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BattleMech Technology; an education!


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#161 knve

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Posted 21 November 2014 - 02:36 AM

so... there is a possibility that i can scream "PUNCH HIM IN THE SHNAHZ!!!" and my mech will punch the opposing mech in the face. wonderful. this brings up the obvious question, why cant we melee in mwo with mech's that have arms. second, i feel like there where suicide mechs out there that had a reactor that doubled as a fusion bomb when the pilot ejected. might be wrong, ill look in my manuals.... i'm inheriting some amazing things recently :(
oh well.

#162 kosmos1214

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Posted 21 November 2014 - 07:12 PM

View Postknve, on 21 November 2014 - 02:36 AM, said:

so... there is a possibility that i can scream "PUNCH HIM IN THE SHNAHZ!!!" and my mech will punch the opposing mech in the face. wonderful. this brings up the obvious question, why cant we melee in mwo with mech's that have arms. second, i feel like there where suicide mechs out there that had a reactor that doubled as a fusion bomb when the pilot ejected. might be wrong, ill look in my manuals.... i'm inheriting some amazing things recently :(
oh well.

the lack of melee is a programing thing right now but with luck that will change so lets hope for melee combat in the future

#163 Nebfer

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Posted 02 December 2014 - 07:35 PM

View PostPht, on 10 November 2014 - 07:01 PM, said:

AH. K.

That explains it. ATM I can't think of why the limit on the number of JJS on any given battlemech. That sounds like a dumb question i should ask Cray or Nebfer.


You called?

I would not know why you can only put so many jump jets on a battlemech, Though their operating range is limited largely that the system quickly get to hot on longer burns, as it uses largely hot air.

View Postkosmos1214, on 10 November 2014 - 05:48 PM, said:

here in mwo and they are talked about on sarna in some articals talk about the class of a jumpjet ie class 1 being on stuff like my highlander where as smaller classes being on smaller mechs like my catapult or the urbanmech

oh and to be clear im not talking about the number of jjs


Im not entirely getting you. However as far as I can figure out (where is this talked on Sarna?), In battletech their are three weight classes for battlemech jump jets, all pertain to weight of the device and weight of the mech.

For mechs 10-55 tons in mass each jumpjet are 500 kilograms in mass, 60 to 85 tons use 1,000kg jumpjets and 90 to 100 tons use 2,000kg jets.

Out side of the weight per unit, the per unit capability's remain the same, I.e. a mech with three jump jets would spend 3 tons if it was 75 tons, or 6 tons if it was 90 tons or 1.5 tons if it was 50 tons, but in all cases the mech would be capable of jumping just 90 meters.

As for MWO, I would suspect that it's just a in game convention denoting this weight class bracket. From what I can find
Class I 90 - 100 tons = 2 tons
Class II 80 & 85 tons = 1 ton
Class III 60 - 75 tons = 1 ton
Class IV 40 - 55 tons = 0.5 ton
Class V 20 - 35 tons = 0.5 tons

As one can see the mass of the jets brakes down as per B-tech rules, but they further split the brackets into their repected weight class's.

As for why you can not simply mount a lighter system on a heavier unit, well technicly speaking puting a 500kg jumpjet system built for say a 40 ton mech on a 90 ton mech, would not work very well, it produces roughly half the power as the much heavier system, installing more systems would probly worrent more plumbing and what nought so that in the end it would not be much diffrent than the heavier systems. As for other reasons, it is a bit abstracted in the end...

I mean do you think replacing the two PW F100 engines on a F-15 for an GE F404 (F-18) engine would be a worthy idea (or a equvlent weight of them)?

#164 kosmos1214

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Posted 03 December 2014 - 04:29 PM

View PostNebfer, on 02 December 2014 - 07:35 PM, said:


You called?

I would not know why you can only put so many jump jets on a battlemech, Though their operating range is limited largely that the system quickly get to hot on longer burns, as it uses largely hot air.



Im not entirely getting you. However as far as I can figure out (where is this talked on Sarna?), In battletech their are three weight classes for battlemech jump jets, all pertain to weight of the device and weight of the mech.

For mechs 10-55 tons in mass each jumpjet are 500 kilograms in mass, 60 to 85 tons use 1,000kg jumpjets and 90 to 100 tons use 2,000kg jets.

Out side of the weight per unit, the per unit capability's remain the same, I.e. a mech with three jump jets would spend 3 tons if it was 75 tons, or 6 tons if it was 90 tons or 1.5 tons if it was 50 tons, but in all cases the mech would be capable of jumping just 90 meters.

As for MWO, I would suspect that it's just a in game convention denoting this weight class bracket. From what I can find
Class I 90 - 100 tons = 2 tons
Class II 80 & 85 tons = 1 ton
Class III 60 - 75 tons = 1 ton
Class IV 40 - 55 tons = 0.5 ton
Class V 20 - 35 tons = 0.5 tons

As one can see the mass of the jets brakes down as per B-tech rules, but they further split the brackets into their repected weight class's.

As for why you can not simply mount a lighter system on a heavier unit, well technicly speaking puting a 500kg jumpjet system built for say a 40 ton mech on a 90 ton mech, would not work very well, it produces roughly half the power as the much heavier system, installing more systems would probly worrent more plumbing and what nought so that in the end it would not be much diffrent than the heavier systems. As for other reasons, it is a bit abstracted in the end...

I mean do you think replacing the two PW F100 engines on a F-15 for an GE F404 (F-18) engine would be a worthy idea (or a equvlent weight of them)?

thank you this does in fact explane my question and sorry if i was not as clear as i could have been

#165 Colonel Fubar

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Posted 22 December 2014 - 02:06 PM

Holy Data Overdose. I thought I was on Sarna. :D

#166 kosmos1214

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Posted 22 December 2014 - 03:54 PM

View PostDanny Fubar, on 22 December 2014 - 02:06 PM, said:

Holy Data Overdose. I thought I was on Sarna. :D

not quite

#167 Pht

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Posted 22 December 2014 - 04:01 PM

View PostDanny Fubar, on 22 December 2014 - 02:06 PM, said:

Holy Data Overdose. I thought I was on Sarna. :D


http://www.sarna.net...Mech_Technology

#168 MechWarrior6478661

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Posted 08 January 2015 - 11:05 AM

Where is the bidet?

#169 Pht

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Posted 11 January 2015 - 11:23 AM

View PostNovasdeferens, on 08 January 2015 - 11:05 AM, said:

Where is the bidet?


Thats an option on certain InnerSphere Command mechs; but you can only get it as a sterling silver gold-coated model with diamond and emerald encrusted controls, which instantly doubles the price of your 'Mech. :D

Edited by Pht, 11 January 2015 - 11:24 AM.


#170 Colonel Fubar

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Posted 24 January 2015 - 01:17 PM

Aaahhhh...Memories of The Flying Buffalo so many moons ago!

#171 Ian Drsaurri

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Posted 17 May 2015 - 07:46 AM

I didn't know that myomers were like actual muscles

#172 Kuddles

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Posted 25 July 2015 - 12:15 AM

Very informative post, good read. thanks!

#173 Sergeant Random

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Posted 23 October 2015 - 12:13 AM

Plz correct: Clan double heatsinks are 2/3 (not 1/3) the size of IS double heatsinks. Thx.

#174 Ionna Silver

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Posted 23 October 2015 - 09:51 AM

This post/readout is literally the coolest thing in Battletech, ty so much! :D

#175 Knight3165

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Posted 15 November 2015 - 06:04 PM

Ahh, this answers many many many questions for me...
Thank you for compiling all of this here, good sir!


P.S. Read it in one sitting, took about 33ish minutes i think :P

EDIT: 93ish* minutes.. off-by-one reading the hour :P

Edited by Knight3165, 15 November 2015 - 06:21 PM.


#176 SnagaDance

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Posted 20 November 2015 - 11:28 AM

View PostMarack Drock, on 31 October 2015 - 10:22 AM, said:

......... The Necro police have arrived. Sergeant Random you are under arrest for necro posting in a thread that has been buried by the forum God's. May Necrothreadus have mercy on your blackened and dirty soul.


A thread that has been pinned can't be buried. ;)

#177 Nero

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Posted 16 December 2015 - 11:12 AM

Even as a returning vet with a long history with BT, this is a good read. Like a cliffnotes version of Sarna. Cheers.

#178 Calebos

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Posted 23 February 2016 - 12:06 PM

That poster is really funny ... even just theoretically absolute ******** in point of biomechanical area. No movement possible there ... :)

#179 Maxwell7913

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Posted 04 April 2016 - 01:27 PM

Pretty mech, i think it needs a good paint job. V^___^V

#180 Raptir Lannaset

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Posted 27 April 2016 - 04:30 AM

awesome paint would be awesome!





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