BattleMech 6 - Centurion
#321
Posted 30 January 2012 - 09:29 PM
I'll take complete redesigns on most of the old TRO Artwork tbo... and thank god its FD doing them!
#322
Posted 30 January 2012 - 09:44 PM
#323
Posted 31 January 2012 - 12:48 AM
I mean they are 2 in 1 package don't you know that?
#324
Posted 31 January 2012 - 07:48 AM
#325
Posted 31 January 2012 - 12:36 PM
#326
Posted 31 January 2012 - 04:35 PM
Got to be one of the more awkward designs to modernise though, so I still kinda like it despite its not seeming quite chunky enough.
#327
Posted 01 February 2012 - 07:22 AM
#328
Posted 01 February 2012 - 01:22 PM
#329
Posted 02 February 2012 - 03:23 AM
#330
Posted 02 February 2012 - 05:31 AM
Edited by Wyr, 02 February 2012 - 05:32 AM.
#331
Posted 02 February 2012 - 01:42 PM
#332
Posted 03 February 2012 - 04:57 AM
.
Edited by Masterrix, 03 February 2012 - 04:58 AM.
#333
Posted 03 February 2012 - 10:11 AM
#334
Posted 03 February 2012 - 07:36 PM
ravion hawk, on 30 January 2012 - 03:35 PM, said:
I may let it slide as a Centurion if the timeframe for this game was 3075+ since it looks like is was designed AFTER the Word of Blake Celestial class mechs were produced.
But this is in 3049
This is a Centurion in 3049:
Well as I look at this mech I see a sixties or 70's artistic influence, would you say it is groovy? I would man, pass it over man, bogart....
uncle danno
#335
Posted 03 February 2012 - 07:39 PM
Sirius, on 30 January 2012 - 10:52 AM, said:
Also, turning heads - how are you supposed to control them in a PC game? I don't think cutting them out was a bad thing.
I would have liked the complexity of trying to control the extra movement.lol
#336
Posted 04 February 2012 - 07:55 PM
#337
Posted 05 February 2012 - 03:51 AM
Anyway not trying to hate but there it is.
Also really love the new remodel it looks tough.
#338
Posted 05 February 2012 - 04:52 AM
corsair, on 05 February 2012 - 03:51 AM, said:
Anyway not trying to hate but there it is.
Also really love the new remodel it looks tough.
The Centurion is a 50 ton medium 'mech.
The loadout is the canonical fit for CN9-A.
Heavy 'mechs start at 60 tons and run to 75.
Yen-Lo-Wang traded the AC10 and LRM10 for an AC20, and a hatchet. Later in its existance it'd trade the AC20 for a Gauss rifle.
#339
Posted 06 February 2012 - 01:51 AM
#340
Posted 07 February 2012 - 04:15 PM
Corsair114, on 05 February 2012 - 04:52 AM, said:
The Centurion is a 50 ton medium 'mech.
The loadout is the canonical fit for CN9-A.
Heavy 'mechs start at 60 tons and run to 75.
Yen-Lo-Wang traded the AC10 and LRM10 for an AC20, and a hatchet. Later in its existance it'd trade the AC20 for a Gauss rifle.
Yen-Lo-Wang is a custom Centurion that was originally used by Justin Xiang-Allard in 3027 during his "exile" on Solaris VII and his Solaris Championship run. He modified the 'Mech originally with an Assault Autocannon and placed Titanium "nails" on the 'Mech's hand actuator. Warrior: En Garde pp. 138-139
He gifted it to his son, Kai Allard-Liao when he first joined the Federated Sun's arms forces, where he served with distinction using the 'Mech during the Clan Invasion. Hanse Davion personally had the 'Mech modified with Star League technology when Kai refused to accept Wolf's Dragoon's produced Daishi Assault OmniMech, offcially passing it to Kai on 21 September 3050. The weapons had been replaced with a Von Ryan Gauss Rifle in place of Autocannon and Spitfire Medium Pulse Lasers, two on arm, one on torso and one on back. Additionally Mech was refitted with new generation of Triple Strength Myomer which did not burn when exposed to gas, the Miata 200 extralight engine, and three additional, switchable Heat Sinks
Info Taken from Sarna.net article about Yen lo Wang found here: http://www.sarna.net/wiki/Yen-Lo-Wang
Edited by lonewolfsyndrome, 07 February 2012 - 04:21 PM.
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