Interesting posts. As for myself...
Question # 1 - Do you plan on playing the Assault Role immediately after launch or trying the Scout and/or Commander Roles first?
Yes, indeedy! Being in an attacker/assault role is definitely my cup of tea; however, I fully intend to take advantage of a few Scout perks as well.
Question # 2 - What Mechs would you use for the Assault Role? Let me know your favorite Mechs (Inner Sphere and Clan) and their weapon/equipment loadouts for this type of role.
I would love to pilot a Marauder II, Devastator or an Atlas at start. When the Clans come calling...I hope to eventually pilot the Daishi/Dire Wolf or Supernova. I also have an affinity for the (IS) Sunder. I love Assault Mechs! I can't help it! Bearing all this in mind, part of me gets the feeling that the Devs are gonna make Assault Mech's move and fight (i.e. weapon convergence) much slower than other Mechs. If I start to get my @ss handed to me by Medium Mechs because I can't bring my weapons to bear fast enough...(*sigh*)...then I may be forced to play a Heavy Mech instead. If that becomes the situation, I would pilot a Marauder or an Orion (IS) and maybe eventually a Novacat, or Thanatos or Mad Cat/Timberwolf when the Clans rear their heads. As far as weapon loadouts, I'm all about the "big punch" weapons: Large Laser, PPC, AC20, LBX20, Gauss Rifle, etc....the more the merrier.
Question # 3 - Do you plan to be cautious when leading the charge, or, are you leaning toward the "Blow-Up-Anything-That-Moves" style-of-play?
I plan to be cautious. No matter what you pilot, getting your Mech blown out from under you by coordinated attacks sucks big time. Don't get me wrong...if I can keep an enemy Mech in range of my weapons...I will bring the hurt down on their heads. What I won't do is fall into some ambush just because I wanted to tag one more Light/Medium Mech for my collection.
Edited by Maximilian Thorn, 19 February 2012 - 07:36 AM.