

Are you going to follow your commanders orders?
#81
Posted 12 March 2012 - 04:53 PM
#82
Posted 12 March 2012 - 04:56 PM
#83
Posted 12 March 2012 - 05:06 PM
Gremlich Johns, on 11 March 2012 - 10:10 AM, said:
I'm only on a team because the game requires it.
I'll likely need to fill a Commander role since its unlikely I'd ever do what someone else says. Life imitating "art" I guess.
#84
Posted 12 March 2012 - 05:12 PM
Cochise, on 11 March 2012 - 04:40 PM, said:
After you went through that, you were assigned a role based on your skill set and your ship and during a battle everyone just followed orders because if they didn't, they were dead. Not because of anything we would do to them but because good team work in a fleet battle was just necessary for survival. You did it because you wanted everyone to get home alive and you needed to rely on each other to make that happen. If you didn't, you were dead or pretty much ostracized from the group anyway. The game was setup very strongly as "the needs of the many outweigh the needs of the one."
So how did you do when you did the test?
#85
Posted 12 March 2012 - 05:16 PM
I'll gladly RP a dumb grunt if my commander has given a good reading of Sun Tzu's The Art of War, and has a respectable amount of experience in 1 or more of these things...
- RTS games, such as Starcraft
- The military, preferably in armored combat
- A leading role in organized gaming or sporting
- Knowledge of callouts and phonetics (meaning of Roger/Wilco, Mayday/PanPan, Alfa/Bravo/Charlie, etc)
Edited by Zakatak, 12 March 2012 - 05:25 PM.
#86
Posted 12 March 2012 - 05:34 PM
Don't want to sound like an ******* here, but unless there are some pre-stablished manouvers (clamp, V formation assault-fallback, etc) which any commander can ask the squad to perform, or an effective checkpoint the commander can assign in the map for every pilot under his command, it's going to be hard to know if you are being smashed by the NME because of a failed strategy or because the commander is a 10 years old kid yelling "DIE! DIE! DIE!" behind his keyboard...
Edited by Caballo, 12 March 2012 - 05:38 PM.
#87
Posted 12 March 2012 - 07:52 PM
Competent FCs will all be in their own merc units or faction regiments anyhow as compared to pubstars.
#88
Posted 12 March 2012 - 08:15 PM
#89
Posted 12 March 2012 - 08:51 PM
As for listening to any self proclaimed commander. Well like I guess I'll go along with orders for the most part unless the commander is really, really crap. If that's the case well I'll just pull the old: "Sorry sir you're breaking up...please...repeat." *Turns radio off*
#90
Posted 12 March 2012 - 08:57 PM
#91
Posted 12 March 2012 - 09:01 PM
I'd like my MechWarrior experience to be as genuine and "real" as possible, but if you expect me to be Patton or Rommel, think again.
#92
Posted 12 March 2012 - 09:02 PM
#93
Posted 12 March 2012 - 09:14 PM
#94
Posted 12 March 2012 - 09:14 PM
So, yes, I'll obey my orders (unless they're very silly ones)!
#95
Posted 12 March 2012 - 09:24 PM
#96
Posted 12 March 2012 - 09:35 PM
Provided my 'mech is suitable for the task, I will physically follow my lance commander, and assist him in whatever he is doing. Safety in numbers, concentration of firepower, and all that.
#97
Posted 12 March 2012 - 09:37 PM
#98
Posted 12 March 2012 - 10:11 PM
#99
Posted 12 March 2012 - 11:08 PM
#100
Posted 12 March 2012 - 11:40 PM
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