#1621
Posted 19 March 2013 - 01:20 AM
I would also pay for accessories but at the prices they are charging now its just a bit crazy - I mean cmon, fuzzy dice for 750 mc... you cant even buy 2 with $7 and Im guessing when you sell your mech they are gone too.
I would also pay a one time fee to be able to obtain bonus xp and credits indefinately.
#1622
Posted 19 March 2013 - 01:28 AM
Hi-Rez finally clued up and added the game of the year edition for Tribes: Ascend, how long will it take PGI before they allow people to buy the game?
#1623
Posted 19 March 2013 - 04:17 PM
#1624
Posted 21 March 2013 - 06:40 AM
#1625
Posted 21 March 2013 - 09:22 AM
Quote
Straight, unambiguous, non-trolling answers from the devs about things like ECM, 3rd person, Clans...
#1626
Posted 21 March 2013 - 08:17 PM
Ryan Kryzanowski, on 18 March 2013 - 06:38 PM, said:
i would pay to get rid of forum trolls with unrealistic demands.
if you want more then pay them more money so they can hire more people to design mechs and maps. these things don't just pop out of thin air.
Edited by blinkin, 21 March 2013 - 08:18 PM.
#1628
Posted 22 March 2013 - 08:03 AM
blinkin, on 21 March 2013 - 08:17 PM, said:
i would pay to get rid of forum trolls with unrealistic demands.
if you want more then pay them more money so they can hire more people to design mechs and maps. these things don't just pop out of thin air.
Agreed 100% actually, 1mech+map a month is new to me and Im actually happy with that...lol....
#1629
Posted 22 March 2013 - 08:09 AM
Xenok, on 18 March 2013 - 02:16 PM, said:
Mechs would have to be non-tranferable between the bays without selling and repurchasing them and the bonus would not stack wtih Hero Mechs. It would be cool to have a lessor reward on any mech placed in that bay.
This idea sounds similar to buying a talisman in War thunder. I have to admit, that that sounds a whole lot easier from a developer perspective than what you mentioned but your idea is still interesting. Turning ordinary mechs into hero mechs for those that want their specific variant loadout.....
#1630
Posted 22 March 2013 - 08:36 AM
Also: Tee shirts
#1631
Posted 22 March 2013 - 09:39 AM
The ability to create, upload, and use custom decals. I think this would have to have significant pricing as you'd have to have an employee dedicated to an approval process (to make sure no one is putting giant penises on their mechs), but I bet a lot of clans and such would fork over good money for this.
Senger, on 22 March 2013 - 08:36 AM, said:
Also: Tee shirts
**** yes, real life swag.
Edited by Aposiopesis, 22 March 2013 - 09:40 AM.
#1632
Posted 22 March 2013 - 11:31 PM
#1633
Posted 23 March 2013 - 06:58 AM
#1634
Posted 23 March 2013 - 08:38 AM
Quote
Devs with some honesty and/or integrity to replace the politicians we've currently got ducking and weaving around technicalities to do whatever they want now in spite of anything they may have said in the past.
#1635
Posted 23 March 2013 - 09:39 AM
First off give us every mech that has existed since the first game to now, no exceptions. This should be a free feature for everyone since everyone is here because they want to play 'Mechwarrior' not sit around wondering why they bother logging back in to play with mechs they may very well not care about using.
Secondly....larger match capacities overall, 8v8? what is this, a ps2 game? and the ability to choose which maps we play, and with expanded modes such as the apparently hard to program Death Match or Team Deathmatch. (I'm not here in my 50+ton mech to play CTF, dafuq?!)
Third, free paint (c-bills only) you must be tripping if you think people should pay for pixel color
Fourth, FULLY customizable mechs AND hard points, every time I play it takes 5 seconds to realize everyone's driving the same copy-pasta mech around with slightly different loadouts, this isn't "game balance" its laziness, and yes this also should be free to all
To elaborate on customizing hardpoints;
Mech model of choice>then Hard Points (where and how many...within reason of course) this could be implemented in a drag and drop fashion like current weapon switching
To elaborate on Custom Mechs;
The ability to change/alter physical appearance and functionality (longer legs, larger/smaller physical part sizes) (strip external armor off to make mechs faster but lighter armored) things along those lines.
There should be nothing in the MC shop that hard work can't earn even for even common players. That's the only way to balance f2p games, end of story.
Without functionality such as the above I wont even consider paying for this game, ever. not even retail. without significant improvements it should just stay "Beta", me and my friend are already close to just uninstalling this 'thing'.
Advice? 30day f2p with locked higher functionality, p2p after 30days with universal among all players functionality.
F2P = Laggy servers, sparse updates, and unfixed bugs...nuff said
It isn't 1995 anymore, bout time we start seeing some actual effort in game design <_<'. Pretty graphics a game does not make.
#1636
Posted 23 March 2013 - 02:16 PM
#1637
Posted 23 March 2013 - 02:31 PM
Doesn't really make a pay2win as you cant upgrade the mech tree properly till the other variants release (which is why it would only have a 1-2 week lead time), but gives extra incentive to try said new mech....
Edited by Ralgas, 23 March 2013 - 02:32 PM.
#1638
Posted 24 March 2013 - 09:30 AM
Cervantes88, on 23 March 2013 - 02:16 PM, said:
HellsYeah!
I don't know if I would "pay" for this, but if they had this with a bunch of other more "open world" type things... yeah they could have a solid 10 bucks a month from me if they wanted.
KING OF THE HILL!!!
If this isn't under the Dev suggestions or general discussion I would start a new Poll/topic on it.
Conquest is just redundant atm, it always ends up being some sort of unorganized spread out Assault game anyway.
#1639
Posted 25 March 2013 - 09:47 PM
~Mechwarrior Cannon based Decals (ex. Grey Death Legion)
~Able to upload a custom decal (but can imagine this being a pain to implement)
~Custom paint/camo schemes
~More Mechbays
~Premium time
~ Hero mechs: Meh, I tried them and was not hugely impressed, but others seem to really like them.
~Premium Server Slots:
Ex. i'm based in China and would really like to be able to reserve slots on a server that I can get a good connection to. These dont have to be exclusive paid for only servers, just that I can stay connected to this server instead of having to find a different server each time.
~Tournaments: Paid Entry, with a MC Payout for first place team/player, Cbill payout for performance
What I DO NOT want to be paid for:
~ Paid for only Weapons: Players should not be able to use real money to buy a special weapon people cannot get with Cbills
#1640
Posted 26 March 2013 - 10:16 AM
Faction packs - similar to Founders Program, packs of battlemechs with the increase + camo kick-starting Community Warfare.
battlemech weapons
battlemech engines
battlemech upgrades
battlemech modules (physical items, not the GXP unlocks)
Edited by Pando, 26 March 2013 - 10:17 AM.
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