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Heat Sinks? what are they?


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#1 Dadoxiii

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Posted 09 August 2012 - 01:15 PM

I'm guessing they are supposed to lower your heat or something.
But what exactly do Heat sinks do? and where should I put them on my mech?
Also where do I put the ammo for my weapons (In the same place my weapons are located? aka arms?)

#2 xX_Nero_Xx

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Posted 09 August 2012 - 01:18 PM

heat sink are used to dispate heat kind of like a radiator on a car the more you have the faster you heat will go down ammo depends on the person i useally stick them witht he gun after whats the point if the guns gone might as well lose the ammo to

#3 Hidran

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Posted 09 August 2012 - 01:18 PM

they increase the speed at which you cool off.

#4 Madddog

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Posted 09 August 2012 - 01:19 PM

POST IN BETA FORUMS

poor NDA is getting its butt kicked today

Edited by Madddog, 09 August 2012 - 01:21 PM.


#5 Evinthal

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Posted 09 August 2012 - 01:21 PM

View PostDadoxiii, on 09 August 2012 - 01:15 PM, said:

I'm guessing they are supposed to lower your heat or something.
But what exactly do Heat sinks do? and where should I put them on my mech?
Also where do I put the ammo for my weapons (In the same place my weapons are located? aka arms?)


Sending you a message. This probably should be asked in the BETA forums though as there is really no way to skirt around how to answer this.

#6 Greyrook

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Posted 09 August 2012 - 01:22 PM

Heat sinks in the lore are thermic pumps that direct heat away from vital systems and into the surrounding atmosphere.

Where you should put them is a matter of preference, generally. Although it is worth noting that heat sinks in the legs become slightly more effective if the mech is standing in water, so I like to put them there first.

Ammo is similar in that it's up to personal preference, you can even put it in the legs if you want, but ammo may "cook off" (resulting in internal damage unless you have CASE equipped) so placing them in the side torsos is generally okay as long as you aren't running an XL engine.

This thread doesn't necessarily break NDA as this can all apply to other mech games and TT I believe. Also, this has been discussed in public videos and reveals, so don't get NDA crazy y'all.

Edited by Greyrook, 09 August 2012 - 01:26 PM.


#7 MadMurphy

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Posted 09 August 2012 - 01:22 PM

Heat sinks disperse heat away from weapons. The more you have the quicker your heat dissipates and you can fire your weapon(without shutting down systems). Wherever you want to put your ammo is fine, put it there and tell no one where you put it;). Some ammo can detonate if hit during combat. I don't believe location of heat sinks are important, just qty relative to your weapons heat output.

#8 Least Action Jackson

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Posted 09 August 2012 - 01:24 PM

A heat sink is a device that conducts heat away from important parts of a machine (your mech, in this case, but your computer is loaded with them, too). The more heat your mech generates, the more heat sinks you need to get rid of it. Say you have two Large Lasers. These generate much more heat than, say, a Gauss Rifle, so you would want to put more heat sinks on your mech. I like to think of them as "ammo" for energy weapons (you can't actually run out with energy weapons, but they let you keep firing without waiting all day between shots).

Heat sinks and ammo can go anywhere you want them to on a mech, but be warned that if the ammo is in an important part of the mech, it might kill you if it explodes from overheating. Also, if you lose the part that has a lot of heat sinks and/or ammo, you lose the heat dissipation/use of the weapon using that ammo, respectively.

Hope this helps!

#9 Haroldwolf

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Posted 09 August 2012 - 01:25 PM

View PostDadoxiii, on 09 August 2012 - 01:15 PM, said:

I'm guessing they are supposed to lower your heat or something.
But what exactly do Heat sinks do? and where should I put them on my mech?
Also where do I put the ammo for my weapons (In the same place my weapons are located? aka arms?)

Use CASE where you store the ammo. An ammo explosion can really ruin your day.

Edited by Haroldwolf, 09 August 2012 - 01:26 PM.


#10 AsakuraZero

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Posted 09 August 2012 - 01:27 PM

on my quick reads of the first 3 novels, (the sword and the dagger and the 2 first novels of the gray death legion, [awesome btw]).

they are sometimes described as fans, but they are as other people said, are thermic dissipators of some sort.

go to sarna.com you will find a lot of info about battletech there.

#11 Hidran

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Posted 09 August 2012 - 01:28 PM

View PostMadddog, on 09 August 2012 - 01:19 PM, said:

POST IN BETA FORUMS

poor NDA is getting its butt kicked today

This is so basic and trivial a question that you would need a personal grudge to accuse of NDA breach

#12 arby358

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Posted 09 August 2012 - 01:28 PM

As above, heat sinks reduce the time it takes for your mech to cool down after building up heat. Heat can build up either by firing weapons frequently or ones that produce a lot of heat, by the enviroment, or by being hit by certain weapons. When your mech overheats, it shuts down, leaving you defenseless.

Energy weapons typically generate a lot of heat, so if you're planning on focusing on those weapons, you should invest in a lot of heat sinks so you can fire more often. Generally speaking, weapons with ammo generate less heat in comparison, so if you're decked out in machine guns and AC's, you could survive with less heat sinks.

A few of the maps have environmental effects that can cause your mech to run warmer than usual, possibly making it necessary to add more sinks as a precaution. On the flip side, I'm guessing that winter maps would help you cool down quicker, so there's that.

Lastly, Flamers are weapons specifically designed to increase an enemies heat, at the expense of low damage. Thing is, if a mech isn't heat efficient, then it could be locked down by a mech sporting flamers if they keep you hot enough to shut down your mech.

#13 Zynk

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Posted 09 August 2012 - 01:40 PM

http://www.sarna.net/wiki/Heat_sink

#14 Axatillian

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Posted 09 August 2012 - 01:43 PM

according to the tt rules the legs are the best for heat sinks as you can stand in water and cool even faster

Edited by Axatillian, 09 August 2012 - 01:46 PM.


#15 Fezzwig

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Posted 09 August 2012 - 01:49 PM

View PostMadddog, on 09 August 2012 - 01:19 PM, said:

POST IN BETA FORUMS

poor NDA is getting its butt kicked today


This was a totally valid question to be asked in this forum. It in no way compromised any information regarding the Beta. For all you know he has installed MW4 for the 1st time and hasn't a clue how to set up a mech. Peeps need to lighten up a tad.

#16 JFlash49

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Posted 09 August 2012 - 01:54 PM

BETA FORUM♫

#17 Durkan

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Posted 09 August 2012 - 03:33 PM

Just to add about location heat sinks in the legs get bonuses to operation when in shallow water in the TT game.

Dont know if thats to be implemented in the game proper or not.

ps I agree - not a beta question this - general battletech info you can read on battle tech wiki

http://www.sarna.net/wiki/Main_Page

OMGZ THEYVE BROKEN THE NDA FILE A C&D NOW AYYEEEE

B)

#18 Caboose30

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Posted 09 August 2012 - 03:41 PM

Heat sinks use a high strength EM field to change the state at which physics operates on the quantum level, thereby forcing the heat to literally sink down until it goes out the mech's feet.

#19 Jacob Davion

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Posted 09 August 2012 - 03:47 PM

Best way I can put is, they are your mech radiators. For example, a PPC generates 10 points of heat. It would take ten single heat sinks to neutralize that heat to keep your mech cool. Then there are double heat sinks. They basically double the amount of cooling that single heat sinks can. For example, it would take 5 double heat sinks to neutralize the PPCs heat to keep your mech cool. You'll find soon enough that double heat sinks are far more valuable than single ones simply because you save alot of tonnage. Answer your question?

#20 Joseph Mallan

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Posted 09 August 2012 - 03:57 PM

View PostJuiceCaboose, on 09 August 2012 - 03:41 PM, said:

Heat sinks use a high strength EM field to change the state at which physics operates on the quantum level, thereby forcing the heat to literally sink down until it goes out the mech's feet.
No That was the Null Signature System Which was first seen on the Exterminator along with the Chameleon Light Polarization Shield made the Exterminator the best stealth Mech in During the Star League era!





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