NGNG Podcast #11 live!
#1
Posted 20 January 2012 - 04:43 AM
http://www.nogutsnogalaxy.net
#2
Posted 20 January 2012 - 05:04 AM
#3
Posted 20 January 2012 - 05:20 AM
But I dont recall direct communications leaking.
#4
Posted 20 January 2012 - 05:31 AM
Edited by Helmer, 20 January 2012 - 05:42 AM.
#5
Posted 20 January 2012 - 05:42 AM
Edit: ARG! Respawn!!!! My eyes got really huge when I heard that. Hopefully you're right and it's just the test/deathmatch mode. I'm okay with that, as long as it isn't active for Conquest/Planetary Control.
Edited by Dihm, 20 January 2012 - 07:16 AM.
#6
Posted 20 January 2012 - 07:30 AM
Edit: Also PJK I dare you to test me on my clan honor. I will role play the hell outta my character!
Edit Edit: PJK thanks for the hell yea on the CSJ, Jaguars go for the throat!
Edit Edit Edit: Sorry, I do remember you guys talking about dev chosen players now that you mention it. But glad you like the tech crew idea. It is a very battletech thing to do.
Sad Edit: Why you break the rules on Huntress...
Edited by Amarus Cameron, 20 January 2012 - 07:56 AM.
#7
Posted 20 January 2012 - 07:36 AM
#9
Posted 20 January 2012 - 08:50 AM
Thanks
#10
Posted 20 January 2012 - 09:34 AM
Redburn, on 20 January 2012 - 08:50 AM, said:
Thanks
Until the new site goes up, the easiest way is to post in the thread below, or directly on our facebook. Once the new site goes live you can do everything there, quick and easy!
http://mwomercs.com/...e/page__st__600
#11
Posted 20 January 2012 - 09:56 AM
Amarus Cameron, on 20 January 2012 - 07:37 AM, said:
Oh also as a Jaguar would go for the throat and wade into battle, a Nova Cat is a natural clan sniper. They used to hold trials with Clan Goliath Scorpion to see who had the best snipers.
Well you know SJ might go for the throat, NC might be snipers and HHs are combined arms well Vegan Rangers… uh… explode with the force of a thousand suns! . . . or something like that.
One thing about Hawken, it’s also going F2P and will probably be setup like MWO, as in an insta drop like game.
Loved the breakdown of the play test
#12
Posted 20 January 2012 - 10:47 AM
Dihm, on 20 January 2012 - 05:42 AM, said:
Edit: ARG! Respawn!!!! My eyes got really huge when I heard that. Hopefully you're right and it's just the test/deathmatch mode. I'm okay with that, as long as it isn't active for Conquest/Planetary Control.
In the notes they sent us it specifically said respawn was on because it was a dev/test build, just to clear that up for you.
#13
Posted 20 January 2012 - 11:27 PM
#14
Posted 21 January 2012 - 03:20 AM
#15
Posted 21 January 2012 - 08:52 AM
#16
Posted 21 January 2012 - 01:01 PM
#17
Posted 21 January 2012 - 09:31 PM
Nice work! (Now to figure out a way to get $1/user from advertising per podcast).
One suggestion, is there a way to put episode markers in the podcast per subject change?
That might help a bit with the length, or if people want to ever go back and look for something specific to reference,cause you guys are up to what? 14hrs of episodes already?
Just a thought, not even sure it's doable.
Do you guys submit questions to the devs for each podcast, even if they don't answer them? (might be worth a shot).
Question for podcast 12: Does the 'minimum viable product' requirement change based on the size of the playerbase? i.e. would 4 mechs/4 maps be ok for 15-25k players go live, but not for 100-200k? What do you feel is adequate for this number, based on the forum size right now?
Edited by Kaemon, 21 January 2012 - 09:31 PM.
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