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Repainted Concept Art

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#1161 Mautty the Bobcat

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Posted 24 February 2012 - 05:26 PM

I'd suggest toning the red down just slightly. As of right now, it actually kinda hurts my eyes O.o;

#1162 Skwisgaar Skwigelf

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Posted 24 February 2012 - 07:17 PM

View PostAdridos, on 24 February 2012 - 03:35 PM, said:

I don't know, I think the cockpit (head) doesn't fit in there, but well... ;)

So where are your repaints? Can you show how you would do it differently?

#1163 Ironhawk

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Posted 24 February 2012 - 08:00 PM

OK... So the IH repaint shop is back in production for a short period. First Commando out: a Neerabup Melissia Theater Militia (er... pun intended I guess). Who the *!@% are they? Just found out today myself: http://camospecs.com/Unit.asp?ID=903

Note the handy laser light to help lead clients to their seats in the Theater. If you let your mobile ring during the feature presentation though, you get SRM's! For convenience, Atlas spectators are seated in the back row... Okay enough dumb jokes. Just felt like it. Sorry...

Posted Image

EDIT: Adding more gold. Here's the scout for Paw and Maw from the 1st Royal Guard RCT, the pride of Donegal. Note the subtle reflection of the left arm on the gold finish of the leg side protection pad. Come to think of it, this family will only needs an atlas to complete a Lance...

Posted Image

EDIT: Getting awfully late so here's a no fluff one for 15th Arcturan Guards.
Posted Image

Edited by Ironhawk, 24 February 2012 - 11:40 PM.


#1164 Celestial

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Posted 24 February 2012 - 08:17 PM

I'm really diggin' the gold IronHawk, I always love your work.

#1165 Ironhawk

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Posted 24 February 2012 - 08:20 PM

View PostCelestial, on 24 February 2012 - 08:17 PM, said:

I'm really diggin' the gold IronHawk, I always love your work.


Thanks. Aiming to please. More gold coming this week-end. This is costing me a fortune though!

P.S.: Thought I'd spend on gold paint after winning my negotiation with Garth. He said I will be able to play for free if I did an UrbanMech for him. Wait a minute...

Edited by Ironhawk, 24 February 2012 - 08:31 PM.


#1166 Stone Profit

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Posted 24 February 2012 - 09:59 PM

View PostCassius Brown, on 24 February 2012 - 01:06 PM, said:


I'm in my Commando, and I need to get into a building, grab someone/something that wouldn't react well to getting shot, and carry the cargo away without it getting damaged. I can punch through the wall with my right arm, and have a 50/50 chance of hitting with the fist instead of the SRM launcher, or I can punch with my medium laser, optics first.

I need to pick up a crate that doesn't have handles. I get my right hand fingers under it with some work, and I slam my medium laser into the ground, optics first.

And so on and so forth. It's just not a good placement. Otherwise, I really like this redesign. Shorten the laser to behind the hand, or shift the whole array back so the extra sticks out past the elbow and I'm golden.


The laser does *appear* to have the possibility of retracting. I agree with you that the srm launcher on the right arm would make an impact when punching, but a missile launcher could be reinforced to handle that.

#1167 Benjamin Larson

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Posted 24 February 2012 - 10:13 PM

Man, these recolors and artbashes are great! Keep it up everyone!

#1168 rolling thunder

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Posted 25 February 2012 - 05:36 AM

View PostIronhawk, on 24 February 2012 - 08:00 PM, said:

.

Posted Image




This is one fantastic looking paint scheme,really well done Ironhawk.
I'm assuming in reality this would a be a parade paint job & if the unit was going to war they would paint a more muted camo scheme on their mechs? I know i would.
It's at this point i'd like to put in a request.We've already have a couple of mechs painted in Multicam {Hunchback & a Jenner } any chance of someone doing the rest of the released mechs? I really like the real world camo schemes on the mechs as well.

#1169 Hartsblade

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Posted 25 February 2012 - 06:42 AM

View Postrolling thunder, on 25 February 2012 - 05:36 AM, said:


This is one fantastic looking paint scheme,really well done Ironhawk.
I'm assuming in reality this would a be a parade paint job & if the unit was going to war they would paint a more muted camo scheme on their mechs? I know i would.
It's at this point i'd like to put in a request.We've already have a couple of mechs painted in Multicam {Hunchback & a Jenner } any chance of someone doing the rest of the released mechs? I really like the real world camo schemes on the mechs as well.

Don't forget the tiger stripe Centurion ;)

Edited by Hartsblade, 25 February 2012 - 06:43 AM.


#1170 rolling thunder

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Posted 25 February 2012 - 07:52 AM

I'm a Multicam fanboy ;) but i do have an interest in other camos.

#1171 Dihm

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Posted 25 February 2012 - 08:31 AM

I tried camo once... and it looked horrid. So I'll leave that to others and stick with my parade and elegant dinner party schemes.

#1172 Hartsblade

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Posted 25 February 2012 - 10:51 AM

View Postrolling thunder, on 25 February 2012 - 07:52 AM, said:

I'm a Multicam fanboy ;) but i do have an interest in other camos.


Shameless, self promotion:

Tiger Stripe Centutrion

Edited by Hartsblade, 25 February 2012 - 10:51 AM.


#1173 Ironhawk

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Posted 26 February 2012 - 06:58 PM

Production’s been not too bad for the week-end. For tonight a new series of 4 new Commando ‘Mech repaints, including one of our own Atlas Hunters:

First off, here’s a re-take of the 15th Arcturan. Last one was done in a hurry and felt substandard so a veteran pic within the same Company is added (with more fluff and good stuff).

Posted Image

Second, the Nueva Castile feels ill-represented, so here’s a re-take of Fanjoy’s miniature art from 2004, with a few elements added. The division insignia is conjectural.

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The Lexington Combat Group has deployed its 32nd Recon unit (unit insignia is conjectural, based on camospecs description.)

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Last but not least, as a response to a special request by friend Thunderbird, just out of the MechLab, here’s the Harasser, in Atlas Hunters’ urban camouflage scheme (first urban cam attempt - I hope you like it).

Posted Image

Edited by Ironhawk, 26 February 2012 - 07:08 PM.


#1174 Hartsblade

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Posted 26 February 2012 - 07:41 PM

Hey those look great! You know you put the time in making new insignias for those you should post them too!

#1175 Ironhawk

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Posted 26 February 2012 - 07:49 PM

View PostHartsblade, on 26 February 2012 - 07:41 PM, said:

Hey those look great! You know you put the time in making new insignias for those you should post them too!


Thanks. Will do.

#1176 Adridos

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Posted 27 February 2012 - 07:21 AM

As people fanatised by MLP say: "You just made it 20% cooler, Ironhawk." :lol:

The chosen paint schemes look great on Commando, the added details like blinds (I'm not sure if it is the right word, but it is the only one in the dictionary) on the cockpit make every of those special and worth a compliment. :D

Great work Ironhawk, but what else do you do, after all? :o

#1177 Silent

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Posted 27 February 2012 - 07:29 AM

Posted Image

#1178 Adridos

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Posted 27 February 2012 - 07:31 AM

Nice repaint Silent, but wasn't The Sarm Urbie centric? :D

#1179 Benjamin Larson

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Posted 27 February 2012 - 07:32 AM

Black and yellow
Black and yellow
Black and yellow
Black and yellow

#1180 Silent

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Posted 27 February 2012 - 08:04 AM

Suede inside, my engine roaring
It’s the big boy
You know what I pay for it
and I got the pedal to the metal
Got you worried checking game I’m balling out on every level
Hear them haters talk but there’s nothing you can tell 'em
Just made a million, got another million on my schedule
No love for 'em boy I'm breaking hearts
No keys, push to start





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