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Asking for trouble: guns on legs?


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#61 A11eycat

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Posted 23 April 2012 - 04:29 PM

You know...
four small lasers mounted in the legs would provide excellent firepower in cqb

#62 ethnic minority

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Posted 23 April 2012 - 04:31 PM

Leg weapons are feasible if they are independently gimbalised. Alternatively, some leg weapons might need not be aimed by boresight - SRMs, LRMs for example.

#63 Skylarr

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Posted 23 April 2012 - 05:01 PM

I have seen SRM2s mounted in the legs on a Mech. Do not remeber which one. It was usefull in a TT session when an enemy mech went into water and we had to chase him.

It was also usefull in previous rule sets. A mech with Heat Sinks (I think a Warhammer) in its legs kept going in and out of water to cool off. A Mech with the SRMs in the legs entered the water. Legs were hit. Breaching the legs. Cutting its movement down allot.

Another scenario was a water world. The opposing force not only had SRMs in it legs, but, also used torpedoes.

In the previous TT rules any Mech stuck half in lvl 1 water was partial and all shots went upper. 1 in 6 hit the head. The new Tome Of War states that any shots that hit the legs do not hit at all.

Fighting under water was always fun. As was fighting in space or low G.

#64 A11eycat

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Posted 23 April 2012 - 05:44 PM

Agreed,
water, space, and caverns are great for leg missiles

#65 Alaskan Viking

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Posted 23 April 2012 - 05:53 PM

I always wanted why mech's didn't have small (like 7.62 NATO, or .50MBG) machinegun auto torrets on the legs to fight off infantry in urban areas.

#66 Wyzak

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Posted 23 April 2012 - 06:19 PM

Mechwarrior 2 and Mercenaries allowed mounting weapons in the legs. I don't remember if MW3 did. It wasn't very efficient. You had beams of lasers coming up from underneath you and often they intersected terrain which was out of your field of view. Sometimes the firing angle caused them not to hit the reticle. I used to think it was good to place weapons there since the arms always got shot off so quickly in MW2/Mercs. I don't think it will be allowed, but if it is, it could make a comeback. You just never know.

Oh BTW some vehicles in BT universe have claymores on the skirts to repel infantry. I wouldn't be surprised if it had been alluded to as an anti-infantry weapon for mechs, in the fiction; I can't remember any specific book that mentioned it.

Edited by Wyzak, 23 April 2012 - 06:22 PM.


#67 Emeraude

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Posted 24 April 2012 - 04:18 AM

View Poststabwest, on 12 March 2012 - 12:50 PM, said:

I want a mech with a pp cannon between it's legs like this:

Posted Image

new meaning of PPC

#68 Major Tom

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Posted 24 April 2012 - 07:04 AM

I just wish I could mount an AC/20 on each leg, facing down. It would be DFA (death from above) hell.

#69 Sassori

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Posted 24 April 2012 - 07:46 AM

MANY mechs have machine guns specifically for anti-infantry purposes. Many mechs have rear firing medium lasers as well, to make those Light mechs really think a second before getting behind you as a Medium Laser is a real threat to light mechs and two of them can do serious damage.

As for leg weapons, I don't see why not. Mechs' are /not/ agile things, even the fastest of them aren't agile. This isn't robotech/gundam, they're big plodding things and any weapon placed on the legs would be /designed/ to fire as accurately as any other weapon. Wether this is it's own pintle turret or whatever, there is nothing in game saying they can't be used. Several mech's did use them. Often for anti-infantry. Other times for close in fighting like SRM's.

#70 A11eycat

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Posted 24 April 2012 - 03:13 PM

Just do like the Thor did in the MW3 intro! Ha, that'll teach those darned pea shooters! :)

#71 rollermint

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Posted 24 April 2012 - 03:26 PM

No one said you cannot put weapons on legs.

The only issue is that, does the mech have a hard point for weapons in their legs? If yes, cool. If no, too bad.
Its all totally dependent on the mech chassis and variant.

#72 Ravn

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Posted 24 April 2012 - 07:12 PM

View PostSkylarr, on 23 April 2012 - 05:01 PM, said:

I have seen SRM2s mounted in the legs on a Mech. Do not remeber which one. It was usefull in a TT session when an enemy mech went into water and we had to chase him.


Wasps and Crusaders... I am sure there are more. That is all I can remember off the top of my head from the novels.

Edited by Ravn, 24 April 2012 - 07:17 PM.


#73 Corbon Zackery

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Posted 24 April 2012 - 10:11 PM

As far as I know no weapons can be attached to the leg slots. I use to put all my jump jets in the 4 leg slots until I jumpped into a lvl 2 lake to cool down from a Alpa shoot phase were I shot ever weapon trying to take out a mech.

Good new was it solved my heat problem.

Bad news, I could not jump out of the lake because my jemp jets were under water. I then had a hull breach 3 turns latter as I tried to walk out of the water, and my mech sank to the bottom of the lake.

I now add Jump Jets to the RT and LT and add FF or Endo to the leg areas. Now I can jump in lvl 1 water, and jump out of it.

I call that one the dumb dumb bunny hop.

Thanks

#74 Rejarial Galatan

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Posted 24 April 2012 - 10:19 PM

just hell no.
crotch mounted PPC....

Edited by Rejarial Galatan, 24 April 2012 - 10:20 PM.


#75 RedHairDave

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Posted 25 April 2012 - 08:12 AM

i love putting srm6 on legs in tt, usually at the short range that they work at cover isnt a problem, and they fit really nicely.

#76 Sky Ferrix

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Posted 25 April 2012 - 08:35 AM

View Postice trey, on 12 March 2012 - 05:06 AM, said:

(Or if the stats matched the artwork, the Summoner/Thor and the Hellbringer/Loki).


The Summoner and Hellbringer have always made me wonder when it came to this. I've seen diagrams of thier primary configs that claim the leg-mounted launchers were SRM-6s, but we all know niether of their primaries have a pair of SRM racks. Even my Alt-Con. D Summoner miniature came with those missile pods, but the Alt. D doesn't have SRMs either.

I suppose the only plausible explaination is that they're magic confetti filled rockets intended to severly confuse the enemy during combat. Makes perfect sense.
Posted Image

Edited by Foxx, 25 April 2012 - 11:00 PM.


#77 MossDog

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Posted 21 June 2012 - 11:24 AM

To use an Inner Sphere mech that isn't unseen as an example, the War Dog carried a one shot Streak SRM-2 on each leg. Fluff wise they were inferno SRM's for lighting up forests or hitting infantry with.





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