#721
Posted 30 May 2012 - 05:37 PM
It feels strange if the only way to get something is to use real world money.
I'd pay for nearly anything, as long as I could earn it with in-game credits or something. If credits were an option, I'd definitely pay for a credit boost so you can rack up the dough quickly.
#722
Posted 30 May 2012 - 06:00 PM
1. World Chat Mic.
2. Cockpit items. (Pin-ups, bobble heads, candy bar wraps, trash, etc.)
3. Avatar expressions. (If you were to sit still awhile you can see your avatars hands move around like picking up a candy bar, cig..or even better when you die you can see him get angry and throws things around right before the mech explodes.)
4. In-game music tab. (Where we can upload our own music into it.) this would be the first for me to buy!
5. Skins
6. Extra Character slots
7. Ammo extenders. (holds alittle more ammo. NOT saying as much as DOUBLED, but like 1.5x more or something
8. Extra Avatar custumizing. (like special hair or something)
9. Special Characters from all the mechwarrior games.
10. Donater options.
On the donater option it can be like if you were to spend a dollar a day you can get a certain stat buff but the more money you donate the longer you have that small buff for how much you spend. 10$ = 10 days of that buff. The buff won't be like 5x stronger. It would be like 1.5x - 2x at the MOST.
11. Also, on the skins, you could have them as limited time that range from 7 days -90 days.
#723
Posted 31 May 2012 - 06:52 AM
Special decals, cammo packages, and neato paints that wouldn't otherwise be regularly avaliable. "Brand-Type" Weapons that would give different visuals and/or sound effects when used/fired/etc. Cockpit customization: window tint, HULA GURLS, Photos you can make custom, and have set somewhere in the cockpit. Anything to give all that more -personal- touch to your mech.
#724
Posted 31 May 2012 - 08:07 AM
#725
Posted 31 May 2012 - 12:38 PM
Edit: I accidentally a letter.
Edited by PirateNixon, 31 May 2012 - 12:57 PM.
#726
Posted 31 May 2012 - 06:46 PM
#727
Posted 01 June 2012 - 02:45 AM
Land - some form of basic income
corporations - hard ware/upgrades
Planets - New Avalon - $5K, $8k for Outreach, if it has some form of in game reward like monthly cash flow
#728
Posted 01 June 2012 - 02:46 PM
S3dition, on 03 November 2011 - 03:06 PM, said:
Let me be a bit more specific:
Mechs
- Out of each class (light through assault) a couple of mechs should be bought with real money. This doesn't make the mechs any better than the others, only different.
- All mechs should be repairable with normal cbills.
- The purchased mechs could have set weapon configurations that are unique and otherwise unavailable (note: this doesn't mean more powerful, but a unique setup that you couldn't use otherwise).
- Experimental weapons can be purchased that are not explicitly better than stock, but might have greater variety of abilities. A gauss rifle that reloads faster, but only has 2/3 the normal ammo per ton for example.
- Each improved weapon could have a limit set to reflect rarity.
- Like weapons, modules are experimental. They may take up less space, but generate heat (or more heat) or have other limitations.
- Also limited to how many you can purchase, and may be incompatible with each other (for example, an experimental radar might be incompatible with experimental jammer).
- This is the big money maker. If people can only store 3 mechs and, say 50 tons of equipment, they're going to want to upgrade to hold more. This also holds true if you need to buy and store armor plating and structure.
- Merc companies should have a shared hangar with additional storage space. This should NOT cost money, but require a LOT of cbills to upgrade. This prevents companies with big spenders from just buying everything. It also prevents litigation that may come from one person fronting hundreds of dollars, then getting kicked from the company. Instead, players should be invited to play more to save up the funds, which will lead to greater volumes of weapon/mech/module purchasing.
- Make a salvage pit where people can spend a small amount of money to pull random "junk" from the pile. Random parts could be badly damaged mechs, weapons, or modules. These could either be combined in order to be repaired (in other words, 3 ER large lasers have enough parts to put them together into a working ER large laser) or cost a large number of cbills to get into working order. This, of course, depends on how much premium content is going to be offered.
This is exactly what i was thinking
#729
Posted 02 June 2012 - 01:31 AM
#730
Posted 02 June 2012 - 03:49 AM
Alternatively, a Pedobear paintjob for a Catapult (it even has the ears!) would be awesome.
Edited by Aethon, 02 June 2012 - 03:50 AM.
#731
Posted 02 June 2012 - 07:54 AM
I put big money into things that increase performance or give perks that result in getting even more resources. I don't want to rank fast but I love ot have enough resources/currency to play around a lot, experiment quickly and thus learn the game.
I like Battlestar Galactica Online, impressive for a browser game but that is where technology is. That game allows every weapon and item on ship to be upgraded. If a player wants they can do this by putting more money into the game. I don't want to see MechWarrior go that far, but something close to it would be nice. Maybe something new...
How about we can buy items that apply a final upgrade to our systems/weapons. A level of upgrade that cannot be reached any way other than spending money but the upgrade cannot be applied until the items level is upgraded fully. That I would love, that I would stick around on Startrek Online for, something I may not do. Simply because I have nothing to buy on that game that adds to my gaming experience.
I really hope they get it right with this game. People are willing to pay, they just need to figure out a balanced approach that does not encourage more talk about legislation being created for online gaming.
#732
Posted 02 June 2012 - 10:38 AM
#733
Posted 02 June 2012 - 01:00 PM
#734
Posted 02 June 2012 - 08:18 PM
Also small fee for well thought out new map packs.
I would pay for more mech space.
Mech Modding is also something that I would pay for ... tinted windows, big decals to choose from or upload my own Mech art. Maybe small fee to unlock a Mech Mod/Paint Bay.
Or modify the HUD in cockpit.
And oh yeah the ability to rent a server for my buddies an I to have private clan practices or Lan parties.
#735
Posted 03 June 2012 - 07:14 AM
#736
Posted 03 June 2012 - 07:52 AM
I don't think weapons would be a good idea as you are effectively adding a pay to win mechanic. Chassis are fine as you are limited to "say" 50 tons with a FTP mech and 50 tons for a PTP mech.
#737
Posted 03 June 2012 - 11:30 AM
It wouldn`t be considered OP since it doesn`t improve their mech in a way that it can kill you faster, but it will give you an edge in gaining exp and maybe unlocking some mechs. Also this wouldn`t be OP since you wont be gaining as much currency like others who play some matches extra for that level and may buy a more expensive mech at that time.
The one with the exp boost will just have quicker acces to a new mech (if it`s lvl based).
#738
Posted 03 June 2012 - 06:04 PM
Decals and paint jobs: The ability to change you paint and add decorative decals is a very basic concept, But what about the ability the to change your paint on the battlefield?that would be worth 5$. I would also pay 1$ to upload my own decal and have it placed on my mech. Or better yet buy random (digital) booster pack with decals in them for say 1-3$.
Vanity pets: No I don’t mean a monkey to ride in your cockpit and throw poo at the enemy’s on your view screen. I would ….wait, yea poo throwing monkey works. But what I was thinking was a small vehicle to follow you around. Say a small ground truck with your House banner flying from the back. It could also flee when combat starts and come back when its over. Or what about a drone pet to hover around your mech.
Colored explosions: Change the discharge of you lasers, PPC's, missile explosions, jump-jet exhaust, or any effect to any other color. Neon yellow and black catapult with neon yellow jump-jet exhaust.
Mech decor: flags, taberds, exhaust stacks, antennas, samurai flags, confetti launchers, smoke dispenser tubes. Colored running (chicken) lights. Etc. Anything that would add a non function or quality of life appearance to the mech. Set up some fixed points that the extras can all go on, very little programing involved. For more examples of non function vehicle decoration go to and local car drag-show in your area, or go to japan for extrem examples.
Mech emotes: for the mech's that can let them use emotes. A Thor dropping into a shaolin fighting stance, a panther shadow boxing, a Jenner doing the funky chicken, or a Atlas doing the classic kung-fu “come at me Bro” finger roll. Although technically Battletech mech's are not that limber.
Missions: solo and group missions. World of tanks is fine but I would love to do some questing with my tank buddy’s as well. To quantify the concept into its purest form and not go into hours of mission idea's and descriptions. More than pvp.
Merchandising: t shirts, mugs, hats, bumper-stickers, desk clocks, pencil holders, dog sweaters, energy drinks, movies, pajamas, underwear, etc. Google figureprints for gods sake. How hard would it be to have some one paint a mini of my mech to match its colors, and charge me 100$. right?
In short people want to feel like a individual snowflake and selling them virtual fluf would be a excellent money making venture. For information on these and many other ideas email spiderfiend3@hotmail.com
Edited by smeghead60, 03 June 2012 - 06:11 PM.
#739
Posted 04 June 2012 - 01:32 PM
I read a good bit of the post but not all so it some of the suggestions have been mentioned, my appologies.
1. different appearances of modular items. Why have a PPC look the same all the time?
2. I dont see any reason not to be able to have different colored beam weapons beyound the standard red green blue.
3. If there is any kind of guild/or clan setup for people I think it would be a good idea to be able to purchase a guild/clan/lance/battlegroup (or whatever you wanted to call it) logo for your mech beyound the standard House tags.
#740
Posted 04 June 2012 - 01:51 PM
-Windshield wipers
-Larger storage bays for mechs and equipment
Basically anything permanent like that. Obviously this has been said many times before but that's the main point. Also I might pay for some campaign functionality with a team.
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