

#1321
Posted 31 December 2012 - 03:43 PM
The possibilities for self-amusement are endless.
#1322
Posted 01 January 2013 - 03:11 AM
blinkin, on 28 December 2012 - 01:33 PM, said:
No, because the ingame designs are different than the original minis or illustrations, just take a look at the Project Phoenix. I'd like to have some unseen designs, too, even if they look like the PP-Mechs

In addition, I would pay for House-specific and unit specific camos.
#1323
Posted 01 January 2013 - 06:22 AM
Tharkan Stuermer, on 01 January 2013 - 03:11 AM, said:
Those will be included with your in-game rank for your individual house as per the most recent DEV Q&A thread.
Edited by WiCkEd, 01 January 2013 - 06:23 AM.
#1324
Posted 01 January 2013 - 09:17 AM
thaats all...
#1325
Posted 01 January 2013 - 10:43 AM
blinkin, on 30 December 2012 - 11:28 AM, said:
And cars in North America are made by union members, driving up the cost of a vehicle significantly with built in obsolescence and drastic loss in value once purchased. I do see the corollary with the product thus far. I have yet to realize much value for my initial founder's investment in this product. Oh, I like the economy for matches won/loss, but the mechs and components are a tad unrealistically priced. I mean, an XL engine that costs as much as a medium mech? really! Now THAT is union-based pricing.
Aramoro999, on 01 January 2013 - 09:17 AM, said:
thaats all...
most have and will continue to do so in spite of console kiddies desires to the contrary
Edited by Gremlich Johns, 01 January 2013 - 10:45 AM.
#1326
Posted 01 January 2013 - 11:49 AM
Gremlich Johns, on 01 January 2013 - 10:43 AM, said:
most have and will continue to do so in spite of console kiddies desires to the contrary
i am going to bypass all of your political BS.
as far as xl engines: the xl models universally weigh about half as much as their standard counterpart. not only are you buying an engine, you are also buying all of that tonnage. that can end up being well over 10 extra tons for many of the high end engines.
here is a realworld example: steel bicycles are heavier than thier aluminum or fiberglass counterparts, and as a result the lighter versions are many times more valuable in most cases.
Edited by blinkin, 01 January 2013 - 11:51 AM.
#1327
Posted 02 January 2013 - 03:19 AM
Im not gona spend $10 just to change my mechs color. Its so ridiculous, the amount they are charging for things like that.
#1328
Posted 02 January 2013 - 12:20 PM
I'd pay some money to be able to buy the access to the Warhammer (If it's done right and doesn't look completely different from the origional), I want my Warhammer!
I'm sure lots of people would spend money to buy their favorite "Unseen" mech chassis. Personally I love the Warhammer and would be willing to spend a few dollars to get it. I refuse to spend another $60 on this game though so keep it reasonable or forget it!
#1329
Posted 02 January 2013 - 07:43 PM
Pay 10,000 MC, and you get an option to select the number of players you want to have in a match, on each team. If you want to run 2 vs 2, or 12 vs 12, or ANY team size in between, custom matchmaking would let you do that.
Once paid for, the custom matchmaking option would always be available. If checked, the servers would always assemble a match with that specific number of players per team. A player might wish to uncheck it if running with a group larger or smaller than their desired size.
Players that have not paid for custom matchmaking would be placed into matches with variable numbers of players. Sometimes, it would be a 3 vs 3, or a 5 vs 5, or 10 vs 10, or really anywhere in between. It would all depend upon what the person in the match with custom matchmaking has paid to get.
If you always want 8 vs 8, you would have to pay the 10,000 MC to get that.
If you paid for 3 vs 3, and you decided you wanted to go to all 5 vs 5, that would not be a free operation. That would cost another 10,000 MC.
I would buy MC TOMORROW if this was implemented. My biggest gripe is that the number of players on the battlefield is too damn high, and I would pay my 10,000 MC to play 3 vs 3 PUG's until the end of time.
#1330
Posted 03 January 2013 - 10:42 AM
Allow some automated defense.
Could put trial maps as a choice for drops. Would be a way to make money and increase the available maps.
Virgil von Hesse
House Liao
#1331
Posted 03 January 2013 - 10:59 AM
The free day of Premium time was a great idea - I am still waiting for a sick day at home to use it but I have a feeling that I am going to really enjoy the bonses and miss them when they go away.
If other gamers are basically cash-based, you can use gift visa's for online purchases *IF* you register the card online first. That adds a billing address to the card and makes it available for any online purchases.
#1332
Posted 03 January 2013 - 01:58 PM
My group were talking and we all agreed we would pay for custom voices for our cockpit computer. Especially if you guys could snag some really cool ones. Ideas we had:
- The Swedish Chef
- Samuel L. Jackson (proof of age required - YOUR MECH IS HOT B!^%#$)
- GLADOS (Yea, this one would be tough to license we're sure)
- Archer (Mr. H. Jon Benjamin)
- Master Shake
- Karl (ATHF)
- Patrick Warburton (Yeaha, you're a... you're out of ammo on that one.)
- Tracy Morgan (Just saying crazy things)
Okay, we can't possibly get some of them. But I think the idea is cool.
#1333
Posted 03 January 2013 - 07:27 PM
-I would LOVE to spend more money on this game.
-I LOVE the mech XP system that lets you unlock improvements to your mech performance based on how much time you spend in it. Awesome role-playing element.
-I HATE how I'm forced to buy 3 of the SAME TYPE of mechs in order to unlock the Elite and Master levels of experience upgrades.
I get how in order to be a master of something you gotta spend time in it. But I don't want to be the "Master of the Centurion". I want to be the "Master Medium Mech" or "Master Light Mech" pilot. I don't want to own 3 different customized Centurions. I want to own a Hunchback, a Cicada, and a Centurion, and be a master medium mech pilot. And then maybe later I would like to buy a Commando, a Raven and a Jenner, and be a master light mech pilot too. I would PAY LOTS OF MONEY for this to happen.
Instead, I'm not, because I don't want to spend real money on 3 customized Centurions. I'd rather just play my one Centurion long enough to make enough C-bills to buy something else.
PLEASE change this. I promise you will make more money faster.
Thank you.
#1334
Posted 03 January 2013 - 11:03 PM

I mean just look at some of the cool ones on this site:
http://camospecs.com...tion.asp?ID=179
Decals are also a great idea, but will make more sense once factions have been implemented.
Unless were able to upload our own. The ability to change the huds colour scheme could be a worthy addition.
I'm fine with hero variants being only purchasable with real money as long as it stays that way.
Having to buy either an entire mech chassis or basic variants with MC would suck.
Although if the dev's slapped a $15 dollar price tag on a Tiber Wolf they would probably see a pretty high influx of cash flow.

I think a cool feature would be the ability to have an arena style game mode where people could place bets with MC, and then participate in tournaments sorta "winner takes all" style. That would really give some incentive for players to focus more on their tactics and skill level, as well get rewarded by racking in some MC.
#1335
Posted 04 January 2013 - 04:32 AM
Just let us go to the store and use our credit card, period.
I'd pay for new hero mechs with cash - $5 a mech, you would have made 15 bucks from me already, but I am not buying MC as I can not buy it in the exact amount I want or need, I have to buy more than I need, and have some of it sit there - paying for something we don't want at that moment or will not use is a dis-incentive to the purchaser.
I'd pay for a camouflage scheme - $1 each, I have many mechs, that is many dollars per player. And please do not do this temporary crap, if I buy a paint scheme, it must be permanent. I can't describe how ludicrous it was for World of Tanks to sell a paint scheme for a week, then it went away? That's why I never bought one.
You should stop giving the game away for free, you should make us pay for a digital download, $10 or something. I know the cost of publishing a box and distributing it through retail stores is high, but people will pay for digital downloads like we do for movies and music.
Some people are plain old poor, and can't afford to buy games, that was cool back in the day, we would just copy them for free. Can't do that now though! 8-) What really bothers me about this particular game is that there is no way to work hard to earn better items through game play; ( ie no rewards ). People play games for rewards: Ex.
Star Trek Online input a new update last Season about a month ago, they removed loot drops from running Elite engagements, instead they gave you a reduced amount of dilithium ore, and that was it. People complained mightily, left the game in droves (free to play), not because they didn't like the game, the game didn't change, but because the player was not rewarded for doing something that could take 15 to 30 minutes. People play games to take actions that will bring them a reward, sounds childish, but it's the truth of the matter. When players were done with the elite match, and got nothing in return, they said forget this, this is boring, and walked away. STO devs responded, in 1 week, they went back to the old system of loot drops, and everyone was happy.
Don't be like that MWO, get with the salvage drop program, give us some random loot from our matchs, even if we don't use it, it doesn't matter, we get loot, use it or sell it, but it makes the player feel like the really got something for playing - c-bills aren't enough. How about this, the guy with the most kills or assists has a chance to get someones dropped dashboard ornament! Honestly, I'd rather just get the ECM module from a Raven so I can collect a chain of them and wear them around my Awesome's neck - #)(&! Ravens!!
I'd pay for a flag on my mech, hoist the Jolly Rogers and let it flap in the face of those House Pets!
Regards,
Edited by Relaed, 04 January 2013 - 04:35 AM.
#1336
Posted 04 January 2013 - 05:09 AM

#1337
Posted 04 January 2013 - 04:48 PM
I'd also pay for team related stuff.
I like the idea of having something created, and then sent in to be validated, and then team members being able to buy it for a bit so that we can be in unison (like an emblem or even one of those in cab items)
Khan DaisuSaikoro Nagasawa
I'd definitely pay for colours.
I'd also pay for team related stuff.
I like the idea of having something created, and then sent in to be validated, and then team members being able to buy it for a bit so that we can be in unison (like an emblem or even one of those in cab items)
Khan DaisuSaikoro Nagasawa
#1338
Posted 05 January 2013 - 01:27 AM
-Media Cam: +15% cbill bonus. Stacks with other cbill bonuses, of course.
-Fast Learning DI: +15% experience bonus.
-Adaptive Learning DI: -20% experience. 20% of experience gained is added to each other currently existing variant of the same chassis.
(For example, if you would earn 400 exp. from a match, you would get 320 instead. Each variant would get 20% of 320, or 64.
#1339
Posted 05 January 2013 - 08:23 AM
- Premium matches. Instead of purchasing an entire days worth of time and loosing some time to moments when i cant play (I.E. have to sleep or the Mech hasn't left the stupid match), just give the bonus per match.
- Expensive Mech Upgrades/Parts (I.E. new engines, FF armor, Double Heat sinks, Unlocked Modules). You would still have to grind the XP, but you should be able purchase all those highly expensive parts right off the bat instead of buying and selling a Mech for cbill's or playing a large number of matches before you can afford to buy all the equipment to get your Mech to its sweet spot and having fun.
- Bring back MC Deals and more MC price points, it's easier for me to justify spending $3 on MC than it is $7, $15 or $30. Walmart and the like have been exploiting for decades the fact people are more likely to buy something because they say a certain item is on sale.
#1340
Posted 05 January 2013 - 10:42 AM
If they made history modes, short chapters where you gain experience and money, battles based on stories from books or new stories.
Who does not like to be part of the Battle of Tukayyind, or be part of the operation snake.
Depending on the membership of a house or a mercenary company, different types of missions.
Apart from decorative elements to the cabin, premium time and mc. I do not know what else can be done to get us money
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