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[Dev] Consumable Heat Sinks please


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#1 Dalkore

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Posted 08 August 2012 - 08:26 PM

I would like to suggest that along with normal heat sinks, we should have one that we can add or our mechs and use at times of high intensity combat to rapidly reduce out heat levels. BT used to do this and it was a great feature, it would compliment the Over-ride command. You would have a tank level (adjustable) and once its empty, its empty. It would allow smaller mechs to use "burst damage" against larger mechs, I am thinking of a balance where a trained pilot one weight class down could take on a one weight class higher mech.


What do you think?
Dalkore

#2 dueces

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Posted 08 August 2012 - 08:35 PM

It's called coolant flush, I believe. Was in the other MW games. Don't know about this one though.

Edited by dueces, 08 August 2012 - 08:36 PM.


#3 Eximar

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Posted 08 August 2012 - 08:46 PM

Lots of threads about it. Never gonna' happen. Thankfully.

#4 Skadi

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Posted 08 August 2012 - 08:53 PM

there called
Coooolant Pooods

#5 Xyph3r

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Posted 08 August 2012 - 08:54 PM

O.o ...you must be new here! :P

first of all:

View PostEximar, on 08 August 2012 - 08:46 PM, said:

Lots of threads about it. Never gonna' happen. Thankfully.

+1


and by the way:
there´s scout pilots out there that can do this several times in a single match and without coolant flush!!

seriously, all it would do would be allowing a Steiner scout lance an additional alphastrike

#6 Patch Holt

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Posted 08 August 2012 - 08:54 PM

You will just need to learn how to control your heat in the game .

#7 Quietly Crazy

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Posted 08 August 2012 - 08:55 PM

A) This would probably be better suited for the suggestion forums. Just saying.
B ) Most pilots can still at least hold their own against heavier mechs. Each class has it's own advantages.
C) Seems a bit overpowered, especially if you're boating. Why should I try to balance my loadout if I can rock 6 PPC's and alpha strike everything to win?

Not to pee on your sandwich, but I hope this doesn't get implemented. At least to me, it seems a bit to easy too abuse, and a bit too hard to balance to the metagame as a whole.

Edited by Quietly Crazy, 08 August 2012 - 08:56 PM.


#8 Fooooo

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Posted 08 August 2012 - 08:59 PM

Its just another version of a coolant flush or coolant pod.

Both of which IMO are terrible ideas (for gameplay reasons)


I have no problem with them regarding the actual lore and storys, just in a game they become a crutch and then everyone and his dog HAS to use it or be disadvantaged.

#9 Czardread

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Posted 08 August 2012 - 08:59 PM

Don't think will happen man, would make the game way to unbalanced.

#10 Sug

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Posted 08 August 2012 - 09:01 PM

Negative.

#11 Joseph Mallan

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Posted 08 August 2012 - 09:01 PM

View PostXyph3r, on 08 August 2012 - 08:54 PM, said:

O.o ...you must be new here! ;)

first of all:

+1


and by the way:
there´s scout pilots out there that can do this several times in a single match and without coolant flush!!

seriously, all it would do would be allowing a Steiner scout lance an additional alphastrike

And that's a bad thing Why??? :P ;) :D

Edited by Joseph Mallan, 08 August 2012 - 09:02 PM.


#12 arby358

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Posted 08 August 2012 - 09:02 PM

Cool concept, but possible issue I see is that Assault mechs could do the same "burst" damage technique you described. Without a relative scaling system, heavier mech classes would have a huge edge.

What I mean by relative scaling is something like this; Provided an equal amount of coolant (say, 100 units), Light mechs would use 25 units of coolant to reduce heat, while Assault mechs would use 50. This way it adds more balance to the mechanic, while still offering it as an option to all players.

Without such a system, Assault mechs could viably load up with tons of beam weapons and get just as many "burst" shots per match as Light mechs, but the damage differences would be ridiculous. Assaults could potentially one-shot Light and Medium mechs, which could completely ruin a team if more than one Assault is using this tactic.

Even with a scaling system though, allowing an Assault class even one of these shots could still cause an issue. More likely we'll just have to manage our heat normally.

#13 EDMW CSN

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Posted 08 August 2012 - 09:04 PM

Coolant pods already exist in Battletech.
But they take up tonnage and will explode when shot.

http://www.sarna.net/wiki/Coolant_Pod

#14 JP Josh

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Posted 08 August 2012 - 09:04 PM

what if we just jacked up the wieght of thepod and made it take more room. so in this sense the player decides does he eaquip case or artemetis or another coolant pod. also this would only work for a certain earea when placed on a mech and has to be placed above a heat since.

common guys live a little this is a beta and the game never leavs beta so if this becomes unbalanced make it cost more to balance. and if it proves its a game breaker in a bad way just keep twiking it till it becomes viable.

#15 Joseph Mallan

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Posted 08 August 2012 - 09:04 PM

There are rules for this on TT. But they are bulky and use tonnage better used for more... everything.

#16 JP Josh

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Posted 08 August 2012 - 09:06 PM

View PostEDMW CSN, on 08 August 2012 - 09:04 PM, said:

Coolant pods already exist in Battletech.
But they take up tonnage and will explode when shot.

http://www.sarna.net/wiki/Coolant_Pod

also this make them exploding thus flamer mechs are more effective against boating mechs hit run scouts gain another advantage.

#17 Telecleez

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Posted 08 August 2012 - 09:09 PM

View PostDalkore, on 08 August 2012 - 08:26 PM, said:

I would like to suggest that along with normal heat sinks, we should have one that we can add or our mechs and use at times of high intensity combat to rapidly reduce out heat levels. BT used to do this and it was a great feature, it would compliment the Over-ride command. You would have a tank level (adjustable) and once its empty, its empty. It would allow smaller mechs to use "burst damage" against larger mechs, I am thinking of a balance where a trained pilot one weight class down could take on a one weight class higher mech.


What do you think?
Dalkore




Posted Image

Edited by Telecleez, 15 August 2012 - 09:34 PM.


#18 Reported for Inappropriate Name

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Posted 08 August 2012 - 09:14 PM

Posted Image

#19 LaKaT

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Posted 08 August 2012 - 09:14 PM

I like to see Double heat sinks

#20 CycKath

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Posted 08 August 2012 - 10:27 PM

support coolant pods (though would never use them and I wrote the Sarna entry on them) but not coolant flush





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