RG Notch, on 20 August 2012 - 01:22 PM, said:
So I'm still not getting it, if the limit is a benefit to such huge groups why would a huge group support no limits? You can spin and spin all you like and maybe you legitimately mean it, but I find it dubious. The constant refrain that it is actually beneficial to huge groups rings untrue to me. If you already have it worked out then why argue for it? You can say it's about being "fair" or what not but nothing I have ever seen would lead me to believe that is the foremost thought of an organization with the reputation your group has.
I'm sure it's all slander and lies and jealousy or something that paints such groups in so poor a light, then I read some posts from said group members and realize where there's smoke there's fire.
Besides it's not simply me who holds these ideas, so I'm less than worried about how it will be treated. All the likes and bumps in the world will be unlikely to sway those who have made up their minds as to what the aims of certain groups are in this game. And I'm not simply talking about the player base as we know who makes the final decisions on these matters.
You're not getting it because you don't want to get it, you need Goons to be the monster under the bed for whatever reason you've got.
Sure you can ignore how we actually want a game that we can enjoy playing for a long time, or you can keep posting hints as to how we're not liked by mysterious higher powers which will prevent any action being taken on our suggestions or anything else you want but then I put this to you:
In the board game Risk, an advance is made by massing a blob, pushing in a direction and then leaving one single man behind to claim the territory. What is to stop "us" (or any other large group) doing the same in multiple directions by forming a new unit with all but one member of the old for each new push? If so, clearly the small member limit situation benefits us more, and you should be arguing in favour of the large-to-no member limit, because we've clearly got an agenda and are using reverse psychology to make the devs build the game to advantages we alone possess but are refusing to tell anyone about because we're evil.
Or something.
AmnesiaLab, on 20 August 2012 - 01:23 PM, said:
If I am marginalized to the point where I cannot contribute to the game, I'll just quit playing.
Most importantly, you'll stop
paying and without you paying or the other players having you to compete against... who is paying the bills?