MaddMaxx, on 31 January 2012 - 05:18 PM, said:
And if that is the case then that is an issue. Far from moving things inwards, as the center area fills, it leaves only the arms, assuming the Legs are exempt, as they should be.
If a player does not like to put stuff on the arms, but has no choice, due to space restriction, they are left with but 2 choices.
Move the systems to the arms, or go without. I can't see that as a big drawback. Especailly given that, if allowed, most builders will leave the arms for such things as HS's, which in the last MechLab iterations, had no draw back when lost.
Change that, and you change the basic needs of a Mechs design, until all things added have to be accounted for and factored in to the over-all design scheme.
That is what the previous Mech Labs have lacked and what some have attempted to account for, set space units, but did so without the proper thought applied.
Confused by your post.
Are you in favour (or not) of the tendency of Mechwarrior games (incl MW4) for more favourable conditions for weapons in the the torso as oppose to the arms?
I hated MW2 and MW3 for the advantages of putting weapons in the torso 100 times? more favourable than putting weapons in the arms.
Edited by Yeach, 31 January 2012 - 05:32 PM.