Just wondering if the game is going to be real time sandbox or not or a combibation thereof. Other online games seems to have a fascination with the WOW models (STO, Star Wars etc..) and I was wondering why not more like EVE and have a persistant world structure or a combination of some kind.
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Is this going to be a Sandbox like EVE is?
Started by Ramagar, Feb 07 2012 11:16 AM
4 replies to this topic
#1
Posted 07 February 2012 - 11:16 AM
#2
Posted 07 February 2012 - 11:51 AM
No. Read your FAQ
#3
Posted 07 February 2012 - 12:11 PM
Q. Will MechWarrior® Online™ have any online persistency?
A. Yes, this is where our plan for the Inner Sphere comes into play. All players in Merc Corps will be fighting for control over various border planets. The state of these planets is persistent.
So we fight for planets, which are always there, just ""control of the planet"" means mission accomplished...which is what eve is; it is a persistent sandbox
But this has a twist that sounds like Wow server Battlegrounds..
Dunno, I guess either way I am excited to get this thing online soon....
A. Yes, this is where our plan for the Inner Sphere comes into play. All players in Merc Corps will be fighting for control over various border planets. The state of these planets is persistent.
So we fight for planets, which are always there, just ""control of the planet"" means mission accomplished...which is what eve is; it is a persistent sandbox
But this has a twist that sounds like Wow server Battlegrounds..
Dunno, I guess either way I am excited to get this thing online soon....
#4
Posted 07 February 2012 - 12:17 PM
and you wont need a live spreadsheet and calculator to figure the game out. Plus it will follow an established timeline or and wont be a click fest of obscure menus.
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