

#6645
Posted 11 September 2015 - 02:38 AM
#6646
Posted 11 September 2015 - 05:56 AM
Steel Raven, on 10 September 2015 - 11:35 PM, said:

I'm pitching the humour too subtle for some, still, I see.
#6647
Posted 11 September 2015 - 08:20 AM
Hayden, on 10 September 2015 - 09:46 PM, said:

Looks tasty!
You've got a template for that already?

I would prefere to have stronger arms and slimmer Torso, more the style of the recent cover with the unseen for one of the catalyst books ("mercanaries" is it? ).
#6649
Posted 11 September 2015 - 10:48 AM
#6650
Posted 11 September 2015 - 11:43 AM
Iqfish, on 11 September 2015 - 10:48 AM, said:
With how the mechlab changes appearance of weapons depending on what you've got installed...not really hopeful on this.
That said, looks amazing what Flying Debris and Shimmering Sword can do with the unseen. Can't wait to see the rest done up in concept art so we can finally move past all that old mess.
Edited by Jack Gallows, 11 September 2015 - 11:53 AM.
#6651
Posted 11 September 2015 - 12:17 PM
Bishop Steiner, on 10 September 2015 - 07:58 PM, said:
Now pardon me whilst I go put on my fireproof suit......
Imma join you in the flames, because I always hated Shimmering Sword's take on the Marauder. It changed a sleek, alien, gangly 'Mech into something more like the dog from Up. I don't care too much for MWO's redesign either as a result, but noticing that it does actually have a "chin" under the cockpit has softened me a bit from my first impression. It initially looked like the cockpit had nothing under it, as in Shimmering Sword's version. But it does. That makes the torso seem less horizontal, which helps a bit.
#6653
Posted 11 September 2015 - 01:02 PM
SO HYPED RIGHT NOW.
#6654
Posted 14 September 2015 - 01:20 AM

This is my first attempt. Feedback?
#6655
Posted 14 September 2015 - 01:43 AM
Your color saturation seems to be too high and it looks like you are painting "over" the art. There isn't any of the normal shading that most have, should be an easy fix after you watch a few videos.
Good for your first shot, don't stop.
One of the biggest artist growths I've ever seen is on this forum (GunnaDie's "Noob here" thread).
Never give up! You CAN do it! *Row Row Fight da Powa!*
Edited by NautilusCommand, 14 September 2015 - 01:44 AM.
#6656
Posted 14 September 2015 - 04:55 AM
The Luggage, on 14 September 2015 - 01:20 AM, said:
This is my first attempt. Feedback?
There is no better place for posting this!
This is very good, specially because it is the first. As Nautilus said, the colors are too saturated, but it should be easy to fix: Take this whole image and add it as a layer to the cleaned mech in the template. Now experiment with the layer effects like, for instance, Soft Light. It should come out more "natural".
#6657
Posted 14 September 2015 - 01:58 PM
She is so fine.

#6658
Posted 14 September 2015 - 07:20 PM

#6659
Posted 14 September 2015 - 09:28 PM
Also, Marauder hype!
Edited by The Luggage, 14 September 2015 - 09:33 PM.
#6660
Posted 14 September 2015 - 09:38 PM
The Luggage, on 14 September 2015 - 09:28 PM, said:
Is that an improvement or is it too washed out now?
Huge improvement!
#6661
Posted 14 September 2015 - 10:35 PM
The Luggage, on 14 September 2015 - 09:28 PM, said:
Is that an improvement or is it too washed out now?
Also, Marauder hype!
Aye, this is much better!

#6662
Posted 14 September 2015 - 11:16 PM

That's it for tonight.
#6664
Posted 15 September 2015 - 01:26 AM
The Luggage, on 14 September 2015 - 09:28 PM, said:
Is that an improvement or is it too washed out now?
Also, Marauder hype!
Massive improvement! It looks tons better but it seems it is still just going over everything and having hard lines on the concept art sort cel-shaded like. I can't remember it might be on this very OP where some easy to follow tutorials on repainting the art. If not you might have to dig around for it or someone might remember where they are. Any who, keep it up!
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