

Any plans for a character creation? - Your toughts?
#21
Posted 18 March 2012 - 07:26 PM
#22
Posted 18 March 2012 - 07:32 PM

chris
#23
Posted 18 March 2012 - 11:31 PM
#24
Posted 18 March 2012 - 11:36 PM
#25
Posted 18 March 2012 - 11:43 PM
LordDeathStrike, on 18 March 2012 - 11:36 PM, said:
Or me mocking your small pulse "tiny tykes my first mech weapon"...

#26
Posted 19 March 2012 - 07:16 AM
#27
Posted 19 March 2012 - 07:31 AM
#28
Posted 19 March 2012 - 07:31 AM
#29
Posted 19 March 2012 - 07:32 AM
Mason Ventris, on 19 March 2012 - 07:16 AM, said:
Self portraits or even custom portraits. Hee, that would get funny.
#30
Posted 19 March 2012 - 07:40 AM
Christopher Dayson, on 18 March 2012 - 06:43 PM, said:
Travel to the jump ship via drop ship back and forth takes a /long/ time in lore.
I notice here that there are alot of Eve Online players here aswell, I suppose it is the same thread in a sense Since the makers of MW have been on very long lunch break. Where you are a pilot and you strap yourself in for custom made mayhem. And the option of tailoring a pilot the mech is ideal. After all, isnt that what some of us old clanners use to do. BioEngineer ourselves to our Mechs... Something worth seriousily looking into, in having an edge for combat.

#31
Posted 19 March 2012 - 09:04 AM
#32
Posted 19 March 2012 - 09:12 AM
Spend time making mech customizations, that's my avatar, really. Having a human face is way, way down the list. I'd rather have insignias or nose art with the same amount of customization in say, a Bethseda or Bioware game on their faces and races.
#33
Posted 19 March 2012 - 09:26 AM
Now to be fair, I'm not asking for high customization features like you would see from an MMORPG, though it would be nice to see it at the level of
EDIT: Scratched out APB. While it has great character customization, it's way too in-depth for a game like MechWarrior Online.
Edited by FallguySoldier, 19 March 2012 - 09:39 AM.
#34
Posted 19 March 2012 - 09:41 AM
But every minute that some 3d Artist has a human face on his screen, and is rotating it left and right and adjusting eyebrows, is a moment that he's not placing "Realistic scratches" in the first exposed missiles on my missile rack, or adding yet another pinup variant for nose art.
But sure if there is a guy who's going to get fired for not having anything to do, put them on face design. Paul, perhaps.
#35
Posted 19 March 2012 - 09:47 AM
#36
Posted 19 March 2012 - 09:49 AM
#37
Posted 19 March 2012 - 10:05 AM
#39
Posted 19 March 2012 - 11:35 AM
#40
Posted 19 March 2012 - 12:17 PM

The only people that see you are tired, dirty techs and winning enemies that see a bit of strawberry jam if they crush your cockpit. This has absolutely NO concern with playing a MECWARRIOR game. It's about blowing **** up and driving a big arfing robot, not about what new skimpy suit you put on your mechwarrior (that you don't see during play in any case).
I'm not opposed to this being an option for other people in the fture, but it's so far down the list of what the game needs in order to be a good MECHWARRIOR game that it's not even a blip on the radar as far as I'm concerned. It's NOT an RPG, it's been stated multiple times...
If people want this, just pick up a copy of Poser and dress them up to your content. It has as much part of play as a character maker in the game would.
Edited by verybad, 19 March 2012 - 12:18 PM.
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