Omigir, on 08 January 2012 - 04:31 PM, said:
In no way would an xbox player have any advantage over a pc player, especially since mouse players are still on the PC and they will always have the advantage over Joystick players or controller players.
Huh..? That I have to greatly disagree with I am ditching my Mouse and first opportunity to get a new shiny Joystick.. and as much as MechAssualt was an abomination, I liked how the Xbox controller worked with the mech and plan on getting a PC version for MW:O
Omigir, on 08 January 2012 - 04:31 PM, said:
The advantages of an xbox release would be for those of us who can’t afford a new computer, but own an xbox, would be able to enjoy MW:O without fear of poor performance from our ****** computers. (I own a laptop that regularly over heats and shuts down on me even with a cooling pad. I have had it happen more often than not in EVE during PvP.
The only really bad thing I can see about this, would be the time and effort it would take to port the game, at that point I could see MW:O appearing in the xbox live arcade for download for something like $5 or less to help cover the cost of porting the game. Xbox also has a number of other controllers with a joystick being available for players who like joysticks.
This I can who heartly agree on.. I THOUGHT it was said years ago, the great thing about the Xbox was porting to PC and vice versa was supposed to be fairly easy..?
I Think the key would be being able to have the F2P system play via XBox Live and use MS Points to buy stuff with.. not sure if they have a game that can have players play on both PC and XBox Live..? althoguh it would be awesome.
ESPECIALLY when you go back to that whole mouse player vs Joystick/Gamepad comment.
Adridos, on 15 January 2012 - 01:02 PM, said:
I was just reffering to the fact consoles are meant for relax, PCs for utility and PC gaming is meant for fun, but challenge too. Many console mechanics just make the game a lot easie to the point where more than half the game, you are just watching what happens and not actually playing.
Huh.. Gaming is gaming.. If the console can render it fast enough thats all that matters.
Damocles, on 13 January 2012 - 08:48 AM, said:
First off NO to console.
Second, and majorly
HOW would you make a console version of a FREE TO PLAY GAME
Being console the console players would have to pay for the disc.. still would be F2P over the Xbox Live network.
Just have to pay for the disc if you wanted to run the game as I am not sure a game that will be this big would be a good choice for having "downloaded and installed" on the Xbox hard drive.
Edited by Chuckie, 19 January 2012 - 01:12 PM.