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BattleMech 6 - Centurion


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#161 Kenyon Burguess

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Posted 25 January 2012 - 02:42 PM

what a great update. very impressed.

#162 pbiggz

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Posted 25 January 2012 - 02:46 PM

Its head-turning ability was removed because big heads that stand out seperate from the body of the mech make easier targets, aswell as they just look plain dorky.

#163 flyingdebris

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Posted 25 January 2012 - 03:07 PM

I understand the critiques but keep in mind guys

I don't just rub my hands together and think of how i can tear apart some of your childhoods

i first put some classical music on, pour myself some blood into a gold encrusted goblet, and laugh upon a throne of bones befor...i ...i mean i don't do that.

No, actually there are various reasons why the design looks the way it does.
Primary of which is that a lot of BT mech designs fall into the "humanoid with a cannon for an arm" category. And were i to stick too closely to the canon appearance, we could easily end up with a lot of mechs that would be hard to visually distinguish from one another at a distance. (The classic centurion head crest ...fin... sensor thingy, not exactly being something that would all that visible at longer ranges.) So to guard against the possibility, i had to make the mech as visually distinct as possible and push the proportions this way and that as well as add a few things here and there,

Edited by flyingdebris, 25 January 2012 - 03:09 PM.


#164 CoffiNail

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Posted 25 January 2012 - 03:08 PM

View PostSquareSphere, on 25 January 2012 - 02:03 PM, said:

I... I... I'm really not to sure about this design... Since when did battlemechs carry shields? The feet ... err... no, just... the whole design is nice for a sci fi mech, but if you told me it was a Centurion I wouldn't have believed you.

You know I was at first on the thought of the feet, just look strange. But they look VERY fuctional. Part of what makes us humans beable to walk is the various shifting of our feet to keep balance. Those trunk like ones of the TRO centurion are just flat, and make me think it would walk like it has something wedge between its arse cheeks. The buckler part is a little different, but hey why not a slab of ferro-fibrous to stop some AC rounds or a bit of laser beams.

#165 Redbear6

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Posted 25 January 2012 - 03:19 PM

One of the most versitile Medium mechs out there, always a great addidtion to a force. I am very happy to see this mech show up.

#166 BarHaid

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Posted 25 January 2012 - 03:33 PM

View PostCoffiNail, on 25 January 2012 - 03:08 PM, said:

The buckler part is a little different, but hey why not a slab of ferro-fibrous to stop some AC rounds or a bit of laser beams.

I sure hope it's usable. I'm not much into shields on 'mechs, but being able to raise your arm to block some incoming fire would be a major upgrade in the game mechanics. Not like we get to use that arm for anything. (yet...)

#167 autogyro

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Posted 25 January 2012 - 03:43 PM

I have noticed, over the last few Battlemech designs, that my favourite aspect of the redesigns is the industrialised look to them. Maybe it channels a bit too much Transformers over Battletech at times, but these 'Mechs now look functional. It looks like something that could really be envisaged rather than the very boxy designs of the dated TROs.

For example, look at the feet - how could a TRO Centurion walk over rocks and unstable ground? Look at its Luxor A/C. It's pretty much mostly barrel. There's hardly any space for a gun mechanism, and how does a shell get loaded into it? The upper arm is so thin there'd be negligible armour and internals in order to provide a channel for the ammunition.

The lack of a distinct head is a shame and I could imagine a lot of the disgruntled views would be alleviated if it at least had a seperate head. However I think the concept art is great and really freshens the art style. I think, in short, it's a solid addition to the stable so far.

Now that I've seen what kind of re-imagining is possible for the TRO 'Mechs, I just really really hope that the Warhammer resembles a revisioin to the unseen version, rather than the reseen (and that goes for the other unseens).

#168 HanaYuriko

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Posted 25 January 2012 - 04:02 PM

I don't like this version.

#169 HanaYuriko

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Posted 25 January 2012 - 04:05 PM

View Postflyingdebris, on 25 January 2012 - 03:07 PM, said:

I understand the critiques but keep in mind guys

I don't just rub my hands together and think of how i can tear apart some of your childhoods

i first put some classical music on, pour myself some blood into a gold encrusted goblet, and laugh upon a throne of bones befor...i ...i mean i don't do that.

No, actually there are various reasons why the design looks the way it does.
Primary of which is that a lot of BT mech designs fall into the "humanoid with a cannon for an arm" category. And were i to stick too closely to the canon appearance, we could easily end up with a lot of mechs that would be hard to visually distinguish from one another at a distance. (The classic centurion head crest ...fin... sensor thingy, not exactly being something that would all that visible at longer ranges.) So to guard against the possibility, i had to make the mech as visually distinct as possible and push the proportions this way and that as well as add a few things here and there,


So now it looks like the Hunchback and Dragon.

Aren't you allowed to change up your design style?

#170 Frantic Pryde

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Posted 25 January 2012 - 04:07 PM

View Postflyingdebris, on 25 January 2012 - 03:07 PM, said:

I understand the critiques but keep in mind guys

I don't just rub my hands together and think of how i can tear apart some of your childhoods

i first put some classical music on, pour myself some blood into a gold encrusted goblet, and laugh upon a throne of bones befor...i ...i mean i don't do that.

No, actually there are various reasons why the design looks the way it does.
Primary of which is that a lot of BT mech designs fall into the "humanoid with a cannon for an arm" category. And were i to stick too closely to the canon appearance, we could easily end up with a lot of mechs that would be hard to visually distinguish from one another at a distance. (The classic centurion head crest ...fin... sensor thingy, not exactly being something that would all that visible at longer ranges.) So to guard against the possibility, i had to make the mech as visually distinct as possible and push the proportions this way and that as well as add a few things here and there,


Understood. I'm not a fan of this one its not ugly, just not to my taste...but the other ones have been terrific. That said, its your art man! Do it your way. Thats why they hired you right? I hope your not discouraged by some of our opinions here, because your work is great and I'm pretty sure all of us would agree that there is no one else we would rather have handling these remakes. So keep doing your thing and thanks for that! :)

#171 karish

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Posted 25 January 2012 - 04:09 PM

View PostSquareSphere, on 25 January 2012 - 02:03 PM, said:

I... I... I'm really not to sure about this design... Since when did battlemechs carry shields? The feet ... err... no, just... the whole design is nice for a sci fi mech, but if you told me it was a Centurion I wouldn't have believed you.


its a Centurion think about it. named after the Roman centurion crested helm, raised shoulder armor and a shield. but as the mech goes
- big old honken AC/10 for an arm --------------------- Check
- LRM 10 in the left chest -------------------------------Check
- 2 med lasers in the chest ---------------------------------Check
- Crested Helm ------------------------------------------------Check
- Shied on the arm like a roman Centrion--------------Check
- Single Red glowing Eye like a Cylon Centrion -----Check
meet the new kick a$$ Centrion MWO style

#172 Heronimus Bosch

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Posted 25 January 2012 - 04:10 PM

:) A reminder to all who dislike the Centurion design, look at it as an extra incentive for you guys not to miss when shooting at it in game. :)

Edit: for typo

Edited by Heronimus Bosch, 25 January 2012 - 04:12 PM.


#173 armitage

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Posted 25 January 2012 - 04:12 PM

View Postflyingdebris, on 25 January 2012 - 03:07 PM, said:

And were i to stick too closely to the canon appearance, we could easily end up with a lot of mechs that would be hard to visually distinguish from one another at a distance.


I don't know if that would necessarily be a bad thing though. It would definately play more into the "Information Warfare" concept. Having a hard time visually distinguishing a centurtion from a trebuchet, jenner from a stalker would make the better sensor packages even more advantageous.

Regardless and as usual you just can't please everybody, this may be the most controversial art you've made so far but I say keep doing what your doing.

#174 Stonewall

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Posted 25 January 2012 - 04:21 PM

I love what you guys have done up until this one. You have made the Centurion, one of the signature mechs from the the Warrior Trilogy and made it look like it belongs in that other robot universe whose name I shall not mention. It looks more like an anorexic Grizzly than a Centurion. Great job with the others but I'm just not digging this one.

#175 DeathMachine

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Posted 25 January 2012 - 04:26 PM

"Why was the ability to turn its head taken away? In fact none of the mechs shown so far have heads anymore"

Why would anyone want a head sticking out that says HEY SHOOT HERE!! I love this updated Centurion, it looks so badass.

#176 CoffiNail

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Posted 25 January 2012 - 04:27 PM

View Poststonewall, on 25 January 2012 - 04:21 PM, said:

It looks more like an anorexic Grizzly than a Centurion.

OH ho ho, now imagine what the Grizzly will look like then!! :) sorry no drooling emoticon

#177 xZaOx

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Posted 25 January 2012 - 04:28 PM

First time poster, long time lurker, even longer time BT fan/player. I have to say this is the first of the designs that blew me away. This thing looks amazing, and has the essence of the classic Centurion.

Although everyone has a right to an opinion I have to disagree with people clinging onto the TRO Centurion. It looks like a person in a box suit. Like someone spent 20 seconds drawing boxes and calling it a mech. It's like someone saying they think a Dodge Shadow is the most beautiful car on the planet. When you do a remake of a 1950's Sci Fi movie, you don't use two plates glued together as a spaceship on a piece of string, but modernize the design. And this is exactly what we have here.

i'm extremely impressed. Keep up the great work!

One thing I agree about, and is an easy fix, is the shield. I don't really get it if its not canon. The head makes sense as you're not going to have separate controls for the head rotation and torso. Just like some mechs have rear lasers. Not really going to work for a PC game.

Edited by xChaoSx, 25 January 2012 - 04:29 PM.


#178 Baba Yogi

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Posted 25 January 2012 - 04:29 PM

I'm kinda disappointed on this redesign, it really does not resemble a centurion and not looking that great either. I saw a design on web named Centurion3063b(google shows it) i believe, looked much more like a centurion. I may be spoiled though, FD did really made amazing redesigns like Catapult:)

#179 Win44

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Posted 25 January 2012 - 04:31 PM

I`ve never liked the Centurion until today.

I was siting at the office when I snuck a peak at the MWO, and literally dropped a "holy ****" in the workplace.

Not an accepted corporate practice mind you!

I love the look, I am going to have a serious issue deciding between this the hunch or the dragon at launch!

#180 CobraFive

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Posted 25 January 2012 - 04:33 PM

I really like this redesign.

The centurion was really generic, this new version really has a "look" to it.

Also, the shield on the arm and the shoulder make me think of something from Gundam... say what you want but its a plus for me.

Anyway, I think its a really great design, one of my favorite so far.





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