what if infantry options were like, one of the branches for commander modules. Having one allows you to call in an npc transport vtol to drop off some basic mixed bag npc infantry that attempt to secure an area to the best of their ability. An infantry group could contain a buncha' riflemen with SRM wielding troops mixed in. If any are still alive later, using the ability again can recall the transport vtol to pick them up and relocate them elsewhere.
next down the branch you could have stuff like jump or motorized (hoverbikes/dirtbikes/quad atvs etc) infantry, which would be more mobile and not require transport for most relocation, and be more survivable in wide open areas.
and farther down you can call in actual battle armor
each module in use though should involve actual hiring costs for said forces
Probably would be a little too out there for like, initial release, but, there really should be some small targets to shoot at. It keeps certain boaty tendencies curtailed (oh god, the PBIs are destroying my missileboat/gaussboat/heathog!!!!111), and it would definitely give a point of reference of scale
i mean i would imagine having a couple hardened buildings infested with npc infantry launching infernos and plinking away at anything that gets close would be a rather nasty surprise if the enemy doesn't prioritize them and lets them keep on shooting. Suddenly taking mgs or flamers doesn't seem like a waste of tonnage
Edited by VYCanis, 07 February 2012 - 04:16 AM.