#5201
Posted 16 February 2014 - 06:35 AM
#5204
Posted 18 February 2014 - 03:40 AM
#5205
Posted 18 February 2014 - 01:10 PM
Edited by Dirus Nigh, 18 February 2014 - 01:12 PM.
#5206
Posted 18 February 2014 - 08:40 PM
#5208
Posted 19 February 2014 - 09:08 AM
#5211
Posted 19 February 2014 - 01:54 PM
IqfishLP, on 19 February 2014 - 09:08 AM, said:
I'm still waiting on one from IH, as I don't really care how long it takes him as much as he is taking the time to do this for me and everyone else.
IH, you rock man. Even if I haven't seen what you've done with my idea but knowing someone cares enough to do things like you and others gives me hope in this game and community.
#5212
Posted 19 February 2014 - 07:58 PM
#5214
Posted 24 February 2014 - 02:44 AM
#5215
Posted 27 February 2014 - 06:25 AM
#5216
Posted 01 March 2014 - 02:35 PM
Edited by Will9761, 01 March 2014 - 02:40 PM.
#5217
Posted 01 March 2014 - 03:40 PM
Will9761, on 01 March 2014 - 02:35 PM, said:
You could try to low the saturation to make the mech more "natural".
Also, try to leave some parts in grey or original color, specially the actuators and internal machinery - this would enrich all the painting.
PS: very nice work with the decals. The Marik killmarks are impressive. (so it was you who killed my cousin?!)
#5218
Posted 01 March 2014 - 03:49 PM
Blackfang, on 27 February 2014 - 06:25 AM, said:
I don't know if the Thunderbolt had its art released in a decent size... (and I don't remember to see a template around)
#5219
Posted 01 March 2014 - 06:08 PM
Quote
glittering highlights off the humanoid 'Mech's gold trim, but failed to pierce the dark canopy over the cockpit. As smoke from the Griffin twisted up and around it like offertory incense, the Victor waited.
The image in the book's cover is based on that description:
15 user(s) are reading this topic
0 members, 15 guests, 0 anonymous users