Will the ranges of the BattleMechs' weapons - and the relationships between them - be more similar to those from the BattleTech tabletop game (including, perhaps, some implementation of any of the minimum, short, medium, long, and extreme range brackets), or those from the previous MechWarrior computer games?
In several cases in the previous MechWarrior computer games, the ranges of the weapons were either substantially shorter or substantially longer than that the BattleTech rules indicate.
As an example:
1.) LB-X AC-10:
Minimum range: N/A
Short range: up to 6 hexes (180 meters)
Medium range: up to 12 hexes (360 meters)
Long range: up to 18 hexes (540 meters)
Extreme range: up to 24 hexes (720 meters)
2.) PPC:
Minimum range: 3 hexes (90 meters)
Short range: up to 6 hexes (180 meters)
Medium range: up to 12 hexes (360 meters)
Long range: up to 18 hexes (540 meters)
Extreme range: up to 24 hexes (720 meters)
3.) LRM-10:
Minimum range: 6 hexes (180 meters)
Short range: up to 7 hexes (210 meters)
Medium range: up to 14 hexes (420 meters)
Long range: up to 21 hexes (630 meters)
Extreme range: up to 28 hexes (840 meters)
In the previous MechWarrior computer games, the PPCs typically had ranges of around 850-900 meters (well beyond their BattleTech extreme range), the LRM-10s had ranges of around 1000 meters (again, well beyond their BattleTech extreme range), while the LB-X AC-10s had ranges of around 450 meters (the middle of the BattleTech medium-to-long range bracket).
Edited by Strum Wealh, 08 March 2012 - 05:29 AM.