BattleMech 6 - Centurion
#201
Posted 25 January 2012 - 08:27 PM
Second thought was: "At least it's not an embarrassing pile of awkwardly connected legos like the original."
Good work FD.
#202
Posted 25 January 2012 - 08:38 PM
Sometimes I ponder on the validity of the makers of this game. Did they even SEE the original TT game, and not the Klix version.
#203
Posted 25 January 2012 - 08:50 PM
AWESOME JOB!
#204
Posted 25 January 2012 - 09:02 PM
Edited by Dark Side, 25 January 2012 - 09:06 PM.
#205
Posted 25 January 2012 - 09:04 PM
SquareSphere, on 25 January 2012 - 02:03 PM, said:
There are a few mechs that have shields in one way or another, the first one that comes to mind is called the Slagmaiden, thought I believe it is an experimental desgin. And as far as identifying it all I needed was the "helmet" crest and head design, but I guess there are different things for everybody that make something iconic/stand out.
#206
Posted 25 January 2012 - 09:07 PM
#207
Posted 25 January 2012 - 09:47 PM
Edited by Sudibor, 25 January 2012 - 09:52 PM.
#208
Posted 25 January 2012 - 09:48 PM
#209
Posted 25 January 2012 - 10:13 PM
Still over all, i like it.
Edited by WMC Gomez, 25 January 2012 - 10:16 PM.
#210
Posted 25 January 2012 - 10:15 PM
#211
Posted 25 January 2012 - 11:18 PM
The new mech designs are outstanding.
#212
Posted 26 January 2012 - 12:19 AM
Can't wait to run circles around it... xD
Love the upgraded looks!
Edited by Omaha, 26 January 2012 - 12:20 AM.
#213
Posted 26 January 2012 - 12:25 AM
#214
Posted 26 January 2012 - 02:40 AM
Dark Side, on 25 January 2012 - 09:02 PM, said:
Sudibor, on 25 January 2012 - 09:47 PM, said:
The irony, it burns.
#215
Posted 26 January 2012 - 02:54 AM
#216
Posted 26 January 2012 - 03:03 AM
Russ Bullock, on 25 January 2012 - 10:06 AM, said:
Nice re-design PGI !! Thanks!
House Liao will take delivery of 1,000 units to the Celestial Palace.
Purchase order will be emailed.
#217
Posted 26 January 2012 - 03:48 AM
Still, I have seen better Centurions:
#218
Posted 26 January 2012 - 03:52 AM
#219
Posted 26 January 2012 - 04:05 AM
flyingdebris, on 25 January 2012 - 03:07 PM, said:
I don't just rub my hands together and think of how i can tear apart some of your childhoods
i first put some classical music on, pour myself some blood into a gold encrusted goblet, and laugh upon a throne of bones befor...i ...i mean i don't do that.
No, actually there are various reasons why the design looks the way it does.
Primary of which is that a lot of BT mech designs fall into the "humanoid with a cannon for an arm" category. And were i to stick too closely to the canon appearance, we could easily end up with a lot of mechs that would be hard to visually distinguish from one another at a distance. (The classic centurion head crest ...fin... sensor thingy, not exactly being something that would all that visible at longer ranges.) So to guard against the possibility, i had to make the mech as visually distinct as possible and push the proportions this way and that as well as add a few things here and there,
It's good to hear directly from the artist. I think it would be great if each 'Mech design had a brief design synopsis included with it, showing the artist's intentions and ultimate goal.
Remember this Centurion is posed to have a "come get some, you!" look about it--we don't have the concept art/black-and-white line drawing of how it looks "normally". It's angled, the legs are bent--and we have no idea how [awesome] it will look in game, either.
#220
Posted 26 January 2012 - 04:37 AM
MausGMR, on 25 January 2012 - 01:36 PM, said:
The position of loyal opposition is always such a cross to bear...
Also you are incorrect sir, I would send no letter! I would gather my Jaguar warriors and bang on their door yelling, "This is Star Colonel Brandon Howell of the Smoke Jaguar Clan, a full trinary of warriors stands ready to conquer your world, what forces dare oppose the Jaguar's Claws!"
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