Commraid, on 14 January 2012 - 05:47 AM, said:
I really see no point in trying to justify ones opinion with physics facts that may loosley apply to a weapon that does not exist. At the end of the day, its what you think is right and your imagination is the limit when it comes down to the proof...
it is not about to justify anything ... it is about inspiration of theoretical stuff, what could be possible ...
People who created BT universe they were interested in technical and scientific stuff, here we go Lasers, Heat mechanic, PPC, AC electronics etc.
To say "we don't need science to describe or influence BT and at least MW game" is simply wrong! Because BT has its origin in science fiction ... inspiration of creators in all this stuff ... otherwise go play some fantasy game and be happy.
If your interest to keep MW game close as possible to TT, why don't you go and play TT or Megamek ...
Then you can imagine everything you wish.
There is a way to make MW game close to BT lore and simulation (close to it) at the same time
@Dlardrageth
I mean of cause high velocity of the particles.

PPC velocity in MW4 was to slow. We accelerate in our lab charged particles up to some 100 km/s depends on background pressure, this is actually maybe the reason why they should be much slower than C. Space environment is different, so higher velocities can be reached.
Pulse weapon means it use short energetic pulse (ERLL, PPC in MW)
Continuous weapons are in steady state mode (Pulse laser in MW) here also high frequency pulses can be used.
Edited by Liam, 14 January 2012 - 08:41 AM.