIntyre

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Posted 15 March 2012 - 08:27 AM

Hmm... My picks would have to be the Firestarter, Wolfhound, and Valkyrie.

#88 Vultur109

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Posted 15 March 2012 - 08:41 AM

Jenner and uller

#89 Wyzak

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Posted 15 March 2012 - 08:48 AM

Panther, and Puma. Beyond being named after large felines, do you see another pattern? Maybe some azure beams streaking downfield at you?

#90 FeldonKane

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Posted 15 March 2012 - 08:50 AM

The Wolfhound and the Pack Hunter for sure!

#91 NoSaucePlz

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Posted 15 March 2012 - 08:56 AM

Im gonna have to say the cougar :P

#92 Battlesworn

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Posted 15 March 2012 - 10:08 AM

Really like the Owens

Edited by Battlesworn, 15 March 2012 - 10:09 AM.


#93 Althix

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Posted 15 March 2012 - 10:17 AM

spider

#94 The Mad Asshatter

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Posted 15 March 2012 - 10:29 AM

Probably the Jenner IIC. Either that or a Cougar.

#95 DFA Moonshine

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Posted 17 March 2012 - 08:53 AM

...I'm torn between the Locust, Jenner IIC, and Brigand...

#96 plodder

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Posted 28 March 2012 - 10:45 AM

I have always enjoyed riding a Couger, responsive and packing a punch for what she is, but my favorite is one I never have been able to pilot, never did look to see if it was in MW4 mercs(only had it a while), But my light mech is a scout mech, not meant to see battle, but to scout and avoid. The Ostscout

Description

The Ostscout was designed a pure recon 'Mech. To that end, it was built with a maximum speed of 129.6 kph. The design also utilizes eight jump jets, giving it a jumping capacity of 240 meters and allowing it to outmaneuver almost any BattleMech in existence. The Ostscout also relies on an advanced sensor suite to gather information about the surrounding terrain and the disposition of enemy forces. Most Ostscout pilots will not even attempt to engage enemy 'Mechs, as the advanced sensor system is extremely rare and nearly impossible to replace. Its valuable nature made it a prime target during the Succession Wars, and relatively few survived by the Clan Invasion. Soon thereafter, however, several factions began producing the Ostscout once again.

Stories are told of Ostscouts pilots being on hostile worlds for months, being hunted, yet escaping to be evactuated later.http://www.sarna.net/wiki/Ostscout

Edited by plodder, 28 March 2012 - 10:45 AM.


#97 Girochen

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Posted 28 March 2012 - 10:58 AM

For me there are a couple good lights out there.

First, the Jenner. It can run 110 KPH making it difficult to hit, while at the same time, it has a decent pair of SRM launchers to fire in case it gets interrupted. Additionally, it has jump jets to pop over terrain obstacles that can tie down pursuing, larger mechs. Good all around mech for scouting and anti scout or pursuit duties.

Second, for pure speed, the Spider and Venom are wicked good mechs. Not much firepower, but really, they should not be mixing it up. Their job is to get in, spot and get out in one piece. In this same category is the Ostscout which is probably a better mech, but I never owned the model so never placed one on the board and so, cannot evaluate it completely.

Lastly, for support, definitely the Panther. Though it is slow for the weight class, it does pack one heck of a punch having a PPC onboard. Against another light mech, that PPC makes all the difference in the world.

Anyway, to pick just one, the Jenner all the way.

My two cents.
Girochen

#98 Naughtyboy

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Posted 28 March 2012 - 10:59 AM

i think these are intresting all equipped with Large Lasers and Medium lasers, good speed

Spector, Wolfhound and Night Hawk(long time till this will show though).

#99 Xyph3r

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Posted 28 March 2012 - 11:27 AM

View PostLongsword, on 18 February 2012 - 11:07 PM, said:


Typical Lyran, I do suppose to you an 80 ton assault is a light mech!


Elsies even go get their bread for breakfast in a 70 ton mech xD

#100 HereticTLL

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Posted 29 March 2012 - 03:26 AM

It depends on what the Light is used for; the Kuritan Panther and Urbanmech deliver decent firepower and survivability but I'd much rather have a Locust Swarm to run-around the enemy shooting the back out with SRMs (But Harassers and Savanah Masters hovers can do that job in even greater numbers for the same price and you don't risk a highly trained Mechwarriors life in a paper tiger 'mech).

Playing Marik we get the Owens (built under license from the Dracs) and that omni is all the fast Light 'mech you will ever need. But really everything that can be done with a Light can be achieved with a 40ton Cicada-3M or 55ton Wraith TR1 or TR2, the Wraith is particularly nasty and often almost impossible to hit (while it's pulse lasers means it'll be hitting frequently). Both have the same speed as fast lights, more armour and more firepower...the Cicada doesn't cost a planet, but the Wraith is very expensive.

For MW games, speed doesn't protect you as much as give you options, so I'd wait to see how things work out in the gameplay before I'd pick a favourite (something like the Panther could own an Owens/Cicada or Wraith easily in a MW game of speed does not equal Life).





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