

Missile Interception?
#21
Posted 25 February 2012 - 02:40 PM
#22
Posted 25 February 2012 - 02:40 PM
Just don't be upset if you don't hit anything and if your opponents do.
#23
Posted 25 February 2012 - 02:45 PM
#24
Posted 25 February 2012 - 09:17 PM
What you do is give a the radar a false target by deploying Chaff (a cloud of metal dust) yesterdays aircraft would automatically deploy it when a missile launch was detected , the missiles blow up when they hit the cloud. simple tech , been using it since Korea. proven works EZ , why not?
OK maybe its not Cannon and that is why not.
so lets stick to what is in the TT game then and quit arguing about whats feasible.
#25
Posted 26 February 2012 - 09:08 AM
FinnMcKool, on 25 February 2012 - 09:17 PM, said:
chaff pods are available starting 3069.
#26
#27
Posted 27 February 2012 - 12:16 AM
#28
Posted 27 February 2012 - 12:32 AM
Should there be anti missile systems -YES it's in the lore.
Should you be able to stop missiles with a non anti missile system- NO ,unless its the environment
Should there be missiles that can bypass anti missile systems - YES once again ITS IN THE LORE
Would it be cool to watch two missile boats fire at each other on an open field only to see a mass of explosions at the halfway point- HELL YEAH but they should both still take damage unless they have a anti missile system
#29
Posted 27 February 2012 - 12:35 AM
Longsword, on 27 February 2012 - 12:16 AM, said:
The point is that I don't think you would really be able to tell if you actually hit a missile, or just missed it in real time. Since most on the thread agree that hitting an incoming missile with a battlemech grade weapon (not L/AMS) is nearly impossible. Why bother checking for that 1 in a million chance to down 1 missile.
#30
Posted 27 February 2012 - 02:51 AM
#31
Posted 27 February 2012 - 03:33 AM
Just because the missles were slow moving there, doesn't mean they will be in MW:O as well.
Edited by Egomane, 27 February 2012 - 03:33 AM.
#32
Posted 27 February 2012 - 04:02 AM
If I throw a gold ball at your forehead, should it just pass through it? No? Well then why should a Bullet or Laser pass through a SOLID missle. The point here is that missiles were treated as passable objects by weapons fire in MW4 and PREVIOUS series games, the only thing that cause HIT DETECTION was your mech, an environment object, or the 'invisible' LAMs system destroying one.
I believe this discussion is incorrectly labeled and should instead be focused on missiles themselves be SOLID objects in the game instead of phantom graphical representation as they were in previous installments. I don't care if its impractical to shoot down missiles, and I don't care if people think that you're stupid for being targeted for a missile volley. The fact still remains that missiles are not solid objects in the previous installments and did not check for hit detection if by chance it was hit by another weapon.
Edited by Mautty the Bobcat, 27 February 2012 - 04:05 AM.
#33
Posted 27 February 2012 - 08:21 AM
Quote
And your thought is that is was an over-site on the part of the Devs of the previous games. ALL of them?
Would you care to impart your thoughts as to why they ALL would make such a critical mistake in their designs?
#34
Posted 27 February 2012 - 08:28 AM
Edited by ManDaisy, 27 February 2012 - 08:31 AM.
#35
Posted 27 February 2012 - 08:50 AM
ManDaisy, on 27 February 2012 - 08:28 AM, said:
I didn't see anyone trying to say Missiles were not Solid Objects. The counter argument seems to be that of all the Millions of games and Billions of Missiles fired, does it add to the game play if even .0000000001% of those missiles actually do not make it to their targets due to some random encounter with a micro second long laser beam? then NO it doesn't in the least and if it even added .0000000001% more Network traffic, than again, waste for zero gain.
Now opinions differ as surely do night and day so those who do and those who do not can simply agree to disagree on this one then. Sad to hear about the AC shells and the like really. Can't see why one would get some precedence versus the other. Well unless of course the whole missile idea was also straw man from their get go.
#36
Posted 27 February 2012 - 08:57 AM

#37
Posted 27 February 2012 - 09:03 AM
ManDaisy, on 27 February 2012 - 08:57 AM, said:

It cannot be helped that the Sale of Mullberry Bushes is up some 45% since November. I blame the speculators but Market trends are very hard to track these days with the constant fluctuations being seem with the European Fiscal nightmare currently ongoing. I recommend a Buy at 34 and a Sell at 41.5. You are on your own with any Puts.

#38
Posted 27 February 2012 - 09:10 AM
Edited by TimberJon, 27 February 2012 - 09:11 AM.
#39
Posted 27 February 2012 - 09:10 AM
#40
Posted 27 February 2012 - 09:16 AM
ManDaisy, on 27 February 2012 - 09:10 AM, said:
It's brutal really. Driving up Manufacturing costs for everything a BattleMech requires. Something (military) should be done...

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