MWO vs Hawken
#21
Posted 02 August 2012 - 05:30 PM
#22
Posted 02 August 2012 - 05:44 PM
#24
Posted 02 August 2012 - 09:39 PM
#25
Posted 02 August 2012 - 09:39 PM
#27
Posted 02 August 2012 - 09:54 PM
MuffinTop, on 02 August 2012 - 09:39 PM, said:
LoL
Edited by Monsoon, 02 August 2012 - 09:54 PM.
#28
Posted 02 August 2012 - 09:54 PM
Stalgrim, on 02 August 2012 - 04:42 PM, said:
Hawken is the 'mech equivalent of C.O.D. MWO is a MW game, it wasn't designed to appeal to a bunch of kids who don't like taking strategy into consideration and just want to run at each other and fire their guns and hope they shoot the right part of the enemy. When things are moving that fast and in (from what I can see) confined war zones then all you get is a giant clusterf...udge of explosions and running behind cover. I'm not talking about the tribes style of speed here where everything is about predicting movements and knowing how fast to come off which cliff to get the best distance for a flag cap or which area to fire a fractal grenade at to choke off the enemies escape so you can lock them down in an area that you're better in.
I'm fairly sure asking this question in the MWO forums is going to get you a lot of biased asnwers my friend, asking it in the Hawken forums will get you an utterly different set of results but with less grammar and punctuation. All I'm saying is that when I watch Hawken...I see nothing to it, it's just a mess of explosions, speed, health bars and jumping with powerful weapons that can kill in seconds. That generally leaves little time for planning or tactics.
Just my thoughts on the matter, yours might be different.
Really? Honestly? It's nice to generalize that CoD players are uneducated, undisciplined, etc etc people, isn't it? It's also nice to say that Hawken is necessarily a CoD-type game? It's not even in closed beta yet. This is utterly ridiculous.
Oh, and a disclaimer - I don't play CoD nor do I plan to take a particularly high interest in Hawken. This sort of denigratory attitude just really grates on my nerves.
EDIT: How can you guys say Hawken is going to be an arcade experience with such certainty if all we've seen amounts to gameplay snippets and minor trailers?
Edited by Scytale, 02 August 2012 - 09:56 PM.
#29
Posted 02 August 2012 - 09:57 PM
Afoxi, on 02 August 2012 - 09:43 PM, said:
I wasn't aware MWO was launching with a game mode where mechs on both sides race to secure fuel for their battlecruisers, launch it, and then fight over anti-air defences.
Well, since most of the game hasn't been revealed yet, who really knows what mission options/objectives we'll be getting. Hawkens is even further away, so nothing but speculation as best there either.
#30
Posted 02 August 2012 - 10:40 PM
Monsoon, on 02 August 2012 - 09:57 PM, said:
Siege mode, involving battlecruisers and anti-air emplacements are confirmed for Hawken.
#31
Posted 02 August 2012 - 10:43 PM
Scytale, on 02 August 2012 - 09:54 PM, said:
EDIT: How can you guys say Hawken is going to be an arcade experience with such certainty if all we've seen amounts to gameplay snippets and minor trailers?
You can tell by the speed. It quite literally looks like quake or unreal with a mech skin placed over it and limiting everyone to two weapons.
Afoxi, on 02 August 2012 - 10:40 PM, said:
Siege mode, involving battlecruisers and anti-air emplacements are confirmed for Hawken.
Which in turn comes down to just basic capture and hold points. It's nothing new at all.
#32
Posted 02 August 2012 - 10:44 PM
only exception was frontmission 2, but only because i imagined how cool it would be in the BT Universe... was like drinking lemonade while thinking of a nice beer
#33
Posted 02 August 2012 - 10:47 PM
Noth, on 02 August 2012 - 10:41 PM, said:
You can tell by the speed. It quite literally looks like quake or unreal with a mech skin placed over it and limiting everyone to two weapons.
Speed is surely not the only indicator of whether a game falls into this glass? If we played a game of MWO where all players could only play light mechs, would that be an arcade game? As for weapons, we don't know the sort of customization allowed in the game, do we?
Also, to my understanding, games like quake and unreal implement systems where players suffer rather low "health". Do we know how mech integrity is implemented in Hawken?
#34
Posted 02 August 2012 - 10:49 PM
Scytale, on 02 August 2012 - 10:47 PM, said:
Speed is surely not the only indicator of whether a game falls into this glass? If we played a game of MWO where all players could only play light mechs, would that be an arcade game? As for weapons, we don't know the sort of customization allowed in the game, do we?
Also, to my understanding, games like quake and unreal implement systems where players suffer rather low "health". Do we know how mech integrity is implemented in Hawken?
Probably pretty low. It is being designed as a fast paced shooter.
I'm not saying Hawken is or will be bad. I'm pointing out that the crowd it will gather will be different than MWO.
Edited by Noth, 02 August 2012 - 10:51 PM.
#35
Posted 02 August 2012 - 10:51 PM
#36
Posted 02 August 2012 - 10:56 PM
light487, on 02 August 2012 - 03:58 PM, said:
Not sure why you continually reference "ChromeHounds".. just curious about that.. it's of no concern.
because after mechwarrior mercenaries came out, and with the mek tek patches it became more armored core then mechwarrior. Chromehounds, is (was) one of the premier online mech games. It filled the void until it went offline. Now I have that same excitement playing MWO again.
Who knows if Hawken proves to be great like MWO then we might even get a MWO X Hawken type thing happening.
#37
Posted 02 August 2012 - 10:58 PM
Scytale, on 02 August 2012 - 09:54 PM, said:
Really? Honestly? It's nice to generalize that CoD players are uneducated, undisciplined, etc etc people, isn't it? It's also nice to say that Hawken is necessarily a CoD-type game? It's not even in closed beta yet. This is utterly ridiculous.
Oh, and a disclaimer - I don't play CoD nor do I plan to take a particularly high interest in Hawken. This sort of denigratory attitude just really grates on my nerves.
EDIT: How can you guys say Hawken is going to be an arcade experience with such certainty if all we've seen amounts to gameplay snippets and minor trailers?
Maybe you could make a case for COD 4 being a decent game but anything after that was just a cheap cash in on the younger demographics, I would know because unlike my friends who saw it coming after Modern Warfare and jumped ship I decided to stick with the series untill Mordern Warfare 3 which is possibly the worst multplayer game I've ever seen with a playerbase on Xbox/PC/PS3 of (purely my own experience) children. Why? Because that's who it's there to appeal to, they have the formula just right to hit all of the key areas that entertain the average players of those ages. I only stopped playing maybe 4 months ago? When I got 10th pretige lvl 1.
However, even AFTER saying that I have to ask:
"uneducated, undisciplined, etc etc people" NEVER said that, I said they prefered a jousting style of game play where tactics where minimalised which really IS the case. Go into any Gamestation/Gamestop/any other game retailer and have a look at their charts for XBOX/PS3 games and you'll see what kind of stuff they enjoy on average. Big explosions, fast gameplay and lots of guns with an average kill-time on most weapons ranging between 2 and 5 seconds.
Watch ANY of the Hawken gameplay, the kill times are low, explosions are everywhere, the game has very quick pacing and it feels like a fast shooter. You have a ton of shakey screen and a general atmosphere that is very similar to other twitch shooters and lots of blur, lots of flashes and loud noises.
When you add those gameplay snippets up you come to around 10-20 minutes total which is more than enough for most people to guess the general direction a game wants to go in. If you have ever played an arcade game then you can tell by the pacing and style of the game that it KNOWS who it's trying to attract.
Edited by Stalgrim, 02 August 2012 - 11:07 PM.
#38
Posted 02 August 2012 - 10:58 PM
Edited by deadeye mcduck, 02 August 2012 - 10:59 PM.
#39
Posted 02 August 2012 - 11:00 PM
If MWO fails, it'll be the table-top community and their obsession with "realism" and the demand that the game adheres to "spirit" of the table-top game that does it.
#40
Posted 02 August 2012 - 11:03 PM
Edited by Eternal Hunter, 02 August 2012 - 11:05 PM.
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