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Repainted Concept Art

Art

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#7325 Justin Kase

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Posted 11 November 2016 - 12:47 AM

Catapult K2 - courtesy of Ironhawl's template.

1st Altenmarkt Militia (DCMS) - The Altenmarkt Wolves

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Edited by Justin Kase, 11 November 2016 - 12:51 AM.


#7326 Uncle Totty

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Posted 11 November 2016 - 01:41 AM

View Postjjm1, on 10 November 2016 - 08:19 PM, said:

Back to basics with a plain old Linebacker.

Clan wolf in Exile Beta Galaxy colours.

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#7327 jjm1

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Posted 14 November 2016 - 02:48 AM

Its Supernova time. More Nova Cat, more epic laser shows.

check out http://mwomercs.com/...pernova-heroes/ for the lore and build specs :)

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#7328 Funkin Disher

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Posted 14 November 2016 - 02:21 PM

jjm1, your art is a joy to behold. Do you have any versions with a clear background?

Edited by Funkin Disher, 14 November 2016 - 07:43 PM.


#7329 Max OConnor

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Posted 16 November 2016 - 02:43 PM

Taskmaster's Atlas
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#7330 Steinar Bergstol

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Posted 17 November 2016 - 05:24 AM

View PostMax OConnor, on 16 November 2016 - 02:43 PM, said:

Taskmaster's Atlas
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Well, now someone simply must make a Deadpool Atlas. A Deadlas? Atpool? :D

#7331 Justin Kase

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Posted 23 November 2016 - 10:15 AM

Though y'all might get a kick out of this - especially as some of the classic repaints some of you have done are in here Posted Image

I had originally given Micheal a spreadsheet which detailed who did which template/repaint/icons etc - which has since been condensed into a more general credit to all of us involved. If one of your repaints is in here and you are not in the credits, please PM me and let me know (and apologies ahead of time).

There is also a special call out to Odanan for his Wasp template on the Sarna web page Posted Image

Reposting below:

Sigil over at the HBS Battletech Game and Sarna forums asked me to post this over here for him.

The below Tech Readout feature repaints from quite a few of our forum users - as well as the Wasp template created by Odanan..

Enjoy!

http://www.sarna.net...al_Readout_3028 - (Download link located at the bottom of the page)
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Edited by Justin Kase, 23 November 2016 - 03:49 PM.


#7332 Koniving

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Posted 23 November 2016 - 12:14 PM

View PostJustin Kase, on 06 November 2016 - 06:05 AM, said:


Let me know if this doesn't work :

https://www.dropbox....late_A.psd?dl=0

..and THANK YOU Posted Image

Edit : JV suggested making the Stinger a bit taller - here it is next to the Commando.

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If it helps you with scaling the Stinger....

This is the original FASA scaling of the Shadow Hawk 2 series. Note that the 5 series is just over 2 and a half meters larger due to significantly higher stock armor, larger things like double heatsinks and XL engines and endo steel.
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Translation: Mechs with standard structure/armor tend to be smaller than those with endo and/or ferro.
Mechs with less armor also tend to be smaller than mechs with greater armor.
Awesomes in BT are exceptionally tall, much more so than Victors. Then again, look at the armor difference.
Stalkers aren't terribly big despite all the weapons they have... then again a 55 ton Wolverine, 60 ton Dragon, a 65 ton Thunderbolt and a 70 ton Cataphract (4X) tends to have almost identical armor. Food for thought.

Also: I take the scales Steel Raven shared as the higher ranges rather than the middle ranges. This is because the Banshee is among the tallest IS assaults to exist (with the Executioner as the tallest mech to exist until 3055, at a mere 14.4 meters) as are Grass Hoppers on the Heavy side.

Edited by Koniving, 26 November 2016 - 10:23 AM.


#7333 Steel Raven

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Posted 23 November 2016 - 12:41 PM

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#7334 Odanan

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Posted 23 November 2016 - 03:23 PM

View PostJustin Kase, on 23 November 2016 - 10:15 AM, said:

There is also a special call out to Odanan for his Wasp template on the Sarna web page Posted Image

What? My Wasp in Sarna? Where?

View PostJustin Kase, on 23 November 2016 - 10:15 AM, said:

The below Tech Readout feature repaints from from quite a few of our forum users - as well as the Wasp template created by Odanan.

I'm honored! thank you!

PS: can I improve the template and do a real Wasp repaint for the book?

#7335 Justin Kase

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Posted 23 November 2016 - 03:48 PM

Of course - and I am thrilled that you are entertained :)

By any chance, would you be interested in adding some extended vents on the back and doing a Super Wasp (like your Super Griffin)? I was thinking about using your Super Griffin as well.. should you be inclined to mess around with both of them ;)

I have no clue what paint job the 'Friden Aerospace Park' would use, so it gives you license to be creative there as well ;)

... or maybe convert that Wasp into say a Valkyrie :D

For the Camo Specs side of things, I tried to represent all the main IS/Periph nations and notable Merc companies of 3028.

Let me know which direction you are going to head - if you don't do the supers, I think I might take a stab at adding the extended vents and flared out leg bottoms (mechs with bell bottoms?).

Thanks you to ALL of you that helped with this.

#7336 Odanan

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Posted 23 November 2016 - 04:53 PM

View PostJustin Kase, on 23 November 2016 - 03:48 PM, said:

Of course - and I am thrilled that you are entertained Posted Image

By any chance, would you be interested in adding some extended vents on the back and doing a Super Wasp (like your Super Griffin)? I was thinking about using your Super Griffin as well.. should you be inclined to mess around with both of them Posted Image

I have no clue what paint job the 'Friden Aerospace Park' would use, so it gives you license to be creative there as well Posted Image

... or maybe convert that Wasp into say a Valkyrie Posted Image

For the Camo Specs side of things, I tried to represent all the main IS/Periph nations and notable Merc companies of 3028.

Let me know which direction you are going to head - if you don't do the supers, I think I might take a stab at adding the extended vents and flared out leg bottoms (mechs with bell bottoms?).

Thanks you to ALL of you that helped with this.

I started the improvement on the Wasp today, but I'm very busy with work until December 15th. After that, I will have a month of free time, so expect some repaints and the Valkyrie. ;)

#7337 Justin Kase

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Posted 23 November 2016 - 05:41 PM

Color me Thankful ;)

That will also let us see what the new MWO mech is in December (which I hope is one of those 3 anyway - in which case, maybe a Crusader? ;) )

#7338 Odanan

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Posted 23 November 2016 - 06:45 PM

View PostJustin Kase, on 23 November 2016 - 05:41 PM, said:

Color me Thankful Posted Image

That will also let us see what the new MWO mech is in December (which I hope is one of those 3 anyway - in which case, maybe a Crusader? Posted Image )

Hmmm the December mech will have "something never done before", and the January mech will be a light, according to Russ.
So I guess it's Hatchetman in December (or an IS omni) and Firemoth in January?

PS: or it could be Firemoth in December (never done a mech over 200 km/h speed) and Wasp in January. ;)

#7339 Justin Kase

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Posted 23 November 2016 - 07:06 PM

didn't they say a light IS mech?

Though, I'd be very excited to see a Hatchetman in Dec - that would be Christmas :D

#7340 jjm1

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Posted 23 November 2016 - 08:15 PM

Second Supernova hero. No more lasers.

specs and lore added to first post here:
http://mwomercs.com/...pernova-heroes/

Posted Image

#7341 CK16

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Posted 23 November 2016 - 09:45 PM

https://mwomercs.com...and-thier-camo/

Anyone want to join in?

#7342 Odanan

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Posted 24 November 2016 - 04:16 AM

View PostCK16, on 23 November 2016 - 09:45 PM, said:


Cool! Just give me 3 weeks and I will be free to do some repaints.

#7343 jjm1

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Posted 24 November 2016 - 11:09 PM

Final Superhero. No more energy points. :P

Main thread updated to the usual full set:
http://mwomercs.com/...pernova-heroes/

Posted Image

#7344 Odanan

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Posted 25 November 2016 - 02:34 AM

View Postjjm1, on 24 November 2016 - 11:09 PM, said:

Final Superhero. No more energy points. Posted Image

Main thread updated to the usual full set:
http://mwomercs.com/...pernova-heroes/

Posted Image

12 missile hardpoints!! Wow!





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