Jump to content

SO can I expect the heavy class to be "nerfed" in this release?


63 replies to this topic

#41 Karyudo ds

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 1,706 posts
  • LocationChaos March

Posted 09 March 2012 - 07:55 PM

View PostAlaric Hasek, on 09 March 2012 - 07:42 PM, said:

But, as said up-thread, this will be a team-based game...


Agreed, with the modules heavy mechs will apparently be able to be "super scouts" but only so far, in theory a light should simply be better at that. Toe-to-toe assault mechs should in theory win (weapon mass) followed by heavies and mediums as they trade weapon mass for speed to get the weapons there. So as the theory goes anything should on average, beat the snott out of a single light, but unlike previous games the light will have more functionality than simply sending rough co-ords over chat and trying to shoot things.

Edited by Karyudo-ds, 09 March 2012 - 07:56 PM.


#42 Lorcan Lladd

    Member

  • PipPipPipPipPipPipPipPip
  • 1,037 posts

Posted 09 March 2012 - 08:24 PM

OP must be a Steiner pilot, expecting to win every single battle just because he's piloting a heavier chassis, and disappointed when he doesn't.


Look, in a duel, one-on-one, no team assistance involved, and even in MW4, rightly considered the playground of the 100-tonners, a human player piloting a Light could take down an Assault, under pretty much any condition - hell, a group of Golem, Salamander or Elemental Battle Armor players or even the artificial stupidity pilots could also do that.
It's not a balance issue.

It's the nature of the game.

#43 Major Tom

    Member

  • PipPipPipPipPipPipPip
  • 504 posts
  • LocationIncomming!

Posted 09 March 2012 - 09:39 PM

From everything I have read WEIGHT class has been thown out the window in fovor of ROLE classification.
Therefore heavy being nerf'ed is a misnomer, although, maybe you class has been nerfed (were you playing assault, defend, scout, or leader?).

But Heavy has not been nerfed, unless you count the vicious rumor that heavy mechs are jump jet inefficient compared to light and medium mechs, in which case you may have been "nerfed".

#44 Paul Inouye

    Lead Designer

  • Developer
  • Developer
  • 2,815 posts
  • LocationVancouver, BC

Posted 09 March 2012 - 09:39 PM

Uhm.. did we release the game and you guys are playing it saying it's over powered or something?

Until we release the game, this is kinda moot don't you think? We're not making MW2,3,4,A et al. We're making MW:O the latest in the franchise and something that we will be working on for some time.

Let the game come out and THEN tell us how unbalanced something is. :)

#45 wwiiogre

    Member

  • PipPipPipPipPipPipPipPip
  • 1,281 posts
  • LocationNorth Idaho

Posted 09 March 2012 - 09:40 PM

a freaking men

chris

#46 Major Tom

    Member

  • PipPipPipPipPipPipPip
  • 504 posts
  • LocationIncomming!

Posted 09 March 2012 - 09:42 PM

Dammit, I think my post was nerfed. To whom do I report that, because it must be a bug!

#47 pursang

    Member

  • PipPipPipPipPipPipPipPip
  • 1,877 posts
  • LocationSurrey BC, Canada

Posted 09 March 2012 - 10:28 PM

View PostPaul Inouye, on 09 March 2012 - 09:39 PM, said:

Uhm.. did we release the game and you guys are playing it saying it's over powered or something?

Until we release the game, this is kinda moot don't you think? We're not making MW2,3,4,A et al. We're making MW:O the latest in the franchise and something that we will be working on for some time.

Let the game come out and THEN tell us how unbalanced something is. :)


What? We're not supposed to pre-judge something that hasn't come out yet?! BLASPHEMY!

:(

Edited by pursang, 09 March 2012 - 10:29 PM.


#48 Lycan

    Member

  • PipPipPipPipPipPip
  • 361 posts

Posted 09 March 2012 - 11:34 PM

View PostJehan, on 09 March 2012 - 10:24 AM, said:

An ER-PPC is a ER-PPC, no matter if it's mounted on a light mech or in an assault mech. And if the hardcore fans truly want this game to stay as closest to canon as possible, they should remember that an ER-PPC shot right in the cockpit shreds all the armor, wrecks the head's internal structure, kills the pilot and instantly disables even the heaviest mechs.


Just FYI, while a ER PPC to the melon will do exactly what you said, the one thing it might not do is kill the pilot. (Odd, I know but here's why. Since it's one massive hit to the head, the armor is only penetrated once, as such, the internal structure only takes damage the one time. That being the case, you only roll for a "chance for critical hit" and if you manage to get the, then you get to roll to see which critical slot was nailed. It might be cockpit (in which case, bar-b-qued 'Warrior) but it could easily be the Sensors or . . . crap, forgot what other critical slots were in the head other than cockipit and sensors. LOL It's been a LONG time since I played MW TT . . ::sighs:: )

#49 GrimRATS

    Member

  • PipPip
  • 34 posts

Posted 09 March 2012 - 11:36 PM

I feel like people are taking this like CoD but in Mechs, I mean is this game kinda not about 1V1 fights but more about teamwork and careful planning? I don't know, in my head its like a total war game, only each player is in direct control of a unit and each unit will or will not listen to the commander's orders. Makes me fear matchmaking games where people keep doing things "lone wolf" style. TADASHI!!! I still have high hopes for this game, so come what may, the enemy will die this day. (Or in this case, the day the game goes open beta) :)

Edited by GrimRATS, 09 March 2012 - 11:39 PM.


#50 xSNAKEx

    Member

  • PipPip
  • 39 posts
  • LocationSydney, Australia

Posted 10 March 2012 - 01:05 AM

View PostPaul Inouye, on 09 March 2012 - 09:39 PM, said:

Uhm.. did we release the game and you guys are playing it saying it's over powered or something?

Until we release the game, this is kinda moot don't you think? We're not making MW2,3,4,A et al. We're making MW:O the latest in the franchise and something that we will be working on for some time.

Let the game come out and THEN tell us how unbalanced something is. :P


Haha yea its moot but you cant blame excited people for speculating when there is not much else to go on :)

Likewise, I think we can all also say we already love the game even though we haven't played it yet.

#51 Karel Spaten

    Member

  • PipPipPipPipPip
  • Survivor
  • 143 posts
  • LocationHallam

Posted 10 March 2012 - 01:58 AM

View PostLycan, on 09 March 2012 - 11:34 PM, said:


Just FYI, while a ER PPC to the melon will do exactly what you said, the one thing it might not do is kill the pilot. (Odd, I know but here's why. Since it's one massive hit to the head, the armor is only penetrated once, as such, the internal structure only takes damage the one time. That being the case, you only roll for a "chance for critical hit" and if you manage to get the, then you get to roll to see which critical slot was nailed. It might be cockpit (in which case, bar-b-qued 'Warrior) but it could easily be the Sensors or . . . crap, forgot what other critical slots were in the head other than cockipit and sensors. LOL It's been a LONG time since I played MW TT . . ::sighs:: )

I think the other poster was referring to a Clan ER PPC, which does enough damage to destroy the entire location on the first hit.

#52 lyonn

    Member

  • PipPipPip
  • 81 posts
  • LocationLDN

Posted 10 March 2012 - 02:00 AM

View PostPaul Inouye, on 09 March 2012 - 09:39 PM, said:

Let the game come out and THEN tell us how unbalanced something is. :P


Oh dear famous last words lol

#53 EDMW CSN

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 1,073 posts
  • LocationOutreach

Posted 10 March 2012 - 02:18 AM

Off my head. The Clan ERPPC or Heavy PPC or Heavy Large Lasers, Blazer cannons, any PPC with a CAP mod or a Bombast Laser with full charge. These are only the energy weapons that can head cap a mech.

Because you need a minimum of 12 damage to the cockpit for a sure head shot kill. Of which, NONE exist in IS 3049 era. So we don't have to worry till the next year :P

Head cappers will only come with the Gauss and AC-20, which are both opposite ends of the range spectrum.

#54 John Clavell

    Member

  • PipPipPipPipPipPipPipPip
  • 1,609 posts

Posted 10 March 2012 - 02:29 AM

To nerf based on past experiences? This is not a past experience so thus it can't be nerfed within the defined limits your laying out. Keep an open mind here. There should not be one 'best' weight class, or chassis. There should be balance depending on role. This is something the development team as focused on very tightly. From what is started to come out from GDC seems to point towards the development team very much so hammering balance / role warfare all the way home.

#55 Rattlehead NZ

    Member

  • PipPipPipPipPipPip
  • 435 posts
  • LocationAuckland New Zealand

Posted 10 March 2012 - 02:39 AM

To keep on topic with the original post. This is how i see the basic balancing. Not accounting for pilot skill. Lets for arguement sake assume your fighting your clone lol

Light/recon
1) Good vs heavy's because of speed and agility, but low damage output and weak armor if hit
2) Average vs Medium/assault as they are faster than heavies and still have good firepower
3) Even Balance vs another light

Mediums/Assault
1) Average vs heavy with a bit better speed and agility, but still less firepower and armor
2) Even balance vs another Medium or assault
3) Average vs Light as they have more speed and agility, but have more armor and firepower

Heavy
1) Even balance vs another heavy
2) Good vs Mediums and assault. They may have a little more speed and agility but not fast enough to run from a head on fight and not enough armor to last toe to toe.
3)average vs Lights as they are fast and hard to hit, but die quickly when hit due to low armor.

Or something to that effect.

#56 3Xtr3m3

    Member

  • PipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 717 posts
  • LocationOn Your Six

Posted 10 March 2012 - 03:43 AM

View PostPaul Inouye, on 09 March 2012 - 09:39 PM, said:

Uhm.. did we release the game and you guys are playing it saying it's over powered or something?

Until we release the game, this is kinda moot don't you think? We're not making MW2,3,4,A et al. We're making MW:O the latest in the franchise and something that we will be working on for some time.

Let the game come out and THEN tell us how unbalanced something is. :P


No, Paul, the game is not out yet, though Heaven knows how much we wish it was.

Agreed, all points made about a game, not out yet, are moot. But we got time on our hands, it seems.
It is either discuss a game, not yet out, or trade recipes. Or discuss needlepoint. Sports and politics could be good for an arguement or ten.

When the game DOES come out, we are going to be waaaaay too busy RNGing, Scouting, Defending, Assaulting, Commanding, OOOhing, AHHHing, customizing....I could go on and on. But we are going to be way too busy doing all that to do much complaining, or thanking you guys at PGI and IGP for MechWarrior: Online.

Heck, you may have to release one or two moderators from their positions. The Forums are going to be very quiet after you release this game.
Thanks for setting us straight on the nerfing, thanks for speaking here and letting us know you are listening.

#57 Shai tan

    Member

  • PipPipPipPipPipPip
  • 466 posts
  • LocationCanada

Posted 10 March 2012 - 06:27 AM

Gods I hope they don`t use rock paper scizzors balancing in this game. It has been a long time since I have played a game where you could for example pick a Mech, and practice and gain actual piloting skill with that Mech. As in, you got better at piloting with time SPENT piloting. If I play hard for 3 months, and some 12 year old shows up just after booting up the game and is my instant equal, I won`t be happy.

Piloting and gunnery imho should not be quake easy. There has to be things like inertia etc etc etc to take into consideration. Time spent in the cockpit and in the field and new skillz gained by this should be rewarded.

#58 Dlardrageth

    Member

  • PipPipPipPipPipPipPipPip
  • 1,198 posts
  • LocationF.R.G.

Posted 10 March 2012 - 06:35 AM

View PostPaul Inouye, on 09 March 2012 - 09:39 PM, said:

Uhm.. did we release the game and you guys are playing it saying it's over powered or something?

Until we release the game, this is kinda moot don't you think? We're not making MW2,3,4,A et al. We're making MW:O the latest in the franchise and something that we will be working on for some time.

Let the game come out and THEN tell us how unbalanced something is. :P


You are aware you are preaching sense on the internets? So you seriously expect even half the posters on these forums to actually read up before spouting some nonsense? My, didn't figure you for that hardcore an optimist... :)

On the other hand, this is just the preparation for the epic whinefests you can brace yourselves for, once the game is out. Wait for all the sub-par players coming to the forums and whining about "nerf this" or "buff that" after having played maybe 2 hours and not single-handedly winning each battle for their team. I hope you already stocked up on Wambulances... :D

Edited by Dlardrageth, 10 March 2012 - 06:35 AM.


#59 MaddMaxx

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 5,911 posts
  • LocationNova Scotia, Canada

Posted 10 March 2012 - 06:42 AM

View PostDlardrageth, on 10 March 2012 - 06:35 AM, said:


You are aware you are preaching sense on the internets? So you seriously expect even half the posters on these forums to actually read up before spouting some nonsense? My, didn't figure you for that hardcore an optimist... :P

On the other hand, this is just the preparation for the epic whinefests you can brace yourselves for, once the game is out. Wait for all the sub-par players coming to the forums and whining about "nerf this" or "buff that" after having played maybe 2 hours and not single-handedly winning each battle for their team. I hope you already stocked up on Wambulances... :D


I am not worried. We have "insert a Leet Playa's name" on our side. They will BEAT DOWN everyone of those "sub-par players" and Wambulance... :o them until they succumb and just go away. :)

Edited by MaddMaxx, 10 March 2012 - 06:49 AM.


#60 wwiiogre

    Member

  • PipPipPipPipPipPipPipPip
  • 1,281 posts
  • LocationNorth Idaho

Posted 10 March 2012 - 07:16 AM

why is this topic still alive?

chris





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users