In my opinion, FF is a good thing for realism.
it stops people form just holding down the trigger and targeting anything that moves.
imagine large groups of mechs firing on a single target in difficult terrain just because they can see part of the enemies foot between the legs of another team mate.
I would be disappointed to see it removed.
I like the other ideas but they all have flaws.
Bounties?! - pay the a-hole to have an Alt / crooked team mates blow away their main...
C-Bill penalties?! - yes and no, accidental TK's will be crippling for a new starter .... rage quit anyone?
IN-GAME POLICE?! - this might have a chance, but who polices the police... it's a lot of trust to put into someone that not all players will actually know, and might cause splintering of player groups because they don't trust the ref.
Voting system - this is good, and it works, but how many times have you played other games where the chat was spammed with votes, it often gets to the point that you don't even read them anymore....not to mentions that if you have not seen the TK how do you believe its deliberate... how may TK's will it take for a whole team to vote.
I am surprised that do one has said anything about Kill rights ?
depending on the game type and wether players re spawn...aka the drop ship mode that has been talked about.
the victim gets a major damage bonus on the TK'er while the game runs or a set time limit.
if the victim decided it was an accident they just keep playing, or they can hunt down the F-tard and administer sweet revenge.
once the TK'er has been taken out by the victim the kill rights are removed and its back to the game, or for repeat offences a time limit is used regardless of the number of revenge attacks.
this might work for the whole team against the TK'er if there is not respauning in that game mode.
Forgive the spelling... not my strong point.
Edited by Trihard, 17 March 2012 - 07:15 PM.