Freelook and Track-IR
#1
Posted 07 March 2012 - 03:13 PM
For those who don't know, Track-IR is a bit of head tracking hardware which uses a series of infra red LEDs attached to your headset and a receiving camera to track movement, this is then transformed into view movements in game.
Track-IR is MAINLY used in simulator style games such as flight sims and games like ARMA 2, having it in MW:O would be amazing.
#2
Posted 07 March 2012 - 03:23 PM
MW is right up TrackIR's alley when it comes to what it offers sim fans.
#4
Posted 07 March 2012 - 03:41 PM
#5
Posted 07 March 2012 - 03:44 PM
#6
Posted 07 March 2012 - 03:50 PM
Thunderwave, on 07 March 2012 - 03:41 PM, said:
The TrackIR hardware uses USB connections, and a software application to operate the device. The TrackIR camera will easily sit on a laptop monitor given the design of the feet.
#7
Posted 07 March 2012 - 03:52 PM
#8
Posted 07 March 2012 - 03:54 PM
Wonder if voice chat is going to be built into the game, or if people are going to need thier own, ie., skype, etc?
#9
Posted 07 March 2012 - 03:57 PM
How cool would it be if light and shadow tracked across the cockpit geometry?
#10
Posted 07 March 2012 - 03:59 PM
and about 100 track IR threads why do we need another one
#14
Posted 07 March 2012 - 04:27 PM
Aegis Kleais™, on 07 March 2012 - 04:01 PM, said:
People are just lazy by nature.
punctuation unnecessary, message was short, delivered and understood as indicated by hostile response
there was no chance of misinterpretation of message or confusion of context
#15
Posted 07 March 2012 - 04:31 PM
Yeti Fiasco, on 07 March 2012 - 04:16 PM, said:
As someone who uses it constantly in ARMA 2, it really is accurate enough
I'm using it too, in Arma 2 as well - and i'm sure you aren't using it for the weapon's fine aim, because you can't really accurate and fast aim the reticle or cursor with TrackIR, it's providing only the head tracking. Furthermore, anatomically, human neck isn't intended to provide an accurate aim, which is a job for our eyes. The neck only provide "rough" sector tracking.
Edited by Scar, 07 March 2012 - 04:36 PM.
#16
Posted 07 March 2012 - 04:34 PM
Naduk, on 07 March 2012 - 04:27 PM, said:
punctuation unnecessary, message was short, delivered and understood as indicated by hostile response
there was no chance of misinterpretation of message or confusion of context
Judging by the fact that you seem to be a regular poster here, I would assume that you already know that lots of threads get reposted and rehashed on a weekly basis. So why are you asking the question in the first place, other than to be hostile to the OP?
Your post smells of hypocrisy and being unfriendly for the sake of it.
#17
Posted 07 March 2012 - 05:06 PM
#18
Posted 07 March 2012 - 05:11 PM
S3dition, on 07 March 2012 - 05:06 PM, said:
Having tried to do that myself in other games, its an extremely UNpowerful option. Trying to get your neck to have the same dexterity as your hand/fingers is ridiculous. I tried it, and its insanely unweidly.
However... amputees playing Mechwarrior. I like it!
#19
Posted 07 March 2012 - 05:38 PM
#20
Posted 07 March 2012 - 05:43 PM
13 user(s) are reading this topic
0 members, 13 guests, 0 anonymous users