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New Players Start Here (Pretty Please!)


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#41 Kaemon

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Posted 16 February 2012 - 10:08 PM

Added MechWarrior Online In The News.

#42 Sean Lang

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Posted 17 February 2012 - 07:42 AM

Great work good sir!

#43 Kaemon

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Posted 17 February 2012 - 09:11 PM

The MW:O (unofficial) IRC channel has been added to the links.

#44 FACEman Peck

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Posted 18 February 2012 - 10:44 PM

I'm glad this came out, especially since I got a TON of flak for asking people to do something like this in a forum.

#45 Kaemon

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Posted 19 February 2012 - 12:44 PM

View PostFACEman Peck, on 18 February 2012 - 10:44 PM, said:

I'm glad this came out, especially since I got a TON of flak for asking people to do something like this in a forum.


;)

Added HyperPulse Radio to the list of Player Resources (now if I can only get my repaints done).

#46 ArchLurker Chad

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Posted 20 February 2012 - 03:12 AM

Thanks. This makes it so much easier to read up and make sense of the info.

#47 Atlas3060

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Posted 20 February 2012 - 12:45 PM

Good work on this thread!

Shameless plug of mine if it can be used somehow:
http://mwomercs.com/..._5868#entry5868

I'm glad this community now has a new person thread pinned.

#48 Ferox

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Posted 21 February 2012 - 09:35 AM

A lot easier to find MW knowledge, I'm not very good at browsing for stuff, thx.

#49 Astronaut Ninja

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Posted 21 February 2012 - 01:23 PM

Thank you very much! Very helpful stuff here, Cheers!

#50 whiskey tango foxtrot

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Posted 21 February 2012 - 01:27 PM

Welcome Ninja......(:P

#51 Kaemon

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Posted 21 February 2012 - 02:24 PM

ZRO Zimm is doing awesome work in the Siggy Request Thread, it's been added to player resources.

I suppose we owe him a beer for all the extra work we just sent his way.

Cheers!

Edited by Kaemon, 21 February 2012 - 02:25 PM.


#52 Imperfect

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Posted 21 February 2012 - 07:44 PM

I cannot wait until this game is released! I have been waiting for a real Mechwarrior game since Mercenaries! I know that game development can be tricky and take time, but I do greatly wish for this project to be a huge success! I cannot wait until the comeback of the mechs!

Thanks for all the hyperlinks! I have been reading evetything I can find.

Edited by Imperfect, 21 February 2012 - 07:45 PM.


#53 Kommunist Kodiak

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Posted 23 February 2012 - 06:10 PM

I need to know how to post images on forum

#54 Kaemon

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Posted 23 February 2012 - 08:26 PM

View PostKommunist Kodiak, on 23 February 2012 - 06:10 PM, said:

I need to know how to post images on forum


get URL of pic, click picture icon in your reply (below and right of smiley face).

ADDED - Game info header *joys* and House Faction info (under Games tab)

#55 TheAngelofDeath

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Posted 25 February 2012 - 04:45 PM

Hey were in a company recruiting, you most likly dont understand but if you friend request me, you WILL be opening up an oppertunity that will help you progress to your highest potential. I know how this game will work, does work, and has worked in the past. WE are aiming to outnumber the amount of members in house stiener or even Davion. There is power in numbers... join and help the cause if you read this. become the lever which prys the threshold of gaming to a whole no level. become "The Company"...

Edited by TheAngelofDeath, 25 February 2012 - 04:46 PM.


#56 MAJOR DONUT

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Posted 29 February 2012 - 08:55 PM

I can't wait for this effing game!

#57 Fusilli Fettuccine

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Posted 01 March 2012 - 11:40 PM

Thanks for this helpful information.

#58 The Arachnotron

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Posted 02 March 2012 - 11:36 AM

Thanks for this, I would have had no idea what faction to choose, how the game mechanics worked, or even what classes there were to choose from and how to level up without a lot of wandering in and out of threads.

Keep up the great work!

#59 Kaemon

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Posted 02 March 2012 - 12:54 PM

Added Game Trailer (external link...bleah) and Notes About The Trailer (which hopefully will stem some of the nerd rage).

/Nominal™.

#60 Garth Erlam

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Posted 02 March 2012 - 12:59 PM

I'm Community Manager Erlam and this thread makes my life easier.

/pinned






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