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Long time Battletech Fans


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#1 stoneyman

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Posted 29 August 2012 - 11:36 PM

I wanted to know from the older guys that have played battletech. what are your ideas on the game? Of course theres always room for improvement. I've got a couple of ideas maybe bigger maps. more mech's. i.e. Warrhammer 2c, Madcat 2, Longbow.... also any thoughts on Clan tech in game??

#2 Vincent Hall

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Posted 29 August 2012 - 11:49 PM

I kinda wish they started in 3048 because it looks that by the time the game is done and released we will already be in the midst of the Clan Invasion, and I wanna wreck havoc in Faction vs Faction for a good time before that happens.

#3 Thorn Hallis

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Posted 29 August 2012 - 11:51 PM

View PostVincent Hall, on 29 August 2012 - 11:49 PM, said:

I kinda wish they started in 3048 because it looks that by the time the game is done and released we will already be in the midst of the Clan Invasion, and I wanna wreck havoc in Faction vs Faction for a good time before that happens.


I think you still can. I doubt PGI will force the players to fight the Clans.

#4 Ettibber

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Posted 30 August 2012 - 12:47 AM

View PostVincent Hall, on 29 August 2012 - 11:49 PM, said:

I kinda wish they started in 3048 because it looks that by the time the game is done and released we will already be in the midst of the Clan Invasion, and I wanna wreck havoc in Faction vs Faction for a good time before that happens.

i'd rather it was 3025 that way the clans wouldn't show up for a dang long while.

#5 Dr Killinger

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Posted 30 August 2012 - 12:56 AM

View PostEttibber, on 30 August 2012 - 12:47 AM, said:

i'd rather it was 3025 that way the clans wouldn't show up for a dang long while.

I feel exactly the same. Mechwarrior games have instilled the idea in people that Inner Sphere is absolute nonsense, the Clans are the best at everything ever, and that's that. The BT universe is so rich and diverse, even before the invasion, and as soon as the Clans decide to show up, most players will leave 50% of the mechs by the wayside, which is a pity.

#6 Feralsquirrel

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Posted 30 August 2012 - 01:04 AM

I think, as ever, it's a bit early to guess at what will be available in terms of Clan Tech in MWO. It's going to be a long way away- I mean heck, the game isn't even OUT yet, it's still in Beta!

I think many people are, admittedly chomping at the bit to get their hands on the ever popular Clan mechs and tech, but there's just so much to be released that's simply IS without bringing the Clans into it. Plenty of IS stuff is fine without introducing new tech and Mechs- look at how many people are already in love with certain Mechs- granted many choose the Heavy/Assaults simply due to what they can pack in terms of firepower and lasting on the field- but many already love their Lights and Mediums- THAT is what Battletech/Mechwarrior is all about- not just fielding 8 Atlases, but a variety.

But, I guess if we have to talk about the Clans.....as said above- it's a sad truth that many will immediately either bin or leave their IS Mechs and tech behind in favour of the Clans- sure, they have their own appeal, but it's a sad, sad shame to see so many IS Mechs get left on the wayside simply because they aren't "cool toys" any more.

Personally I'd like to see a whole larger range of Mechs and new Tech added, then I'll be prepared for Clan stuff. I'm still of the opinion that it would be nice to see some more Tech that has yet to appear- which perhaps will feature later but we'll see- like introduction of things like the Arrow IV and such- but we'll see.

I guess if I have to pick anything Clan-Wise that would be nice to see, the Longbow would be nice- possibly the Timber Wolf as well- nevermind anything else. Don't get me wrong, the tech will be nice too, even if it is just because it's a bit lighter and such- but personally I'm quite happy as is. For now, anyway. ;)

#7 Stormwolf

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Posted 30 August 2012 - 01:05 AM

I'm a Clan player, but I wouldn't want my faction of choice to be swarming with guys who only want the best toys.

#8 Dymitry

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Posted 30 August 2012 - 01:28 AM

View PostEttibber, on 30 August 2012 - 12:47 AM, said:

i'd rather it was 3025 that way the clans wouldn't show up for a dang long while.


I am also a Clanner at heart, but I would have loved to play a part in the 3rd succession war, or even earlier ones! And since we are talking about dreams, why not have also the chance of participating in Clan history, the pentagon worlds war, operation Klondike.
A lot of those things have never been covered in a game, and I feel would hook newcomers a lot more, since they will have a load of cool things to look forward to.
The thing is, the upcoming invasion is uber cool, but then from Tukkayid onwards its a slow spiralling agony.
Operation Bulldog? Fedcom war? *****? yawnsville.

#9 Stormwolf

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Posted 30 August 2012 - 01:39 AM

I'd personally be up for:

- Op Klondike
- Golden Age (Woodsman!)
- Succession Wars
- War of 3039

#10 Shade Cido

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Posted 30 August 2012 - 01:42 AM

Of course, we're all assuming Clan mechs will be playable straight away, once the invasion comes. Personally I think it would be nice if when the invasion occurs, they create a new game type, Coop, where everyone of every faction would have to cooperate against the NPC clan mechs maybe with rewards of rare clan tech for a sucessful completion of the mission. This would certainly give the game a bit of the flavour of what happened during the Clan invasion in BT, with mortal enemies fighting side by side to defeat powerful, technically superior enemies. Of course, as time goes on, eventually they could slowly bring pilotable Clan mechs into the game. At least this way everyone wont rush over to the newest bestest clan mechs in one hit.....and destroy the whole RP part of the game in the progress. Even though it might mean a long time til I get my Fav, the Mad Cat.

Edited by Shade Cido, 30 August 2012 - 01:43 AM.


#11 Meteor Hammer

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Posted 30 August 2012 - 02:11 AM

View PostShade Cido, on 30 August 2012 - 01:42 AM, said:

Of course, we're all assuming Clan mechs will be playable straight away, once the invasion comes. Personally I think it would be nice if when the invasion occurs, they create a new game type, Coop, where everyone of every faction would have to cooperate against the NPC clan mechs maybe with rewards of rare clan tech for a sucessful completion of the mission. This would certainly give the game a bit of the flavour of what happened during the Clan invasion in BT, with mortal enemies fighting side by side to defeat powerful, technically superior enemies. Of course, as time goes on, eventually they could slowly bring pilotable Clan mechs into the game. At least this way everyone wont rush over to the newest bestest clan mechs in one hit.....and destroy the whole RP part of the game in the progress. Even though it might mean a long time til I get my Fav, the Mad Cat.


I'm also hoping for something like this, but I'd have stars of NPC omnimechs dropping into battles already in progress. Not sure how that would work out though. I can see people getting pissed if they lose and can't afford to repair their mechs.

Meteor Hammer

#12 yarddog

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Posted 30 August 2012 - 03:52 AM

View Poststoneyman, on 29 August 2012 - 11:36 PM, said:

I wanted to know from the older guys that have played battletech. what are your ideas on the game? Of course theres always room for improvement. I've got a couple of ideas maybe bigger maps. more mech's. i.e. Warrhammer 2c, Madcat 2, Longbow.... also any thoughts on Clan tech in game??


This is definitely a Battletech players Mechwarrior game. If it stays true to the canon, Clan tech will be difficult to obtain, unless, of course, you are the Black Thorns who collect it just as easy as you please. I'm more interested to see if Star League tech makes it to the game. A Brian Cache perhaps? Comguards?

#13 Dymitry

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Posted 30 August 2012 - 04:14 AM

I surely would hate seeing all the IS people going around with mixedtech. Is also very non-canon. Clan weapons are not spare parts, when recovered they were either used to fix salvaged omnis or to research.

#14 Panthead

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Posted 30 August 2012 - 04:38 AM

After the clans get stopped and even during the attack the houses fought amongst themselves so that should always be there.

I do like the way the game feels, from a Battletech standpoint. I always wished that all Mechwarrior games would feel like this. I dont even mind the Mechlab, thought I'd hate it but I it works out really well.

#15 DocMcOk

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Posted 30 August 2012 - 04:38 AM

Hmmm, well I think I have to agree with the most of you and I really would like to see a mainly NPC based Clan invasion in (far) future. I like the Clans (except the “proto mech”) and their approach for combat. Would be interesting to see how they implement this into the game. But honestly I would rather 1. like to see some large scale battles between the houses and 2. maybe even some NPC tanks or jets. Especially some good old Demolishers can give you something to think about on the battlefield.

#16 lagosthewayward

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Posted 30 August 2012 - 05:10 AM

Personally I am a IS fan, was sad to see the Eridani Light Horse disappear after/during the clan war. Enjoyed all the Games outside of Mech Assault, they were fun...but not the MechWarrior I was used to. I do run the BattleTech RPG system with the Miniature Game for 'Mech based combat, I have my game set in 3040, figured I'd give my players a good decade In Character to get bolstered up before dropping Clan Mechs on them.

As far as this game goes outside of some minor connection issues and a initial issue with my mouse I'm having a blast with my Hunchback, it's my number 3 mech in all of BattleTech but my primary two, the Axe Man and the Zeus being my favorites are not (yet?? :)) in the game. But I digress.

I personally would love to see some NPC based missions, going against X house and maybe some NPC allied and enemy units like Aerospace and Armor. I'd love to have the ability to play a scout Mech, paint a target and watch some artillery and missiles rain down like the wrath of an angered god on that poor *******.

#17 Johnathon Harvel

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Posted 30 August 2012 - 08:11 AM

View PostVincent Hall, on 29 August 2012 - 11:49 PM, said:

I kinda wish they started in 3048 because it looks that by the time the game is done and released we will already be in the midst of the Clan Invasion, and I wanna wreck havoc in Faction vs Faction for a good time before that happens.

If we started to far back then we would all be piloting Agra-Mechs...lol

Edited by Johnathon Harvel, 30 August 2012 - 08:13 AM.


#18 Dymitry

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Posted 30 August 2012 - 08:15 AM

View PostJohnathon Harvel, on 30 August 2012 - 08:11 AM, said:

If we started to far back then we would all be piloting Agra-Mechs...lol


Funny.

What is an agra-mech?

#19 Tannhauser Gate

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Posted 30 August 2012 - 08:21 AM

(Agracultural Mech like with saws and sheers, rock busting powered hammers etc..)

On the topic,
Personally I never thought this day would come. MW2 and MW3 were great games and good simulations for their time but, as the consoles started to proliferate, we saw more arcade versions like the MW4s and MAs. The prospect of a PC simulation seemed remote. So, as an old timer, I'm FLOORED that MWO will not only be a PC sim, the graphics are geneations beyond previous MW games, its rooted in canon, and it has a metagame following the BT timeline. We wont just be playing in open drops with the occasional league match as before. We will be playing in battles that rage all over the map according to canon factions. We will be part of the evolution of the classic BT timeline. That, my friends, is kicka** and what everyone has been wishing for for years.

As for the timeline, I too would rather have seveal months or a year or more to play through some of IS history if the metagame is rich enough to stage some important events in the IS to be part of. We still dont know how PGI is going to present the Clan Invasion. It could simply be news updates about battles with stange mechs and then clan mechs start showing up for sale in the mechlab. That would be disappointing though. Id much rather that it be a major surprise (as much as it can be) in some epic battle someplace with a few clanners showing up here and there piloted by devs to start major buzz in the fan base. Make it an event and send the community into a whirl with it.

Perhaps, have the FnF team pilot clan mechs and drop in a few pub games. I guarantee you that hazey pics of the clan mechs in battle would start showing up on the web as well as frapped vids on youtube of clan mechs. The fan base would have a cow.. collectively.

Edited by LakeDaemon, 30 August 2012 - 08:43 AM.


#20 Dymitry

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Posted 30 August 2012 - 08:24 AM

View PostLakeDaemon, on 30 August 2012 - 08:21 AM, said:

Agracultural Mech


I tough it was a mech who could stand a lot of AGGRA.





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