In-Fighting in a City: The Right Way to Do It
#1
Posted 19 March 2012 - 08:43 AM
So, for everyone who likes/is-good-at city-scape brawling; feel free to discuss "The Right Way to Do It," right here...
*NOTE: The purpose of this thread is NOT to put-down-others/make-them-feel-bad, but to allow those that thrive on the city maps to discuss their personal strategies; so that others can be exposed to various opinions and methods.
_____________________________________
My personal style - best depicted in a real scenario - involves a fast heavy 'Mech, with some big AC's: running full-speed through the city (something around 96kph), strafing my enemies as I jig around buildings, and then disappearing into the metropolis. I take a Loki, with an LBXAC10, an LBXAC20, and three or so medium lasers. I can run in, hit my opponent, and disappear, before he can get turned around. My AC's provide a consistent firing rate (AC10, 4 seconds; AC20, 6 seconds), and my medium lasers can usually find the maimed spot necessary for the kill.
As far as "not running into buildings" goes: I can typically avoid collisions just by remembering the approximate area around me. I also heavily utilize my arms and rear camera, to maintain a pretty good 360-degree view of my surroundings (this also helps me throw off enemy shots, when running past them; and allows me to swing my arm around for the shot, instead of exposing my torsos).
This is not my absolute only style; but it is definitely my favorite. People already know that a Loki is fast; but when they see that bad boy doing near 100kph, and feel it hit them with half-again its normal firepower: it kinda' adds a psychological, "where did THAT come from" effect.
______________________________________
So, anyone else?
#2
Posted 19 March 2012 - 08:44 AM
Edited by Petroff Northrup, 19 March 2012 - 08:45 AM.
#3
Posted 19 March 2012 - 08:51 AM
#4
Posted 19 March 2012 - 08:59 AM
as for a yes or no, or right or wrong.
too each their own.
I ran a 4 THOR lance, that tore up anything anyone thought about throwing at us.
So much so, they changed their ways.
NO MORE JUMP JETS !
#5
Posted 19 March 2012 - 09:05 AM
#6
Posted 19 March 2012 - 09:09 AM
Quote
If the books are anything to go by, I'm hoping for this too. Though I'm not familiar with the TT.
Edit: Looking back at the title, there isn't a right way. Though I would think that we can agree that some weapons are just not good or have limited usefulness in urban combat. Like LRMs.
Edited by Red1769, 19 March 2012 - 09:12 AM.
#7
Posted 19 March 2012 - 09:26 AM
#8
Posted 19 March 2012 - 09:37 AM
#10
Posted 19 March 2012 - 09:40 AM
As far as mechs go, hard-hitting weaponry takes priority, as you will often be ducking in and out of cover, with only a limited amount of time seeing the target. Jumpjets really aren't necessary for a city brawler, but they sometimes can be helpful in increasing movement speed or attacking from unexpected vectors. However, the more developed the sity and the taller the buildings, the advantages of jumpjets can quickly be negated.
LRMs would be an almost worthless weapon in this environment, as the lock-on time would be nearly impossible to achieve in the duck-and-cover fighting.
#11
Posted 19 March 2012 - 09:41 AM
Unless you're thinking of a game mode where you fight over an Awesome dressed like a princess. In which case a
EDIT: Also those worried that Assaults will rule the day have yet to see how goddamn annoying Lights and Mediums can be with a tonne of cover.
#12
Posted 19 March 2012 - 10:09 AM
#13
Posted 19 March 2012 - 10:31 AM
I'd love to see those heavies slamming into buildings trying to navigate the urban jungle.
#14
Posted 19 March 2012 - 10:49 AM
#15
Posted 19 March 2012 - 10:49 AM
The disadvantage, of course, is that you spend a lot of time just this side of the redline. You're gonna start taking hits to your crits eventually, and it tends to be a downward spiral once you start losing heat sinks.
#16
Posted 19 March 2012 - 10:58 AM
#17
Posted 19 March 2012 - 11:13 AM
#18
Posted 19 March 2012 - 11:28 AM
A few matches BDU would run our "street sweepers". Daishis with 3 LBX20s and 2 LBX10s. 1 shoot, enemy is on their a$$. 2 shots they're in their ejection pods.
These things were slow, heavily armored, and even more heavily gunned. They would knock an enemy Daishi on its arse.
My other favorite was a Hellspawn with about 6 erMLas and 4 SSRM4s. Run around active 'cuz no one thought a medium could do much. Run back and through and in and out of buildings/enemy 'Mechs and fire until I ran out of ammo before I got killed more times than not. A lucky leg shot is a quick way to ruin your day though.
#19
Posted 19 March 2012 - 11:42 AM
#20
Posted 19 March 2012 - 11:55 AM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users