Edited by Darksteps, 25 August 2012 - 07:31 PM.
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In all the gameplay videos...
#1
Posted 25 August 2012 - 07:30 PM
#2
Posted 25 August 2012 - 07:38 PM
#3
Posted 25 August 2012 - 07:39 PM
Edited by Jade Kitsune, 25 August 2012 - 07:40 PM.
#4
Posted 25 August 2012 - 07:46 PM
That's just my opinion, though.
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#5
Posted 25 August 2012 - 08:04 PM
#6
Posted 25 August 2012 - 08:07 PM
F it. This game works the same way. Torsos are faster kills.
#7
Posted 25 August 2012 - 08:16 PM
#8
Posted 25 August 2012 - 09:12 PM
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#9
Posted 25 August 2012 - 09:32 PM
Darksteps, on 25 August 2012 - 07:30 PM, said:
They're assuming people were sensible enough to properly armor their legs. Most games without some kind of silly "no legging" code mean people design their giant robots with enough armor to make it sensible to shoot out something that kills a 'Mech rather than merely slows it down- in other words, they're going to gun for the torso or head. Which, BTW I would assume MWO will NOT be ( a silly place where nobody shoots people in the legs because GREAT DISHONOR TO LEGGERS), regardless of what's happening in the beta now.
#10
Posted 25 August 2012 - 10:28 PM
#11
Posted 25 August 2012 - 10:36 PM
Saber Avalon, on 25 August 2012 - 07:38 PM, said:
No need to breach any NDA.It's real simple.
Mechs may have the same armor values on legs as they can have on R/L torso location.However side torso location must split armor values front and rear.This of course means that Legs have heavyer armor than a single facing of a side torso.
Also,Side torsos frequently carry substantial amounts of a mech's weapon payload (Hunchback 4G for example) Destroying a side torso can disable more of a mech's potential threat than hitting a leg.
Last but not least XL engines occupy three critical slots in side torsos.any 3 engine hits "kills" a mech. A one legged mech isn't "killed" and engineless Mech is.
#12
Posted 25 August 2012 - 10:43 PM
#13
Posted 25 August 2012 - 10:52 PM
as for this game,, I dunno yet.
#14
Posted 25 August 2012 - 10:56 PM
#15
Posted 25 August 2012 - 11:22 PM
Lykaon, on 25 August 2012 - 10:36 PM, said:
Mechs may have the same armor values on legs as they can have on R/L torso location.However side torso location must split armor values front and rear.This of course means that Legs have heavyer armor than a single facing of a side torso.
Also,Side torsos frequently carry substantial amounts of a mech's weapon payload (Hunchback 4G for example) Destroying a side torso can disable more of a mech's potential threat than hitting a leg.
Last but not least XL engines occupy three critical slots in side torsos.any 3 engine hits "kills" a mech. A one legged mech isn't "killed" and engineless Mech is.
Technically, you do indeed breach NDA talking about this. PGI have not publicly detailed armour values and the like, for one. Anyway, point is that as the man says, there's no good reason to shoot legs unless all you want to do is slow someone down (and they're still harder to hit than the torso and arms taken as one large area).
#16
Posted 26 August 2012 - 07:59 AM
The only time you would really want to focus on the CT is when you're using a weapon that will generate more heat than the mech can flush off and get the reactor to overheat and shutdown. The CT is supposed to have more armor than both legs put together. Plus, I don't know if they're designing into the game, critical hits, like actuators which if destroyed could slow down or take down the mech.
The game is in beta and maybe they haven't gotten far enough with their design to blow a leg off, but in every other version of MW, taking the leg off was smarter than trying to target the CT or any other body part.
Edited by Darksteps, 26 August 2012 - 08:05 AM.
#17
Posted 26 August 2012 - 08:31 AM
Darksteps, on 26 August 2012 - 07:59 AM, said:
The only time you would really want to focus on the CT is when you're using a weapon that will generate more heat than the mech can flush off and get the reactor to overheat and shutdown. The CT is supposed to have more armor than both legs put together. Plus, I don't know if they're designing into the game, critical hits, like actuators which if destroyed could slow down or take down the mech.
The game is in beta and maybe they haven't gotten far enough with their design to blow a leg off, but in every other version of MW, taking the leg off was smarter than trying to target the CT or any other body part.
First thing first: When I look at the TT values the legs on almost any mech are (almost) as heavily armored as the torsi are. Awesome 8Q has more armor in each leg than in its front center torso. Think about it.
Second: Legs usual don't carry weapons. So when you fire for the upper body you might destroy at least some weapons on your opponent (you mentioned critical hits right?). I prefer a Mech that can still run but has no guns over a mech that limps but can still bring its full weapon arsenal into the fight. But maybe that's just me...
Finally: The only version of MW where shooting for the legs is smarter than in the body is the version, in which people strip the armor off of their legs because it is "dishonorable" to shoot legs.
Just my 3 C-Bills
Edited by Steel Prophet, 26 August 2012 - 08:31 AM.
#18
Posted 26 August 2012 - 09:01 AM
#19
Posted 26 August 2012 - 09:14 AM
Edit- to clarify its about observing the opponent see what he has as weaponry if he is all laser then aiming for the legs is pointless but if you see them use 60% or mor balistics and missles/rockets then aiming for legs is a decent option to go for if you think you can get some hits there
Edited by Banekane, 26 August 2012 - 09:17 AM.
#20
Posted 26 August 2012 - 09:20 AM
If the armor is the same in the legs as the Torso, then a lot has changed since I played the TT version 25 years ago. And if shooting the legs are dishonorable then the people who felt that way are idiots. Also, unless they put crits into the game, shooting the CT would be pointless unless it's just a matter of eating up all of the HPs for it.
Back in the day you could put ammo in the legs, but even without leg ammo, the legs were always easy to take out compared to the upper parts of the body. When I used to play MW2 tourneys, that was the main target. Knock a leg off and watch it fall. If it falls forward, it's torso cannot turn backwards because the mech's weight is locking it in place.
I guess we'll just have to agree to disagree... until the game goes gold and we'll find out for sure.
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