Which Mechs *Need* a Redesign?
#41
Posted 15 February 2012 - 03:41 PM
Although i would love to see fd do a ceasar redesign as well. Good weapons mix but the looks could use some work.
#42
Posted 15 February 2012 - 03:48 PM
#43
Posted 15 February 2012 - 04:02 PM
Neovenator, on 15 February 2012 - 10:03 AM, said:
http://www.gearsonli...ttletech/mecha/
While I am generally not a fan of making mechs too 'anime' style I have to say I way prefer the looks of the Ost series of mechs from Japan then the fugly lumps that we got stuck with in TRO3025.
Looking through those... I would expect use of similar design aesthetics to not only send the "anti-humanoid" individuals into seizures, but From Software (as the owners of the Armored Core franchise) might have a thing or two to say about some of them...
COM-2D Commando
vs
AC Vixen
#44
Posted 15 February 2012 - 04:34 PM
#45
Posted 15 February 2012 - 05:06 PM
The Banshee's Glasses and grin always looked cool to me. As a kid, it reminded me of a Duke Nukem robot. These days, like Gurren Lagann. Either way, it looks like it wants to rock out - all it's missing is a sweet guitar. My only problem with it is it's pitiful weapons array - easily addressed by the Steiner refits.
The Cyclops, likewise, looks very much like it's namesake. It looks big and bulky, but not so bulky that it stops looking like it's intended role - a computer-heavy command 'mech.
And the Crab, while the legs seem a bit strange, the overall outline of everything hips-up looks pretty cool and streamlined. It kind of reminds me of an F-104 Starfighter.
But as for mechs that really DO need a redesign...
It's got to be said, the Hornet is just god awful looking. It's got the face of an urbie without any of the charisma. You say "Urbanmech", and everybody knows what you're talking about. You say "Hornet", and people twist their faces in confusion.
The Falcon, Likewise, little redeeming about this design, aesthetically. Chopping Block.
The Quickdraw - This one needs it bad. Very bad. There is very little to redeem this 'mech. Too much engine and jump jet for a 60-tonner, ugly design, inadequate armor and weapons in every direction lead to no facing with enough power to do anything. It HAS recieved redesigns in the Experimental TRO series, and it actually looks rather impressive if you get rid of the head and torso-mount the cockpit, but as the design stands, there are not really any redeeming features of the 'mech, and few of the refits make it worth taking.
And of course, the Wyvern really could use a facelift, too. If you think that people complain too much about the Hunchback or Centurion being too humanoid on this board, wait 'till they get a load of the Wyvern. I don't think I've ever heard of anyone using this design. It really doesn't excel at anything, and it looks like some sort of cousin of C-3P0. Couple it with an Urbie for an homage to Star Wars, though.
That should be it - at least in the terms of 3025/3050 'mechs.
Edited by ice trey, 15 February 2012 - 05:06 PM.
#46
Posted 15 February 2012 - 05:11 PM
#47
Posted 15 February 2012 - 06:56 PM
#48
Posted 15 February 2012 - 07:05 PM
Not a fan of bushwacker.
#50
Posted 15 February 2012 - 07:32 PM
IE Commando, Wolverine... and many more....
#51
Posted 15 February 2012 - 10:31 PM
I hope the Zeus makes it, and I hope FlyingDebris takes a light touch, this mech is almost perfect as is.
But for horrible looking mechs:
The Vulcan came up on a pole. I absolutely hope this mech is NOT included, and if it is, then it definately needs a facelift.
I would love to see an updated Grasshopper. A great mech that could use some love
The Stalker is another one that is a good design, but failed style.
I actually like the Assassin, but I think few minor stylistic touches could make it a standout mech.
And of course with the absense of the unseen, the Dervish is left alone to carry the 55 ton mantel and thus needs a facelift
#52
Posted 16 February 2012 - 04:30 AM
Strum Wealh, on 15 February 2012 - 04:02 PM, said:
Looking through those... I would expect use of similar design aesthetics to not only send the "anti-humanoid" individuals into seizures, but From Software (as the owners of the Armored Core franchise) might have a thing or two to say about some of them...
COM-2D Commando
http://www.gearsonline.net/series/battletech/mecha/btech8.jpg
vs
AC Vixen
http://images1.wikia.nocookie.net/__cb20110405150845/armoredcore/images/thumb/4/42/ACNX_Stinger.jpg/424px-ACNX_Stinger.jpg
Strum Wealh, on 15 February 2012 - 04:02 PM, said:
Looking through those... I would expect use of similar design aesthetics to not only send the "anti-humanoid" individuals into seizures, but From Software (as the owners of the Armored Core franchise) might have a thing or two to say about some of them...
COM-2D Commando
vs
AC Vixen
They copyied some of FASA original work. How rude of them.
Edited by Adridos, 16 February 2012 - 04:30 AM.
#53
Posted 16 February 2012 - 05:52 AM
Domoneky, on 15 February 2012 - 09:18 AM, said:
BLASPHEMER!!!!!!!!!!!!!!!!!
Actually, while I really like the Zeus in it's present form..(Duh?) I am very excited to see what PGI does with it's reboot design. In my minds-eye I see them removing the mix of curved and angular surfaces and going with a harder, more geometric design. (Does that make sense?) and loading it with slabs of armor similar to the Centurion reboot.
#54
Posted 16 February 2012 - 08:01 AM
GrimJim, on 15 February 2012 - 10:03 AM, said:
http://www.sarna.net...Banshee_11X.jpg
Agreed, the XTRO version looks a bit better for sure.
I do like the Banshee (especially the newer variants), but those sunglasses in the orignal art...
#55
Posted 13 March 2012 - 08:51 PM
Neovenator, on 15 February 2012 - 10:03 AM, said:
http://www.gearsonli...ttletech/mecha/
While I am generally not a fan of making mechs too 'anime' style I have to say I way prefer the looks of the Ost series of mechs from Japan then the fugly lumps that we got stuck with in TRO3025.
Man, I see so much Armored Core in these designs, they must have gotten the same guy who does most of the AC part designs for Armored Core.
#56
Posted 13 March 2012 - 10:12 PM
#58
Posted 13 March 2012 - 11:06 PM
http://www.sarna.net/wiki/Black_Knight
I'll be okay with it if they use the design from MW4, but the original needs a rework bad. I love the black knight but it just looks so bad.
Then you have this
http://www.sarna.net/wiki/Hussar
It just looks weird.
And lastly
http://www.sarna.net/wiki/Griffin
I dont think it looks bad, but knowing how popular this mech is, they should give it some special love before/if they add it to the game
#59
Posted 14 March 2012 - 02:29 AM
I get the feeling that the guys here at MWO are going to avoid the 16 "unseen" mechs completely, which is a crying shame.
#60
Posted 14 March 2012 - 02:35 AM
Yeah, I know the concept of a giant robot is actually silly if you think about it logically, but if we're going that route, then I tend to prefer to be on the plausible side of the scale. In other words make them look like stuff you see in the real world army (with legs and arms) and not like the overpowered things we used to drawn when we were 6 years old when nothing but power mattered, and US battleship was better because it now had 8 guns per turret, and definitely had ot have at least 20 turrets.
Edited by Hans Von Lohman, 14 March 2012 - 02:54 AM.
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