Gametrailers Video: River City!
#41
Posted 23 August 2012 - 11:40 PM
#42
Posted 24 August 2012 - 12:19 AM
#43
Posted 24 August 2012 - 01:16 AM
#44
Posted 24 August 2012 - 02:38 AM
and for the psooible urbie at the end: saw that too, but after watching closer, I decided to think, that this is an Hunchie, just in an odd angle. maybe if we get a FullHD-version of the vid, we can decide better.
#45
Posted 24 August 2012 - 03:37 AM
2. The Video is very low quality, the fist seconds look awefull!
#46
Posted 24 August 2012 - 03:42 AM
#47
Posted 24 August 2012 - 07:12 AM
#48
Posted 24 August 2012 - 07:15 AM
Opinion comment - All the mechs while moving (walking) seem very, well, bouncy, not quite skipping like a child without a care, but not far from that. Just bouncy and bubbly. I am not in beta so I dont know if it was just this vid or if that is how they walk in game...
#49
Posted 24 August 2012 - 07:34 AM
But can we get a color scheme that isn't soooo yellow. It looks like a copy of Jersey, I mean Caustic Valley.
How bout a blue sky for our big freakin robots to stomp around under
Wyrm
#50
Posted 24 August 2012 - 07:53 AM
#51
Posted 24 August 2012 - 07:56 AM
#52
Posted 24 August 2012 - 08:59 AM
Aaron DeChavilier, on 24 August 2012 - 07:53 AM, said:
Maybe it's up to us to decide; maybe the reason for fighting shifts with every battle.
#53
Posted 24 August 2012 - 09:21 AM
My only complaint is that trees and cars aren't yet destructible. We should be able to crunch one effortlessly with our giant Mechs or simply blow them up for amusement. Currently however they are invulnerable like everything else. Please make terrain destructible! Allow us to smack down trees or pancake cars! Implement layered visual changes for buildings that receive weapon damage! You got CryEngine 3, a game engine more than capable of doing advanced game physics! The type of chaos you're giving us with Mechs, give us with everything, it would make the game 10x more immersive and volatile.
#55
Posted 24 August 2012 - 10:20 AM
#56
Posted 24 August 2012 - 10:39 AM
#58
Posted 24 August 2012 - 11:50 AM
Serpentine, on 23 August 2012 - 03:17 PM, said:
Such is the way of war. Although I fight for my lord, the Coordinator, in truth I would rather paint and raise horses on my small property on New Samarkand. Why must the other House lords be so foolish and continue fighting against the wisdom of the 5 Pillars. The Inner Sphere could be a paradise , greater than even the Star League under the Coordinator's blessed rule, but instead, the greed and foolishness of a few House Leaders imposing my Lord's will lead to these horrific scenes.
They will fall eventually in any case, their warriors are unskilled, their leadership is poor, and their will is impure, but why must they fight against an obviously superior system. It is all a mystery to me.
#59
Posted 24 August 2012 - 12:05 PM
Interesting thing about the trailer is that you can hear high speed fighters in the background towards the end, would be cool if they're flying about the atmosphere, perhaps dynamiclly (ie like weather in a sence)
Edited by verybad, 24 August 2012 - 12:15 PM.
#60
Posted 24 August 2012 - 12:31 PM
verybad, on 24 August 2012 - 12:05 PM, said:
Interesting thing about the trailer is that you can hear high speed fighters in the background towards the end, would be cool if they're flying about the atmosphere, perhaps dynamiclly (ie like weather in a sence)
Umm fairly confident they are, you can see the jet trails...
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