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Are you going to follow your commanders orders?


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#121 GrimJim

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Posted 13 March 2012 - 09:33 AM

View PostLongsword, on 13 March 2012 - 05:26 AM, said:

My experience in world of tanks has told me that it can be a very cultural thing- people rarely listen or co-operate on the american server, but on the russian server co-ordination on a seamless level is automatic and smack talkers are team-killed by their entire team faster than the blink of an eye. (I have literally heard of that happening, an american joined the russian server, entered a pick up game, started talking smack at the start of the game. His entire teams turrets all immediatly rotated around to TK him for smack talking.)

Co-ordination is impossible in some communities, but in others it is automatic.



If you stop and think about this in real world terms, this is a VERY good and healthy thing...

....unless you're Russian.... Putin.... Really?

Edited by GrimJim, 13 March 2012 - 09:34 AM.


#122 Tombstoner

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Posted 13 March 2012 - 09:42 AM

Nope im gona play as i like how ever i like... in random matches. clan/guild situation.. to the death

#123 Point Blank

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Posted 13 March 2012 - 09:50 AM

Yeah I'll follow the orders given to me, unless the orders are just completely daft. Like running into a group of enemy mechs with no support.

#124 Ranger207

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Posted 13 March 2012 - 10:20 AM

View PostSylow, on 13 March 2012 - 06:59 AM, said:


Nice in theory. But we're on the internet, so all you could recognize from the score would be: the lower he is below 50, the more often he commanded, without any information how well he did.

You can bet on it, even the best C3 will get zero-votes when the rest of the team didn't work along and the match is lost. And even if 3/4 of the team actually followed orders and the match was perfectly won, some people will rate the C3 badly, just because they can.

Cut the highest and lowest scores maybe? Cut the highest so that some 12 year old doesn't get his friend to vote him high even if he stinks as a commander.

Quote

Nope im gona play as i like how ever i like... in random matches.

And get totaly annihlated by a well-coordinated team? You could at least try to look like you were using teamwork.

Edited by Ranger207, 13 March 2012 - 10:22 AM.


#125 Demi-Precentor Konev

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Posted 13 March 2012 - 12:56 PM

I intend to give my commander the benefit of the doubt. He's in a position to have much better situational awareness than me, which makes him an important person to listen to.

#126 Harlequin Wolf

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Posted 13 March 2012 - 12:56 PM

It all depends on the Commander. If he's competant i'll follow his instructions.

Edited by Harlequin Wolf, 13 March 2012 - 12:57 PM.


#127 ArchSight

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Posted 13 March 2012 - 01:09 PM

View PostBoymonkey, on 11 March 2012 - 09:50 AM, said:

The commander role is intriguing me, from what I can gather he/she will be able to issue orders to individual mechs, so will you follow blindly what your commander says or will you say nope bad idea and do something else?
Hopefully I will be in a clan which has decent commanders in but when they are not in and I just join a random match I do fear that many will have no idea.
But seeing as Iam going to RP my time on the game I will do as they say.(unless it is really stupid like goto a corner of the map and wait)
Oh and I can't wait for the 1st vid explaining the ins and outs of the commander role.

Read lone wolfing in my guide, it might help you when the commanders are running bad orders. Video's explaining the roles would be nice and helpful to newcomers and I wouldn't have to study it to put in my guide.

#128 Baron Kreight

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Posted 12 July 2012 - 04:49 AM

This is a very interesting question. As far as I know following commanders' orders gives you additional xp. But what if if these orders are a mess and you think you could lose the match by following them?

There has to be a different mechanic which should make commanders viable on the battlefield even without ordering function. My guess is that in random games people will tend not to trust their commanders and everyone will be playing as lone wolf. Thus advantages of command will probably be lost.

#129 Terror Teddy

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Posted 12 July 2012 - 04:54 AM

View PostGremlich Johns, on 11 March 2012 - 10:10 AM, said:

"Do or do not, there is no try"


'Only a Sith deals in absolutes...'

Seriously though. If the commander is a proven level headed leader with sound judgement sure, i'll follow orders - up to a point. I doubt I would do it for a random game but for more serious encounters no problem.

In the end it is also about knowing your role and support the plan of the commander (if he has one). If the commander is bad you must follow common sense.

Edited by Terror Teddy, 12 July 2012 - 04:55 AM.


#130 Lord Ikka

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Posted 12 July 2012 - 04:55 AM

My job is to follow the orders of my superior. That's why I joined a well-organized and competent unit. If I wanted to run around willy-nilly, I would be a Lone Wolf rather than a member of the 9th Sword of the Dragon.

#131 Scouten

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Posted 12 July 2012 - 05:14 AM

i follow orders usually as the Cmdr should have the most knowledge of the battlefield and if you cant trust your Intel you prob lost already

#132 Boldar

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Posted 12 July 2012 - 05:17 AM

I think in a random game there will not be THE commander.
If there is a random spread every 4th player will be a commander. So who will you listen too.

If I play with my company, I will be part of a lance and either be the commander or listen to him...

#133 Apachi69

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Posted 12 July 2012 - 05:25 AM

View PostBoymonkey, on 11 March 2012 - 09:50 AM, said:

The commander role is intriguing me, from what I can gather he/she will be able to issue orders to individual mechs, so will you follow blindly what your commander says or will you say nope bad idea and do something else?
Hopefully I will be in a clan which has decent commanders in but when they are not in and I just join a random match I do fear that many will have no idea.
But seeing as Iam going to RP my time on the game I will do as they say.(unless it is really stupid like goto a corner of the map and wait)
Oh and I can't wait for the 1st vid explaining the ins and outs of the commander role.


Well that depends on the situation if were talking PUG games I will trust my own judgement if its a good idea or not
but in a clan match I will with out question follow the comanders orders with out question even if it means looseing the mech..

#134 Reoh

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Posted 12 July 2012 - 05:25 AM

View PostBoymonkey, on 11 March 2012 - 09:50 AM, said:

The commander role is intriguing me, from what I can gather he/she will be able to issue orders to individual mechs, so will you follow blindly what your commander says or will you say nope bad idea and do something else?
Hopefully I will be in a clan which has decent commanders in but when they are not in and I just join a random match I do fear that many will have no idea.
But seeing as Iam going to RP my time on the game I will do as they say.(unless it is really stupid like goto a corner of the map and wait)
Oh and I can't wait for the 1st vid explaining the ins and outs of the commander role.


Food for thought, commander role has been "heavily modified" since it was revealed in the role warfare.

#135 Broceratops

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Posted 12 July 2012 - 05:26 AM

you will soon learn not to follow my orders as i will be telling everyone to charge into the other team's base using the most direct path possible

#136 Grajo

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Posted 12 July 2012 - 05:26 AM

View PostBoymonkey, on 11 March 2012 - 09:50 AM, said:

The commander role is intriguing me, from what I can gather he/she will be able to issue orders to individual mechs, so will you follow blindly what your commander says or will you say nope bad idea and do something else?
Hopefully I will be in a clan which has decent commanders in but when they are not in and I just join a random match I do fear that many will have no idea.
But seeing as Iam going to RP my time on the game I will do as they say.(unless it is really stupid like goto a corner of the map and wait)
Oh and I can't wait for the 1st vid explaining the ins and outs of the commander role.



Well, If the commanders orders are reasonable... sure, but if the commander don´t really know what he/she is doing I would prefer to think by myself and try to make a B plan.

#137 Terror Teddy

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Posted 12 July 2012 - 05:34 AM

View PostBroceratops, on 12 July 2012 - 05:26 AM, said:

you will soon learn not to follow my orders as i will be telling everyone to charge into the other team's base using the most direct path possible


Not a problem really. If im gonna be in character then Terror Teddy will be a large pink Atlas sporting twin AC20, so running towards the enemy sounds just fine.

"TEDDY SMASH!"

#138 Atlas3060

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Posted 12 July 2012 - 05:41 AM

I will try to honor the orders as best possible.
Meaning if they are solid orders then I'll do it with only a "Roger", "Aff", or "Acknowledged" as my reply.
However if he wants something specific like, "Hit that Atlas in your Jenner." I'm not going to face off that beast, I'll harass and backshot while I try to perform what a scout does: Look for the other enemy forces.

I've seen it in other games where the commander can only work with what he knows and what he has.
If I see a back trail, a better way in, or realise I could distract the enemy while my team uses the breathing room to do their thing I'll do this.

#139 Tokimonatakanimekat

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Posted 12 July 2012 - 05:47 AM

View PostOrzorn, on 11 March 2012 - 10:02 AM, said:

They'd better follow my orders, if I'm with my Merc corp. I am the commander of it, after all.


Then will you follow the will of your employer?

#140 Tezkat

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Posted 12 July 2012 - 06:01 AM

This is one of the reasons why I'm disappointed that the devs don't consider native VOIP implementation to be a priority. In a pickup group with thousands of players online, you'll be playing each new match with players you probably won't see again for a while. You'll have maybe a few minutes to decide whether or not the commander is competent before failure on either side starts getting people killed. A reassuringly authoritative voice behind those orders could go a long way towards gaining teammates' trust.

Organized groups that already have their stuff together on TS/Vent/Skype/C3/whatever will probably have much less use for the command interface, as it would just be streamlining the things they do anyway.





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