Lord Trogus, on 12 April 2012 - 05:56 PM, said:
... And again I will state that I have no preference against legging in particular. I have an issue when something is so spammed that it becomes the alpha strategy of the game, and there is no effective way to counter it. Name a single tried and true counter forjump sniping , and I might believe that it's not broken.
Direct fire weapons, such as lasers and pulse lasers (game dependent) will utterly blow the snot out of a jump sniper. Advancing on them with Autocannon heavy brawlers ruins their day too.
In addition of jumping makes a large amount of heat (something MW4 admittedly did poorly but MWLL does very well) it's not nearly as invincible as you seem to think.
Lord Trogus, on 12 April 2012 - 05:56 PM, said:
That isn't possible because the Clans refuse to leave weapons range or ambush due to zellbringen.
"Leave weapons range" - What? And refuse to ambush? Oh, man. So many people don't understand Zellbringen. There
are no rules against ambushing or surprise attacking people in Zell. Also if you think Zell will figure at all into MWO, you may be completely mad.
Finally, what does
any of that have to do with the fact the Clan Large Pulse Laser is vastly, vastly overpowered in Table Top? That's not even remotely connected to what I said.
Lord Trogus, on 12 April 2012 - 05:56 PM, said:
To the contrary, UACs were perfectly balanced... if you factor out poptarting.
MW4's damage ratios:
CGauss - 18damage/7sec= 2.57 damage/sec..........13 tons
Cultra AC5- 5damage/1.5sec = 3.33 damage/sec.....8 tons
Cultra AC2- 2.5damage/1sec= 2.5 damage/sec........6 tons.
No, in MW4 it was pretty terrible because of the existence of LBX, not pop-tarting. LBX/10 and LBX/20 were simply way better than their UAC counterparts on almost every level in that game (for a lot of reasons, including hit boxes) so it utterly outdated the UAC. It had
nothing to do with pop tarting- and that's LBX was always, always popular in MW4.
I'm assuming we're talking 10/20, because 2/5 have always been a terrible, terrible joke (except in Living Legends as anti-air). If you think AC2 or AC5 would ever be taken even if jump jets didn't exist in the game, you are
way off.
Unless you're talking Hard Core, at which point UAC5s were apparently nearly overpowered - jump snipers be damned. They shredded them.
Lord Trogus, on 12 April 2012 - 05:56 PM, said:
Factor in multiples of Autocannons and limited knockback to compensate for the Gauss's heavier tonnage and they *should* be more powerful in every regard. Why not? Because everyone wants to play HugthewallandjumpWarrior.
Are you seriously trying to say UAC/5 would be superior to Gauss if not for jump snipers? Because it's not. It's not on any level, ever, anywhere, for any reason. Like I said above, in a game with no jumpers, it's traditionally a God awful weapon except in HC, where it shines
against snipers. So your point is really, really off base.
Lord Trogus, on 12 April 2012 - 05:56 PM, said:
Ever played MW2? Any old schmo could outfit a Rifleman as an LRM-20 boat and utterly destroy a Dire Wolf in two hits. Note how laser raves have been present in every game since then, and not a single Autocannon smaller than an AC-20 .
Because, again, the AC2/5 (other than RACs) have been terrible, terrible weapons in every single game. Table Top, MW1, MW2, MW3, MW4.. the only exceptions are Hardcore (buffed) and Living Legends (anti-air). LRM/20s were also one of the top-tier overpowered weapons in MW2 for a bunch of reasons, so I don't get why you are basically saying that should be the new primary tactic? How on Earth is that better than legging?
Lord Trogus, on 12 April 2012 - 05:56 PM, said:
I'm sorry, did I ever say I spoke for the community? The community varies in opinion, just as you have found someone that staunchly disagrees with you. I am speaking on the behalf of logic.
I think logic needs some better PR.
Lord Trogus, on 12 April 2012 - 05:56 PM, said:
Take a trip to the ICM HOLA server, and you will find that despite the lack of NHUA, the poptarting, 4 ERPPC Gladiator is still the king of the battlefield. Just because I am the minority does not mean I have a point. From that perspective, the minority is stupid for ever having outfitted a fast-recycle weapon, and 90% of all weapons should just be taken out.
I hate to tell you but a 4 CERPPC Gladiator is going to blow the crap out of a half dozen AC/2 wielding 'mechs because, well, those are good guns on a good 'mech. I'm really, really not sure what this has to do with legging, at all. Are we even on topic anymore?
Lord Trogus, on 12 April 2012 - 05:56 PM, said:
The minority does not use 95+ ton 'mechs, the minority does not boat with as many super-weapons possible, and the minority does not group-leg the opponent in organized team battles just to decommission the better players. Yes, legging and poptarting, and boating are overpowered. The majority uses both for a reason.
There's a small group of people that thing the game should have no legging and no pop tarting, but also terrible 'mech designs should be viable and terrible guns should have a place. The problem is, they are terrible for a reason. You are never, ever going to make a config designed to be bad good, because it's bad.
In this one rant you've basically claimed a light weight UAC/5 wileding 'mech should be able to tear apart a 95 tonner with 4 ER PPCs, and not only that, the reason it supposedly
can't do so is because the 95 tonner can jump. I think we're so far off the rails here that this conversation has jumped into the territory of 5 other threads.
Lord Trogus, on 12 April 2012 - 05:56 PM, said:
It is apparent that we are both extremely vocal on this topic. I am not simply "that guy who won't shut up", notice how your posts have exponentially increased as well.
That's the problem when I reply to everything being said and so much is being said at me. I'm not coming up with new scenarios and points, just responding. Not much else I can do but ignore them.
Lord Trogus, on 12 April 2012 - 05:56 PM, said:
We can debate this to death, but it will not take away from the fact that legging and poptarting are common and quick ways to down a 'mech with taking minimal damage. I think we can both agree to disagree over the rest.
Well while you are trying to "quickly take down a 'mech" and shooting at legs going all over the place, I think I'll be busy blowing your side torso open.
The real comedy about my defense of legging is I don't do it often unless an opening presents itself
exactly because it is not nearly as viable as anti-leggers think. I'm incredibly pro legging and I think it's a bad idea in 90% of situations - the fastest kill is usually the torso!
Likewise I think pop tarting is highly effective but I'd never want an entire company of pop tarts - some high-damage direct fire laser boats will make fast work of them to say the least and ultimately most pop-tarts take so much resource to field that you can get some brawlers in on them and tear them to bits. It's a support role, not some Godly dominance that people that don't know how to deal with it perceive it as.
.. as a side note, the first time we ever encountered pop tarts (when it was a new strategy) we got
torn to bits. We thought it was an unstoppable tactic from hell and ate 4+ losses in a row that night. So we went to the drawing board, adopted it and picked up counters for it. The next week, we wrecked the team right back with only 2/8 pop tarts, and this was in
MW4, arguably the most pop-tart friendly of the franchise.