Blackfire1, on 21 January 2012 - 09:13 PM, said:
It can't be both because TT rules do not allow targeting of specific body parts, nor do they support improved dice-rolling skills as you gain experience handling a pair of dice; a Simulator allows improved combat performance as you gain experience handling the controls of a Mech.
You can have a simulator with RPG elements, but an RPG is going to define combat effectivenes based on your base traits multiplied/modified by a random-number generator. If you drop the random-number generator, it's a Sim with RPG elements; if you keep the random-number generator, then it's an RPG with Sim elements.
Edited by Prosperity Park, 21 January 2012 - 09:43 PM.