

Core explosions
#1
Posted 15 February 2012 - 08:31 PM
#2
Posted 15 February 2012 - 08:44 PM
#3
Posted 15 February 2012 - 08:52 PM
#4
Posted 15 February 2012 - 09:38 PM
#5
Posted 15 February 2012 - 09:47 PM
#6
Posted 16 February 2012 - 04:58 AM

#7
Posted 16 February 2012 - 05:10 AM
#8
Posted 16 February 2012 - 06:43 AM
#9
Posted 16 February 2012 - 08:03 AM
Basch, on 16 February 2012 - 05:10 AM, said:
I don't think we go "boom" now. I think we go " fzzzchhhzzz*pop*fixxzzzckckckzzz"
(that was supposed to be the sound of electronics fizzing and popping)
#11
Posted 16 February 2012 - 08:19 AM
#12
Posted 16 February 2012 - 04:18 PM
Basch, on 16 February 2012 - 05:10 AM, said:
I used High Explosives for this in MW4, so fun to run between enemy legs then BANG! mech is gone. So satisfying..
#13
Posted 16 February 2012 - 04:26 PM
#14
Posted 16 February 2012 - 04:30 PM
#15
Posted 16 February 2012 - 04:37 PM
The idea of a mech going critical and then being repaired by your maintenance crew... It just seems a bit off to me.
#16
Posted 16 February 2012 - 05:20 PM
To have your 'mech shot out from under you but never really "lose" the 'mech (as in you would need one heck of a repair job and infinite source of C-bills for that task) is kind of boring to me. It is the same as Living Legends in that sense, where, when you die, you merely get respawned and begin again. A BIG yawn.
#17
Posted 16 February 2012 - 06:54 PM
nubnub, on 16 February 2012 - 04:18 PM, said:
this is what i DO NOT want to see happen in this game, if it does then i see suicide runs becoming very common....
#19
Posted 16 February 2012 - 07:11 PM
EDIT: To quote myself again, it should be a one in a hundred, maybe thousand occasion, and it has to be spectacular. Like a RPon\\ "YEAH take that you son of a .... HOLY ****, HE'S GOING NOVA, **** **** RUN AWAY!!!!!" \\RPoff
Edited by guardian wolf, 16 February 2012 - 07:17 PM.
#20
Posted 16 February 2012 - 08:17 PM
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