Aegis Kleais™, on 01 March 2012 - 02:28 PM, said:
Going on the assumption that all players sit in a lobby until the game starts (unless we know the game to operate otherwise), if we utilize tonnage restrictions, those who arrive late to the lobby are punished by having the remaining tonnage forced on them.
12v12, Team 1 selects 800T of Mechs, and by the time 8 players on Team 2 use up 800T, what do the other 4 players do? They have no tonnage to select a Mech. They either can't join, and it's a 12v8 or you have to sit there and yell at one another to free up tonnage for other people so they can get the chassis they have experience/perks in.
In the event we're talking about instances where I am not in a lobby and I just pick a 75T Mech, the game randomly throws me to a server where they need a 75T Mech to keep the game fair, then how do I ensure that I can play with friends if the game chooses which server to move players to?
I'm not seeing the solution here that allows people to simply play with friends and choose the Mechs they want.
Do you just not read or what? That's a bad assumption. You're still fixated on a get in the lobby and pick a mech solution.
Lets say you have players A,B,C,D in your group. Its unlikely you'll be able to drop in a larger group into pubs for balance reasons.
Player A picks an Atlas
Player B picks a Black Knight
Player C picks a Commando
Player D picks a Dragon
You all queue for a battle together (or you could do this on your own)
Matchmaker goes out and looks at the pool of players in queue and selects 8 allies for your group and 12 opponents such that it considers the teams equal (by BV, drop weight, whatever)
Poof! you have a match. You get to play with your friends. You don't have to worry about not getting to play with your favorite mech, or having to negotiate over remaining tonnage.
The drop weight/BV isn't don't to be the same every time, but the fight will be even. This is how random battles with pubs should be handled.
Now what you're thinking of is more a merc company or clan sort of thing.
In this case the match system would be entirely different.
First the lobby would be by invite, not randomly assigned. Pubs might be able to request to join partially full lobbies
You would get into a lobby and the group leader would decide the drop limit (mass/BV) from a list of a couple choice and assign roles to the people in the group (such as scout, leader, etc) Everyone would go pick a mech for the role they are supposed to fill, or ask to be assigned something else. People would bump up or down mechs to meet the limits. Once the group is ready the leader queues with other groups at the same limit and a game is made.
This would be a strictly opt-in system for pre-made groups. If you want to play whatever mech you brought and not deal with compromising for the group, there is always the random matches. Or heck, you can go start your own lobby and invite people so you can assign roles.
Easy. No need to worry you can't play your timberwolf 24/7 if you really want.