Reno Blade, on 14 May 2012 - 12:15 PM, said:

Though I really dig your atlas piece, I can't say I am at piece with this one. 2 problems: for the face, the decal does not feel natural over the cockpit window. Normally, you'd have either no surface on it or a partial texture that does not impede vision, the second problem I see is the way you handled texture for the camo, which feels more like powder over the 'Mech in some places. As per with Hayden's template (or the cicada template in the last couple of pages), you could try changing your white camo layer to a 'clipping mask'. My intention here is to be constructive. Hope this helps.
Overall your work is great and you make your unit proud!