CoffiNail, on 14 February 2012 - 10:37 PM, said:
Not to go and geek out on ya.. but I am sure you were probably going from one 32MG stick to 64MG.. etc.. ( yea its been that long )
Machines with 4-8 GB of RAM are only recently the norm (WIthin the last 5 years recently) and came with the advent of 64 Bit Win7 OS.
Mechcommander 2 Minimum specs were pretty light compared to todays machines:
Microsoft Windows 95/98/ME/XP
PC with a 266 MHz equivalent or higher processor
64 MB of SDRAM
400 MB of available hard disk space for a typical install, 200 MB of hard disk space for swap file
Quad-speed or higher CD-ROM drive
DirectX 8.0 or later API
SVGA 2D video card with 8 MB of video RAM
16-bit Sound card compatible with DirectX 8.0 or later
Speakers or headphones required for audio
Microsoft Mouse or compatible pointing device
56.6 Kbps or better modem for online play
......................
Seeing these specs reminds me just how long its been since we had a good Mechwarrior game and what a huge leap in hardware has been made in a decade.
Heck I could almost run this thing on a smartphone..
Exilyth, on 15 February 2012 - 02:49 AM, said:
Mhh... makes me wonder... will that other game (the iOs one) get ported to android later?
and hopefully WindowsPhone
as for the guy asking about what iPad.. probably doesnt matter
nano, on 15 February 2012 - 04:13 AM, said:
BTW MekTek IS working on the iOS Mechwarrior : Tactical Command
Quote
Edited by Chuckie, 15 February 2012 - 04:33 AM.