Timberwolf/Madcat redesign wip
#101
Posted 04 November 2012 - 01:51 PM
Damn shame, I miss my MK-II
#102
Posted 05 November 2012 - 12:20 PM
#103
Posted 05 November 2012 - 12:36 PM
Very nicely done though.
#104
Posted 06 November 2012 - 01:57 AM
#105
Posted 06 November 2012 - 02:52 PM
for some reason your upper shoulder for the arms seems distorted a little maybe give it a more of a ball joint feel ( it suppose to get the concept from the marauder line.)
the legs are looking good just the knee joint to the feet need some work it feels to blocky to me.
the torso and missile pods are amazing . keep going i wood love to so your finished image.
#106
Posted 07 November 2012 - 05:42 AM
{edit}
Glad we got that that sorted
Nice work..
Edited by nferno6, 07 November 2012 - 05:43 AM.
#107
Posted 07 November 2012 - 07:06 AM
#108
Posted 07 November 2012 - 12:49 PM
#109
Posted 14 November 2012 - 12:23 PM
#110
Posted 14 November 2012 - 06:28 PM
One concern however, I'd never be scared of that Madcat, I'd just headshot it in 2 seconds then go back to what I was doing before
That said that has been a problem with the Madcat/Timberwolf since I first saw it in game, damn cockpit is so front and center it's basically got a bullseye on it, not unlike the Catapult already in game.
#111
Posted 14 November 2012 - 06:59 PM
I wouldn't replace the madcat .. but another designation would be amazing...
maybe the dev's could introduce a limited edition fan design of mech once per year for a limited basis... like a competition!?
THIS WOULD BE AWESOME!!!!
#112
Posted 14 November 2012 - 09:40 PM
Pocket Psycho, on 14 November 2012 - 06:28 PM, said:
Catapult and Cicada both
#113
Posted 16 November 2012 - 03:10 AM
All and all, great work so far!
Edited by Xorak, 16 November 2012 - 03:10 AM.
#115
Posted 21 November 2012 - 11:37 AM
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