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Repainted Concept Art

Art

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#561 Hayden

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Posted 09 January 2012 - 03:48 PM

*emerges from semi-retirement just long enough to put this up*

Posted Image

See how many Urbanmechs you can spot.

Edited by Hayden, 09 January 2012 - 03:53 PM.


#562 Threat Doc

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Posted 09 January 2012 - 04:41 PM

I don't know, but I think the Catapult pilot is trying to figure out if s/he has enough missiles, hehe.

That mektek workup is, perhaps, the best version of an UrbanMech I've ever seen... that's nice. What's bad, though, is when you can actually count the armor points on it, hehe.

#563 Waylandx

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Posted 09 January 2012 - 04:45 PM

Great Work Hayden and everyone else! Loving everything I see.

#564 Skwisgaar Skwigelf

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Posted 09 January 2012 - 04:48 PM

View PostHayden, on 09 January 2012 - 03:48 PM, said:

*emerges from semi-retirement just long enough to put this up*

Posted Image

See how many Urbanmechs you can spot.

I see 9, which is enough to terrify an entire system.

#565 Skarr

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Posted 09 January 2012 - 07:01 PM

View PostSkwisgaar Skwigelf, on 09 January 2012 - 04:48 PM, said:

I see 9, which is enough to terrify an entire system.


There are at least 12 so you are missing some

#566 Skwisgaar Skwigelf

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Posted 09 January 2012 - 07:04 PM

Oh yeah, I missed the three at the base of the valley wall

#567 Ironhawk

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Posted 09 January 2012 - 07:28 PM

View PostGarth Erlam, on 09 January 2012 - 09:55 AM, said:

Your next mission is to send me a cheque for one million dollars to give me a wicked UrbanMech in one of our pictures.
Should you choose to accept it.


Not cool dude, not cool. UrbanMechs flare up my case of MWVS... Because of it, that image below is just about the best I can do. Some may see a cool Mech, some may see a trash can. This is what I see with my condition...


Posted Image

#568 Hayden

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Posted 09 January 2012 - 07:43 PM

View PostIronhawk, on 09 January 2012 - 07:28 PM, said:


Not cool dude, not cool. UrbanMechs flare up my case of MWVS... Because of it, that image below is just about the best I can do. Some may see a cool Mech, some may see a trash can. This is what I see with my condition...


Posted Image


I dare say you just won the war...

#569 Adridos

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Posted 09 January 2012 - 11:59 PM

View PostDihm, on 09 January 2012 - 03:21 PM, said:

It needs more dakka. And to be painted red.


Because red things go faster, right? Barbars. ^_^

#570 Threat Doc

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Posted 10 January 2012 - 07:16 AM

That is funny as hell, right there, Ironhawk, I don't care who ya are! hehe.

#571 Waylandx

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Posted 11 January 2012 - 12:11 PM

View PostIronhawk, on 09 January 2012 - 07:28 PM, said:


Not cool dude, not cool. UrbanMechs flare up my case of MWVS... Because of it, that image below is just about the best I can do. Some may see a cool Mech, some may see a trash can. This is what I see with my condition...


Posted Image

LOL

#572 Hayden

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Posted 12 January 2012 - 12:18 AM

I've been poking with this for a while. It's my approximation for my personal paint scheme. I hope to be able to use a Marauder in the game, but barring that any number of other machines are candidates. I used the catapult, because between it and the dragon, it's form is more similar to the Marauder. And so far there hasn't been a ton of work done with these.

Posted Image

This is tentatively a one off, hope you guys enjoy.

#573 Adridos

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Posted 12 January 2012 - 04:08 AM

Have not you made one like this before on the actual picture of the mech? :ph34r:

#574 Hayden

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Posted 12 January 2012 - 04:20 AM

View PostAdridos, on 12 January 2012 - 04:08 AM, said:

Have not you made one like this before on the actual picture of the mech? :ph34r:

That was for another member of the 3rd ALAG, this one's for me.

Edited by Hayden, 12 January 2012 - 05:39 AM.


#575 Stimme

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Posted 12 January 2012 - 06:05 AM

Nice Work! Keep up commiting...

#576 Threat Doc

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Posted 12 January 2012 - 10:16 AM

That is outstanding, Hayden. Nice work, indeed. I had thought to do subtle shades of black, dark purple, and dark blue, making the colors run like waves of water, but I'm still just trying to master layers, hehe.

#577 Ironhawk

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Posted 12 January 2012 - 07:37 PM

Hayden, that Catapult color scheme is excellent work! Very well done. Love the gray and blood red motif and I am extremely surprised to see how well it blends in with the company color accent notes, especially the leg joints. Would be nice to see this design in the game... (hint to Garth here)

#578 Ironhawk

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Posted 12 January 2012 - 07:45 PM

View PostGarth Erlam, on 09 January 2012 - 09:55 AM, said:

Your next mission is to send me a cheque for one million dollars to give me a wicked UrbanMech in one of our pictures.
Should you choose to accept it.

Quick update on Garth's mission: the Hula Urbie was side dish... Re: the mission itself, I am on to something. May require a bit more time but something's in the works.

#579 Squibbby

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Posted 13 January 2012 - 02:42 AM

Signed up after seeing some of these incredible camo scheme overpaints (based on the even more incredible concept artwork thats been produced so far)

I decided to have a go at my unit's camo scheme, the 12th Vegan Rangers (not the vegetarian ones...), Beta Regiment. It's based on the canonical green / tan colour scheme with a few embelishments in the unit insignia orange to spice things up. Oh and some random scribblings :o, mostly in-jokes anyone who has experienced a Ranger drop in MWLL may identify with :D.

I changed the model of the mech to the MWLL Catapult B variant that the Rangers are infamous for using enmasse. The mech is fitted with 2x MRM-40s and a pair of machine guns.

Posted Image

Edited by Squibbby, 13 January 2012 - 02:50 AM.


#580 Ironhawk

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Posted 13 January 2012 - 05:15 AM

Very nice work on that Catapult, Squibbby. Very realistic. Love the whitepaint in-joke additions and how you managed the paint vs. plate interstices.





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